Player Matchup

Amaterasu
Amaterasu
CloudLegend7
Amaterasu
Level 40
God Stats
0W - 3L
1,317 SR
Queue Stats
36W - 53L
1,320 Elo+
Party 1
Scylla
Scylla
K1ANUSH
Scylla
Level 68
God Stats
1W - 6L
1,313 SR
Queue Stats
122W - 134L
1,292 Elo+
Party 1
Jing Wei
Jing Wei
TruebornAlloy65
Jing Wei
Level 49
God Stats
6W - 10L
1,535 SR
Queue Stats
331W - 455L
1,452 Elo+
Solo
Jormungandr
Jormungandr
btw_filip_fort
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,365 Elo+
Party 4
Arachne
Arachne
martin_lozo
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,303 Elo+
Party 4
Team Averages
Level 46
1,433 SR
1,347 Elo+

VS

Team Averages
Level 84
1,518 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
StickmanMS
Guan Yu
Level 143
God Stats
15W - 8L
1,834 SR
Queue Stats
355W - 300L
1,610 Elo+
Party 2
Baron Samedi
Baron Samedi
TattoedWookieOG
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 2
Cupid
Cupid
coore95
Cupid
Level 29
God Stats
52W - 58L
1,479 SR
Queue Stats
79W - 96L
1,339 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lekt_min_liptje
Tsukuyomi
Level 106
God Stats
8W - 4L
1,277 SR
Queue Stats
79W - 102L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CloudLegend7
Amaterasu
14
1 / 4 / 3
8,442
402
5,908
27,018
16,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
K1ANUSH
Scylla
13
2 / 13 / 3
8,177
389
9,373
20,242
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
14
0 / 8 / 3
8,269
394
2,779
15,587
4,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
btw_filip_fort
Jormungandr
13
5 / 8 / 2
9,594
457
12,238
29,744
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
martin_lozo
Arachne
14
2 / 12 / 0
8,581
409
3,474
18,347
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
14 / 0 / 15
12,250
583
34,092
10,317
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
StickmanMS
Guan Yu
19
7 / 1 / 13
12,053
574
17,448
21,470
29,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
TattoedWookieOG
Baron Samedi
17
12 / 2 / 15
11,955
569
22,122
14,944
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
coore95
Cupid
17
5 / 2 / 5
10,831
516
9,169
11,335
4,413
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
lekt_min_liptje
Tsukuyomi
18
7 / 5 / 11
11,538
549
11,852
18,316
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
10
Kills
45
45
Deaths
10
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
0
15
21.5
L
Amaterasu
CloudLegend7
Amaterasu
1
4
3
0.63
L
Scylla
K1ANUSH
Scylla
2
13
3
0.27
W
Guan Yu
StickmanMS
Guan Yu
7
1
13
13.5
W
Baron Samedi
TattoedWookieOG
Baron Samedi
12
2
15
9.75
L
Jing Wei
0
8
3
0.19
L
Jormungandr
btw_filip_fort
Jormungandr
5
8
2
0.75
W
Cupid
coore95
Cupid
5
2
5
3.75
W
Tsukuyomi
lekt_min_liptje
Tsukuyomi
7
5
11
2.5
L
Arachne
martin_lozo
Arachne
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
94,683
110,938
Taken
76,382
44,309
Mitigated
62,097
18,694
Healing
40,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
34,092
1,132
1,117
2,997
10,317
4,255
1,290
5,006
5,286
77,101
0
L
Amaterasu
CloudLegend7
Amaterasu
5,908
1,984
0
5,861
27,018
16,248
0
11,529
14,844
0
33,087
L
Scylla
K1ANUSH
Scylla
9,373
482
0
2,264
20,242
5,819
0
12,616
6,977
40,939
0
W
Guan Yu
StickmanMS
Guan Yu
17,448
2,392
4,717
11,723
21,470
29,696
542
4,475
16,614
84
88,502
W
Baron Samedi
TattoedWookieOG
Baron Samedi
22,122
3,335
3,122
5,306
14,944
14,345
814
5,151
9,718
57,537
0
L
Jing Wei
2,779
1,519
0
3,273
15,587
4,771
0
5,561
9,895
0
37,795
L
Jormungandr
btw_filip_fort
Jormungandr
12,238
2,167
525
5,667
29,744
12,392
110
16,798
12,456
29,147
0
W
Cupid
coore95
Cupid
9,169
4,331
524
5,253
11,335
4,413
3,352
3,642
7,668
0
66,819
W
Tsukuyomi
lekt_min_liptje
Tsukuyomi
11,852
2,556
0
5,300
18,316
9,388
1,626
3,337
14,901
0
85,605
L
Arachne
martin_lozo
Arachne
3,474
3,154
147
957
18,347
5,079
0
8,272
9,769
0
29,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,063
Gold Earned
58,627
277
Minions Killed
618
0
Camps Cleared
0
1,681,678
Distance Traveled
1,902,101
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,250
583
115
5
0
381,505
1
L
Amaterasu
8,442
402
65
3
0
359,380
1
L
Scylla
8,177
389
59
3
0
330,641
1
W
Guan Yu
12,053
574
163
8
0
408,036
2
W
Baron Samedi
11,955
569
71
3
0
353,531
4
L
Jing Wei
8,269
394
71
3
0
302,067
3
L
Jormungandr
9,594
457
24
1
0
332,739
4
W
Cupid
10,831
516
127
6
0
323,244
2
W
Tsukuyomi
11,538
549
142
7
0
435,785
1
L
Arachne
8,581
409
58
3
0
356,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role