Player Matchup

Nemesis
Nemesis
B drippy4013
Nemesis
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 62L
1,500 Elo+
Solo
Neith
Neith
HUMBLE Harris
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
SameHistory
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Vein_Maluco
Fenrir
Level 12
God Stats
3W - 1L
1,811 SR
Queue Stats
11W - 15L
1,322 Elo+
Party 1
Bellona
Bellona
Xx_JaozinhoP_xX
Bellona
Level 14
God Stats
12W - 10L
1,533 SR
Queue Stats
14W - 14L
1,367 Elo+
Party 1
Team Averages
Level 7
1,569 SR
1,438 Elo+

VS

Team Averages
Level 8
1,467 SR
1,476 Elo+
Tyr
Tyr
Jayden1005
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
LukSkywalker_
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MuscleBones
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Toksyyt
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
iLionxKxng
Neith
Level 29
God Stats
7W - 16L
1,334 SR
Queue Stats
353W - 421L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B drippy4013
Nemesis
16
9 / 0 / 2
9,926
620
9,870
10,618
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 4
7,051
441
2,554
9,176
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
12
1 / 4 / 3
7,704
482
2,610
7,792
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
7 / 5 / 3
8,212
513
5,219
11,562
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 3 / 3
9,173
573
6,939
12,801
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 0
5,384
337
54
4,935
1,998
6
0 / 5 / 0
5,479
342
977
4,973
1,170
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MuscleBones
Kukulkan
13
6 / 4 / 2
8,467
529
11,345
8,223
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Toksyyt
Ymir
8
2 / 12 / 5
6,911
432
4,063
17,866
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
14
8 / 4 / 2
8,855
553
9,783
11,387
4,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
24
Kills
17
18
Deaths
31
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B drippy4013
Nemesis
9
0
2
10
W
1
6
4
0.5
L
1
6
0
0.17
L
0
5
0
0
L
Kukulkan
MuscleBones
Kukulkan
6
4
2
1.75
W
Yemoja
1
4
3
0.63
L
Ymir
Toksyyt
Ymir
2
12
5
0.38
W
Fenrir
7
5
3
1.7
W
6
3
3
2.5
L
Neith
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,192
Damage
26,222
51,949
Taken
47,384
22,766
Mitigated
22,081
11,452
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B drippy4013
Nemesis
9,870
5,839
0
1,283
10,618
5,382
1,235
2,682
7,936
0
75,017
W
2,554
990
0
1,760
9,176
2,826
1,707
2,956
6,220
0
22,192
L
54
54
0
0
4,935
1,998
27
0
4,935
0
2,680
L
977
423
0
800
4,973
1,170
0
472
4,501
21
10,607
L
Kukulkan
MuscleBones
Kukulkan
11,345
1,740
0
796
8,223
3,201
700
773
7,450
52,696
0
W
Yemoja
2,610
227
95
717
7,792
3,430
809
1,877
5,915
23,354
0
L
Ymir
Toksyyt
Ymir
4,063
1,326
0
252
17,866
11,395
174
355
17,511
12,260
0
W
Fenrir
5,219
1,754
0
4,131
11,562
3,997
0
4,589
6,973
0
23,128
W
6,939
2,689
0
3,466
12,801
7,131
0
3,304
9,497
0
53,928
L
Neith
9,783
4,009
0
2,196
11,387
4,317
474
1,010
10,377
0
48,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
35,096
306
Minions Killed
228
0
Camps Cleared
0
1,518,219
Distance Traveled
1,143,703
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,926
620
114
7
0
364,375
0
W
Neith
7,051
441
38
2
0
287,544
0
L
Tyr
5,384
337
4
0
0
156,538
0
L
Thor
5,479
342
27
2
0
156,374
1
L
Kukulkan
8,467
529
98
6
0
258,628
1
W
Yemoja
7,704
482
37
2
0
244,289
2
L
Ymir
6,911
432
18
1
0
330,513
1
W
Fenrir
8,212
513
29
2
0
283,234
3
W
Bellona
9,173
573
88
6
0
338,777
0
L
Neith
8,855
553
81
5
0
241,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role