Player Matchup

Thor
Thor
Dougster95
Thor
Level 7
God Stats
7W - 5L
1,850 SR
Queue Stats
11W - 12L
1,491 Elo+
Party 3
Medusa
Medusa
Ndn69
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SireDenathrius
Cthulhu
Level 24
God Stats
21W - 26L
1,507 SR
Queue Stats
92W - 108L
1,478 Elo+
Party 1
Odin
Odin
TakedaShingin
Odin
Level 17
God Stats
2W - 2L
1,327 SR
Queue Stats
3W - 5L
1,525 Elo+
Party 3
Sol
Sol
ironman576
Sol
Level 5
God Stats
4W - 3L
1,565 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 3
Team Averages
Level 16
1,550 SR
1,478 Elo+

VS

Team Averages
Level 6
1,393 SR
1,118 Elo+
Poseidon
Poseidon
Cyroth04
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 2
Yemoja
Yemoja
Doomnezau
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 2
Bellona
Bellona
Mallakof
Bellona
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 2
Nemesis
Nemesis
Termagax
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,118 Elo+
Party 2
Neith
Neith
Vlamos
Neith
Level 6
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 5L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,344
577
2,289
4,397
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Ndn69
Medusa
9
7 / 2 / 1
5,915
538
7,936
6,301
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 0 / 9
5,819
529
2,860
5,745
2,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 2
5,969
543
2,407
4,216
1,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 0 / 0
6,678
607
4,987
4,579
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cyroth04
Poseidon
8
0 / 5 / 0
4,756
432
1,705
5,279
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Doomnezau
Yemoja
7
1 / 4 / 0
4,743
431
3,880
6,580
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mallakof
Bellona
9
1 / 2 / 0
4,961
451
892
3,585
2,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Termagax
Nemesis
7
0 / 4 / 0
4,715
429
2,544
7,776
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Vlamos
Neith
7
1 / 5 / 0
4,709
428
3,002
6,776
1,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
3
3
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cyroth04
Poseidon
0
5
0
0
L
Yemoja
Doomnezau
Yemoja
1
4
0
0.25
W
3
1
1
3.5
L
Bellona
Mallakof
Bellona
1
2
0
0.5
W
Medusa
Ndn69
Medusa
7
2
1
3.75
W
2
0
9
6.5
W
1
0
2
2
L
Nemesis
Termagax
Nemesis
0
4
0
0
L
Neith
Vlamos
Neith
1
5
0
0.2
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
12,023
25,238
Taken
29,996
9,315
Mitigated
10,413
10,880
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cyroth04
Poseidon
1,705
328
0
0
5,279
1,359
124
2,164
3,115
18,633
0
L
Yemoja
Doomnezau
Yemoja
3,880
1,616
893
579
6,580
2,788
0
2,647
3,933
10,579
0
W
2,289
568
0
2,175
4,397
1,275
0
242
4,130
0
34,708
L
Bellona
Mallakof
Bellona
892
114
0
400
3,585
2,305
0
0
3,585
0
9,792
W
Medusa
Ndn69
Medusa
7,936
3,133
0
1,877
6,301
1,882
20
1,805
4,496
0
28,148
W
2,860
265
0
2,421
5,745
2,809
0
1,348
4,397
9,344
0
W
2,407
1,007
0
1,055
4,216
1,965
211
206
3,910
0
23,010
L
Nemesis
Termagax
Nemesis
2,544
719
0
2,697
7,776
2,266
0
1,372
6,404
0
20,243
L
Neith
Vlamos
Neith
3,002
1,694
0
1,134
6,776
1,695
0
1,664
5,112
0
13,862
W
4,987
1,366
0
3,352
4,579
1,384
364
1,984
2,595
28,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
23,884
248
Minions Killed
128
0
Camps Cleared
0
958,974
Distance Traveled
945,577
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,756
432
32
3
0
187,753
1
L
Yemoja
4,743
431
11
1
0
185,693
2
W
Thor
6,344
577
80
7
0
210,752
2
L
Bellona
4,961
451
24
2
0
233,798
3
W
Medusa
5,915
538
37
3
0
171,841
2
W
Cthulhu
5,819
529
11
1
0
200,792
2
W
Odin
5,969
543
58
5
0
219,520
0
L
Nemesis
4,715
429
41
4
0
181,097
0
L
Neith
4,709
428
20
2
0
157,236
1
W
Sol
6,678
607
62
6
0
156,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role