Player Matchup

Chronos
Chronos
FraserTazer
Chronos
Level 120
God Stats
1W - 1L
1,279 SR
Queue Stats
121W - 110L
1,524 Elo+
Party 1
Tiamat
Tiamat
nicksuckspp
Tiamat
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 49L
1,377 Elo+
Solo
Achilles
Achilles
sharkhammr
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,564 Elo+
Party 1
Team Averages
Level 99
1,426 SR
1,489 Elo+

VS

Team Averages
Level 73
1,508 SR
1,484 Elo+
Scylla
Scylla
GloccxSlixx
Scylla
Level 37
God Stats
65W - 65L
1,523 SR
Queue Stats
873W - 1,032L
1,431 Elo+
Solo
Fenrir
Fenrir
rasion7511
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,521 Elo+
Solo
Cabrakan
Cabrakan
vikall
Cabrakan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FraserTazer
Chronos
14
1 / 5 / 1
11,150
587
10,664
13,819
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
14
2 / 10 / 1
10,763
566
9,863
16,743
8,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
sharkhammr
Achilles
14
1 / 2 / 2
10,391
547
11,366
19,901
21,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
7 / 2 / 7
12,987
684
16,748
10,158
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
rasion7511
Fenrir
15
2 / 1 / 12
12,172
641
15,550
17,989
12,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
vikall
Cabrakan
17
8 / 1 / 8
14,105
742
9,835
18,498
28,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chronos
FraserTazer
Chronos
1
5
1
0.3
W
Scylla
7
2
7
5.25
L
Tiamat
2
10
1
0.25
W
Fenrir
rasion7511
Fenrir
2
1
12
8
L
Achilles
sharkhammr
Achilles
1
2
2
1
W
Cabrakan
vikall
Cabrakan
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,893
Damage
42,133
50,463
Taken
46,645
36,005
Mitigated
45,336
10,038
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FraserTazer
Chronos
10,664
3,945
0
2,141
13,819
5,881
0
6,839
6,771
55,916
5,038
W
Scylla
16,748
361
0
2,639
10,158
4,509
1,430
5,199
4,959
74,100
0
L
Tiamat
9,863
1,172
0
4,777
16,743
8,627
0
9,254
7,163
37,293
0
W
Fenrir
rasion7511
Fenrir
15,550
5,153
1,563
6,549
17,989
12,678
743
7,572
10,417
0
69,098
L
Achilles
sharkhammr
Achilles
11,366
1,429
466
2,654
19,901
21,497
0
9,542
9,924
257
26,862
W
Cabrakan
vikall
Cabrakan
9,835
1,267
0
2,894
18,498
28,149
502
8,088
10,410
34,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,304
Gold Earned
39,264
174
Minions Killed
202
0
Camps Cleared
0
1,025,827
Distance Traveled
1,018,232
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,150
587
102
5
0
339,828
4
W
Scylla
12,987
684
104
5
0
319,281
1
L
Tiamat
10,763
566
47
2
0
312,303
4
W
Fenrir
12,172
641
59
3
0
348,462
0
L
Achilles
10,391
547
25
1
0
373,696
11
W
Cabrakan
14,105
742
39
2
0
350,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role