Player Matchup

Cthulhu
Cthulhu
AutisitcAplle
Cthulhu
Level 15
God Stats
11W - 7L
1,494 SR
Queue Stats
35W - 39L
1,356 Elo+
Party 1
Merlin
Merlin
Magago
Merlin
Level 28
God Stats
5W - 12L
1,313 SR
Queue Stats
122W - 192L
1,427 Elo+
Party 1
Camazotz
Camazotz
fiduzeh
Camazotz
Level 65
God Stats
3W - 4L
1,372 SR
Queue Stats
297W - 368L
1,381 Elo+
Party 1
Cerberus
Cerberus
mrcharles83
Cerberus
Level 6
God Stats
2W - 0L
1,782 SR
Queue Stats
8W - 25L
1,401 Elo+
Party 1
Apollo
Apollo
ziul666
Apollo
Level 33
God Stats
14W - 12L
1,586 SR
Queue Stats
246W - 365L
1,334 Elo+
Party 1
Team Averages
Level 29
1,509 SR
1,380 Elo+

VS

Team Averages
Level 8
1,457 SR
1,455 Elo+
Jing Wei
Jing Wei
Issakha
Jing Wei
Level 23
God Stats
10W - 11L
1,555 SR
Queue Stats
84W - 93L
1,500 Elo+
Solo
Ares
Ares
Mihi7312
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
SoulSteal_BOSS
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,520 Elo+
Party 2
Nemesis
Nemesis
makemehappy123
Nemesis
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
sütiskocka12
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
12 / 2 / 7
11,206
534
13,725
15,428
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Merlin
Magago
Merlin
17
5 / 3 / 9
11,359
541
9,493
9,092
3,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
fiduzeh
Camazotz
19
15 / 1 / 10
13,246
631
21,859
20,579
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
mrcharles83
Cerberus
13
0 / 10 / 9
8,952
426
2,630
17,044
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ziul666
Apollo
16
3 / 6 / 4
10,286
490
10,133
15,487
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Issakha
Jing Wei
17
16 / 8 / 3
11,935
568
30,087
21,672
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
2 / 5 / 8
9,660
460
3,607
13,950
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SoulSteal_BOSS
Discordia
13
1 / 6 / 4
8,089
385
4,634
9,125
2,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 6
9,265
441
5,927
18,407
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
12
0 / 10 / 0
7,554
360
605
13,490
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
35
Kills
21
22
Deaths
37
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
12
2
7
7.75
L
Jing Wei
Issakha
Jing Wei
16
8
3
2.19
W
Merlin
Magago
Merlin
5
3
9
3.17
L
Ares
2
5
8
1.2
L
Discordia
SoulSteal_BOSS
Discordia
1
6
4
0.5
W
Camazotz
fiduzeh
Camazotz
15
1
10
20
L
2
8
6
0.63
W
Cerberus
mrcharles83
Cerberus
0
10
9
0.45
L
Guan Yu
0
10
0
0
W
Apollo
ziul666
Apollo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,840
Damage
44,860
77,630
Taken
76,644
40,475
Mitigated
35,212
29,777
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,725
1,187
1,142
5,161
15,428
11,922
369
1,368
13,960
42,633
0
L
Jing Wei
Issakha
Jing Wei
30,087
18,891
0
4,813
21,672
8,052
784
7,721
13,801
0
79,305
W
Merlin
Magago
Merlin
9,493
1,088
203
1,330
9,092
3,896
4,285
1,811
7,281
68,884
0
L
Ares
3,607
181
0
790
13,950
10,439
1,764
2,078
11,822
28,058
0
L
Discordia
SoulSteal_BOSS
Discordia
4,634
394
512
960
9,125
2,981
0
3,395
5,655
16,769
0
W
Camazotz
fiduzeh
Camazotz
21,859
8,137
0
14,585
20,579
8,398
560
1,596
18,933
0
91,274
L
5,927
2,262
0
2,623
18,407
6,480
0
4,243
14,014
0
38,336
W
Cerberus
mrcharles83
Cerberus
2,630
459
0
2,689
17,044
10,586
341
2,027
15,017
20,847
0
L
Guan Yu
605
408
0
320
13,490
7,260
0
7,636
5,504
0
19,588
W
Apollo
ziul666
Apollo
10,133
7,635
0
4,667
15,487
5,673
3,121
1,439
14,048
0
71,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,049
Gold Earned
46,503
459
Minions Killed
277
0
Camps Cleared
0
1,911,110
Distance Traveled
1,791,088
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,206
534
54
3
0
419,273
2
L
Jing Wei
11,935
568
99
5
0
337,542
0
W
Merlin
11,359
541
130
6
0
343,986
2
L
Ares
9,660
460
52
2
0
346,651
0
L
Discordia
8,089
385
22
1
0
367,817
4
W
Camazotz
13,246
631
121
6
0
415,533
1
L
Nemesis
9,265
441
76
4
0
359,379
0
W
Cerberus
8,952
426
39
2
0
368,023
1
L
Guan Yu
7,554
360
28
1
0
379,699
0
W
Apollo
10,286
490
115
5
0
364,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role