Player Matchup

Nu Wa
Nu Wa
BeyondBrownHD
Nu Wa
Level 14
God Stats
7W - 4L
1,518 SR
Queue Stats
106W - 108L
1,693 Elo+
Solo
Arachne
Arachne
JeffreyB_ackup
Arachne
Level 26
God Stats
6W - 1L
1,746 SR
Queue Stats
72W - 72L
1,605 Elo+
Solo
Jing Wei
Jing Wei
LFernandoSR
Jing Wei
Level 17
God Stats
1W - 0L
1,319 SR
Queue Stats
69W - 51L
1,642 Elo+
Party 1
Ares
Ares
Laurbear505
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,925 Elo+
Solo
Fenrir
Fenrir
NamedKinng
Fenrir
Level 24
God Stats
2W - 0L
1,673 SR
Queue Stats
92W - 72L
1,653 Elo+
Party 1
Team Averages
Level 21
1,551 SR
1,704 Elo+

VS

Team Averages
Level 20
1,592 SR
1,726 Elo+
Bellona
Bellona
GM3000MMR
Bellona
Level 25
God Stats
28W - 13L
1,751 SR
Queue Stats
171W - 153L
1,743 Elo+
Solo
Poseidon
Poseidon
M-a-l-e-t-a-s
Poseidon
Level 18
God Stats
5W - 9L
1,656 SR
Queue Stats
169W - 152L
1,687 Elo+
Solo
Odin
Odin
PAPABUCK2000
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Solo
Neith
Neith
ROAD_NUGGET
Neith
Level 9
God Stats
1W - 2L
1,552 SR
Queue Stats
2W - 2L
1,652 Elo+
Solo
Amaterasu
Amaterasu
XxbeastgonxX
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 13
15,463
703
26,996
14,382
9,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 7
15,247
693
20,691
17,169
14,140
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
LFernandoSR
Jing Wei
17
4 / 5 / 8
11,997
545
6,139
15,652
6,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 14
11,535
524
12,252
20,863
23,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
NamedKinng
Fenrir
20
9 / 4 / 8
13,826
628
10,333
19,372
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GM3000MMR
Bellona
20
10 / 5 / 4
12,958
589
26,807
23,778
24,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
M-a-l-e-t-a-s
Poseidon
18
3 / 10 / 2
11,357
516
13,150
17,808
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 11 / 0
8,340
379
3,129
20,502
13,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 9 / 4
9,193
418
6,135
15,381
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
XxbeastgonxX
Amaterasu
12
0 / 12 / 1
7,977
363
3,043
21,114
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
47
Kills
15
15
Deaths
47
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
15
2
13
10.75
L
Bellona
GM3000MMR
Bellona
10
5
4
2.4
W
13
1
7
16.5
W
Jing Wei
LFernandoSR
Jing Wei
4
5
8
1.6
W
6
3
14
4.33
L
Poseidon
M-a-l-e-t-a-s
Poseidon
3
10
2
0.4
W
Fenrir
NamedKinng
Fenrir
9
4
8
3.25
L
1
11
0
0.09
L
1
9
4
0.33
L
Amaterasu
XxbeastgonxX
Amaterasu
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,411
Damage
52,264
87,438
Taken
98,583
64,660
Mitigated
53,911
36,927
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,996
7,172
630
7,195
14,382
9,998
3,874
3,691
10,431
109,628
0
L
Bellona
GM3000MMR
Bellona
26,807
15,808
0
6,042
23,778
24,051
375
9,346
14,432
1,532
116,707
W
20,691
14,696
0
9,913
17,169
14,140
4,290
1,593
15,576
0
128,811
W
Jing Wei
LFernandoSR
Jing Wei
6,139
4,610
0
7,144
15,652
6,606
2,212
2,089
13,485
0
64,295
W
12,252
1,334
0
5,396
20,863
23,520
716
3,120
17,587
31,969
0
L
Poseidon
M-a-l-e-t-a-s
Poseidon
13,150
976
0
4,145
17,808
5,367
0
9,291
8,517
89,750
0
W
Fenrir
NamedKinng
Fenrir
10,333
1,345
0
6,649
19,372
10,396
701
5,333
13,865
0
90,630
L
3,129
1,357
0
711
20,502
13,447
229
2,929
17,573
0
25,989
L
6,135
1,711
0
1,673
15,381
4,553
840
8,403
6,978
0
45,232
L
Amaterasu
XxbeastgonxX
Amaterasu
3,043
572
0
3,010
21,114
6,493
270
9,279
11,835
0
42,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,068
Gold Earned
49,825
638
Minions Killed
525
0
Camps Cleared
0
2,051,793
Distance Traveled
1,882,474
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,463
703
179
8
0
392,034
0
L
Bellona
12,958
589
169
8
0
399,881
5
W
Arachne
15,247
693
197
9
0
433,590
6
W
Jing Wei
11,997
545
109
5
0
408,740
1
W
Ares
11,535
524
28
1
0
365,089
5
L
Poseidon
11,357
516
145
7
0
360,387
3
W
Fenrir
13,826
628
125
6
0
452,340
0
L
Odin
8,340
379
33
2
0
329,617
0
L
Neith
9,193
418
96
4
0
375,653
2
L
Amaterasu
7,977
363
82
4
0
416,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role