Player Matchup

Tiamat
Tiamat
DimbugDurl
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Thanatos
Thanatos
Rapper Hansl
Thanatos
Level 21
God Stats
5W - 15L
1,579 SR
Queue Stats
80W - 91L
1,342 Elo+
Solo
Tyr
Tyr
Ricscovld
Tyr
Level 15
God Stats
0W - 1L
1,169 SR
Queue Stats
38W - 62L
1,320 Elo+
Solo
Team Averages
Level 17
1,416 SR
1,291 Elo+

VS

Team Averages
Level 56
1,497 SR
1,385 Elo+
Anhur
Anhur
Tolstok
Anhur
Level 18
God Stats
26W - 36L
1,403 SR
Queue Stats
49W - 78L
1,219 Elo+
Solo
Artio
Artio
nedbosque
Artio
Level 22
God Stats
4W - 3L
1,547 SR
Queue Stats
18W - 18L
1,489 Elo+
Party 1
Tiamat
Tiamat
solosoler02
Tiamat
Level 129
God Stats
3W - 5L
1,541 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DimbugDurl
Tiamat
9
0 / 1 / 0
5,846
585
2,755
4,632
3,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Rapper Hansl
Thanatos
8
0 / 5 / 0
5,892
589
2,781
5,993
1,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,926
593
4,556
7,457
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Tolstok
Anhur
10
2 / 0 / 6
7,076
708
2,702
3,914
1,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
nedbosque
Artio
9
1 / 0 / 8
7,275
728
1,935
5,970
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
6 / 0 / 3
7,713
771
6,929
3,169
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DimbugDurl
Tiamat
0
1
0
0
L
Thanatos
Rapper Hansl
Thanatos
0
5
0
0
L
0
3
0
0
W
Anhur
Tolstok
Anhur
2
0
6
5
W
Artio
nedbosque
Artio
1
0
8
5
W
Tiamat
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
11,566
18,082
Taken
13,053
9,091
Mitigated
7,725
4,972
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DimbugDurl
Tiamat
2,755
36
40
1,083
4,632
3,240
0
2,312
2,320
15,076
0
L
Thanatos
Rapper Hansl
Thanatos
2,781
570
588
2,110
5,993
1,520
0
2,684
3,309
0
17,442
L
4,556
1,042
0
1,151
7,457
4,331
0
3,944
3,513
0
16,183
W
Anhur
Tolstok
Anhur
2,702
1,407
0
0
3,914
1,320
0
658
3,256
0
16,874
W
Artio
nedbosque
Artio
1,935
392
646
1,678
5,970
3,933
0
1,490
4,480
12,418
0
W
Tiamat
6,929
787
216
1,689
3,169
2,472
24
694
2,475
29,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
22,064
90
Minions Killed
109
0
Camps Cleared
0
504,034
Distance Traveled
511,764
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,846
585
27
3
0
162,469
1
L
Thanatos
5,892
589
35
4
0
164,604
3
L
Tyr
5,926
593
28
3
0
176,961
3
W
Anhur
7,076
708
48
5
0
176,325
0
W
Artio
7,275
728
20
2
0
183,786
0
W
Tiamat
7,713
771
41
4
0
151,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role