Player Matchup

Cthulhu
Cthulhu
CaptainHOOK109
Cthulhu
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
138W - 114L
1,691 Elo+
Party 1
Arachne
Arachne
NoX Killua
Arachne
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
71W - 42L
1,673 Elo+
Party 1
Tiamat
Tiamat
NoX Sukimoon
Tiamat
Level 131
God Stats
10W - 9L
1,314 SR
Queue Stats
130W - 129L
1,628 Elo+
Party 1
Team Averages
Level 95
1,531 SR
1,664 Elo+

VS

Team Averages
Level 21
1,625 SR
1,556 Elo+
Ymir
Ymir
Raydonrandel
Ymir
Level 29
God Stats
9W - 9L
1,715 SR
Queue Stats
20W - 22L
1,716 Elo+
Solo
Pele
Pele
erag-12
Pele
Level 28
God Stats
33W - 19L
1,661 SR
Queue Stats
75W - 69L
1,544 Elo+
Solo
Vulcan
Vulcan
twoholepuncher
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
10,076
775
8,464
14,828
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NoX Killua
Arachne
10
0 / 8 / 4
7,918
609
7,508
14,703
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
1 / 5 / 4
8,539
657
6,513
11,131
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
10,024
771
7,148
10,390
10,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
erag-12
Pele
12
6 / 3 / 7
9,771
752
8,637
13,701
5,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 9
10,704
823
17,561
7,548
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Arachne
NoX Killua
Arachne
0
8
4
0.25
L
Tiamat
1
5
4
0.6
W
4
2
11
4.75
W
Pele
erag-12
Pele
6
3
7
3.17
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
33,346
40,662
Taken
31,639
23,754
Mitigated
18,540
5,952
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,464
527
118
848
14,828
11,749
0
8,560
5,825
32,705
0
L
Arachne
NoX Killua
Arachne
7,508
5,214
0
2,920
14,703
5,154
0
8,418
5,883
0
23,712
L
Tiamat
6,513
286
0
2,066
11,131
6,851
0
6,824
4,065
34,677
0
W
7,148
832
0
1,507
10,390
10,420
243
5,188
5,202
29,035
0
W
Pele
erag-12
Pele
8,637
2,260
648
7,125
13,701
5,074
852
5,999
7,702
0
34,738
W
17,561
4,629
0
3,966
7,548
3,046
1,514
4,112
3,436
65,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
30,499
141
Minions Killed
192
0
Camps Cleared
0
673,967
Distance Traveled
728,790
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,076
775
46
4
0
238,381
1
L
Arachne
7,918
609
33
3
0
223,491
6
L
Tiamat
8,539
657
62
5
0
212,095
2
W
Ymir
10,024
771
32
2
0
217,401
3
W
Pele
9,771
752
45
3
0
246,970
1
W
Vulcan
10,704
823
115
9
0
264,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role