Player Matchup

Nemesis
Nemesis
BigKnigg
Nemesis
Level 38
God Stats
23W - 15L
1,608 SR
Queue Stats
370W - 330L
1,458 Elo+
Party 2
Poseidon
Poseidon
Chio_Hermosita
Poseidon
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
8W - 5L
1,638 Elo+
Solo
Heimdallr
Heimdallr
DominANTrix
Heimdallr
Level 26
God Stats
2W - 4L
1,682 SR
Queue Stats
76W - 67L
1,621 Elo+
Solo
Anhur
Anhur
Noodle_Tron__
Anhur
Level 26
God Stats
46W - 57L
1,443 SR
Queue Stats
415W - 423L
1,422 Elo+
Party 2
Yemoja
Yemoja
yuujiphoria
Yemoja
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 25L
1,561 Elo+
Party 2
Team Averages
Level 27
1,599 SR
1,540 Elo+

VS

Team Averages
Level 18
1,516 SR
1,618 Elo+
Kukulkan
Kukulkan
ChaosSp3ck
Kukulkan
Level 25
God Stats
1W - 1L
1,329 SR
Queue Stats
62W - 58L
1,644 Elo+
Party 1
Pele
Pele
Dalki409
Pele
Level 29
God Stats
2W - 2L
1,613 SR
Queue Stats
73W - 60L
1,611 Elo+
Party 1
Fenrir
Fenrir
KuleRcvRv
Fenrir
Level 21
God Stats
20W - 22L
1,322 SR
Queue Stats
98W - 108L
1,583 Elo+
Solo
Cthulhu
Cthulhu
jostinichi
Cthulhu
Level 5
God Stats
20W - 15L
1,630 SR
Queue Stats
506W - 496L
1,642 Elo+
Solo
Tiamat
Tiamat
out_played_kids
Tiamat
Level 12
God Stats
2W - 4L
1,684 SR
Queue Stats
17W - 22L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigKnigg
Nemesis
14
2 / 1 / 14
8,811
518
6,681
10,263
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
14 / 2 / 6
11,047
650
12,328
7,505
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DominANTrix
Heimdallr
15
7 / 3 / 4
9,763
574
10,652
11,419
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 4 / 7
9,491
558
8,879
10,996
4,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
10
0 / 2 / 15
7,701
453
2,858
14,293
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaosSp3ck
Kukulkan
13
3 / 6 / 5
8,303
488
10,894
11,706
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
4 / 8 / 3
8,610
506
9,621
15,213
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
KuleRcvRv
Fenrir
14
4 / 4 / 4
8,977
528
4,058
14,094
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
jostinichi
Cthulhu
9
0 / 8 / 3
6,213
365
3,935
12,466
6,542
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 2
7,773
457
4,973
8,567
3,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
30
Kills
12
12
Deaths
32
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigKnigg
Nemesis
2
1
14
9
L
Kukulkan
ChaosSp3ck
Kukulkan
3
6
5
0.92
W
Poseidon
14
2
6
8.5
L
Pele
4
8
3
0.69
W
Heimdallr
DominANTrix
Heimdallr
7
3
4
3
L
Fenrir
KuleRcvRv
Fenrir
4
4
4
1.5
W
7
4
7
2.63
L
Cthulhu
jostinichi
Cthulhu
0
8
3
0.19
L
1
6
2
0.33
W
Yemoja
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,398
Damage
33,481
54,476
Taken
62,046
24,605
Mitigated
30,183
17,202
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigKnigg
Nemesis
6,681
2,382
0
3,459
10,263
3,758
125
3,842
6,243
0
47,534
L
Kukulkan
ChaosSp3ck
Kukulkan
10,894
437
0
2,008
11,706
3,753
292
4,058
7,270
40,968
0
W
Poseidon
12,328
886
0
1,466
7,505
2,511
0
2,313
5,078
71,679
0
L
Pele
9,621
2,798
0
2,869
15,213
7,468
0
3,637
11,376
0
52,666
W
Heimdallr
DominANTrix
Heimdallr
10,652
4,859
0
3,897
11,419
4,628
1,171
2,797
8,530
0
61,027
L
Fenrir
KuleRcvRv
Fenrir
4,058
541
0
3,743
14,094
8,469
0
2,909
11,053
0
42,488
W
8,879
4,631
0
2,260
10,996
4,184
0
4,097
6,695
0
46,583
L
Cthulhu
jostinichi
Cthulhu
3,935
656
492
63
12,466
6,542
0
2,220
10,150
18,570
0
L
4,973
811
0
1,290
8,567
3,951
920
1,493
7,011
40,273
0
W
Yemoja
2,858
1,107
3,423
2,697
14,293
9,524
312
5,877
8,128
12,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
39,876
429
Minions Killed
307
0
Camps Cleared
0
1,598,490
Distance Traveled
1,656,990
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,811
518
82
5
0
364,340
0
L
Kukulkan
8,303
488
57
3
0
313,484
5
W
Poseidon
11,047
650
134
8
0
340,568
4
L
Pele
8,610
506
82
5
0
321,526
2
W
Heimdallr
9,763
574
97
6
0
308,870
2
L
Fenrir
8,977
528
59
3
0
342,288
1
W
Anhur
9,491
558
98
6
0
298,420
0
L
Cthulhu
6,213
365
32
2
0
367,270
0
L
Tiamat
7,773
457
77
5
0
312,422
3
W
Yemoja
7,701
453
18
1
0
286,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role