Player Matchup

Ne Zha
Ne Zha
High
Ne Zha
Level 141
God Stats
6W - 3L
1,443 SR
Queue Stats
187W - 163L
1,422 Elo+
Party 3
Jing Wei
Jing Wei
Kaenar
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,757 Elo+
Party 2
Ra
Ra
Kylio019
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,380 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mozey117
Cu Chulainn
Level 24
God Stats
13W - 11L
1,595 SR
Queue Stats
79W - 70L
1,645 Elo+
Party 2
Ganesha
Ganesha
Siodaklsda
Ganesha
Level 59
God Stats
15W - 11L
1,292 SR
Queue Stats
308W - 306L
1,458 Elo+
Party 2
Team Averages
Level 57
1,466 SR
1,532 Elo+

VS

Team Averages
Level 34
1,554 SR
1,448 Elo+
Mercury
Mercury
BravoCatt
Mercury
Level 37
God Stats
38W - 46L
1,446 SR
Queue Stats
363W - 420L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
cjsquadwipe
Heimdallr
Level 29
God Stats
16W - 23L
1,548 SR
Queue Stats
211W - 251L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
flubbajubba15
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
441W - 518L
1,491 Elo+
Party 1
Ra
Ra
lolmanlolman
Ra
Level 36
God Stats
3W - 3L
1,485 SR
Queue Stats
211W - 222L
1,500 Elo+
Solo
Cerberus
Cerberus
priinou
Cerberus
Level 41
God Stats
4W - 4L
1,790 SR
Queue Stats
671W - 725L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
High
Ne Zha
20
11 / 4 / 6
16,841
561
22,184
30,989
15,181
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Kaenar
Jing Wei
20
15 / 0 / 6
16,590
553
26,211
20,979
8,583
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 8 / 16
15,304
510
12,482
17,901
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mozey117
Cu Chulainn
20
11 / 1 / 7
16,536
551
21,128
21,226
24,038
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Siodaklsda
Ganesha
20
1 / 7 / 24
14,964
499
18,174
28,873
39,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BravoCatt
Mercury
20
3 / 12 / 5
13,187
440
14,189
24,809
13,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
cjsquadwipe
Heimdallr
19
5 / 12 / 3
12,813
427
22,405
34,289
14,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
flubbajubba15
Baron Samedi
20
6 / 8 / 2
13,279
443
12,443
19,302
8,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 9
13,010
434
16,993
19,608
15,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
priinou
Cerberus
20
4 / 4 / 4
12,885
430
13,034
28,951
36,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
42
Kills
20
20
Deaths
42
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
BravoCatt
Mercury
3
12
5
0.46
W
Ne Zha
High
Ne Zha
11
4
6
3.5
W
Jing Wei
Kaenar
Jing Wei
15
0
6
18
W
4
8
16
1.5
W
Cu Chulainn
Mozey117
Cu Chulainn
11
1
7
14.5
W
Ganesha
Siodaklsda
Ganesha
1
7
24
1.86
L
Heimdallr
cjsquadwipe
Heimdallr
5
12
3
0.54
L
Baron Samedi
flubbajubba15
Baron Samedi
6
8
2
0.88
L
2
6
9
1.08
L
Cerberus
priinou
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,179
Damage
79,064
119,968
Taken
126,959
95,937
Mitigated
87,381
47,569
Healing
33,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BravoCatt
Mercury
14,189
7,113
0
471
24,809
13,652
0
7,359
17,096
0
102,207
W
Ne Zha
High
Ne Zha
22,184
3,776
0
15,069
30,989
15,181
4,868
9,803
20,856
0
129,242
W
Jing Wei
Kaenar
Jing Wei
26,211
18,825
0
15,023
20,979
8,583
5,494
7,364
13,609
0
133,326
W
12,482
3,680
3,083
2,821
17,901
8,229
1,554
7,411
10,172
80,427
0
W
Cu Chulainn
Mozey117
Cu Chulainn
21,128
3,539
0
6,157
21,226
24,038
1,220
5,628
15,556
10,917
80,096
W
Ganesha
Siodaklsda
Ganesha
18,174
2,261
0
5,416
28,873
39,906
230
11,341
17,340
53,192
0
L
Heimdallr
cjsquadwipe
Heimdallr
22,405
14,244
0
8,675
34,289
14,087
441
7,329
26,586
0
94,885
L
Baron Samedi
flubbajubba15
Baron Samedi
12,443
1,877
1,294
3,066
19,302
8,231
712
4,221
15,056
67,282
0
L
16,993
1,242
5,462
7,472
19,608
15,097
0
6,323
12,981
87,894
0
L
Cerberus
priinou
Cerberus
13,034
1,246
0
6,708
28,951
36,314
78
8,714
19,581
67,454
3,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,235
Gold Earned
65,174
642
Minions Killed
599
0
Camps Cleared
0
3,043,494
Distance Traveled
2,492,247
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,187
440
128
4
0
553,567
1
W
Ne Zha
16,841
561
162
5
0
597,557
1
W
Jing Wei
16,590
553
173
6
0
708,857
5
W
Ra
15,304
510
141
5
0
491,906
1
W
Cu Chulainn
16,536
551
152
5
0
661,342
9
W
Ganesha
14,964
499
14
0
0
583,832
6
L
Heimdallr
12,813
427
109
4
0
466,247
3
L
Baron Samedi
13,279
443
122
4
0
383,388
0
L
Ra
13,010
434
132
4
0
584,713
2
L
Cerberus
12,885
430
108
4
0
504,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role