Player Matchup

Cernunnos
Cernunnos
Amaryliso
Cernunnos
Level 85
God Stats
22W - 21L
1,839 SR
Queue Stats
309W - 411L
1,377 Elo+
Party 2
Tiamat
Tiamat
GodZ246
Tiamat
Level 87
God Stats
6W - 10L
1,476 SR
Queue Stats
87W - 113L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
MosquitoAids
Kuzenbo
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,419 Elo+
Solo
Vamana
Vamana
Mouche-a-Table
Vamana
Level 88
God Stats
40W - 48L
1,421 SR
Queue Stats
381W - 487L
1,358 Elo+
Party 2
Yemoja
Yemoja
akkas4405
Yemoja
Level 44
God Stats
36W - 39L
1,608 SR
Queue Stats
385W - 463L
1,414 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,391 Elo+

VS

Team Averages
Level 74
1,479 SR
1,426 Elo+
Amaterasu
Amaterasu
BILETUS
Amaterasu
Level 75
God Stats
15W - 16L
1,500 SR
Queue Stats
22W - 22L
1,464 Elo+
Solo
Ra
Ra
Masonwaff
Ra
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
441W - 525L
1,382 Elo+
Solo
Thanatos
Thanatos
NGuP Bennzzy
Thanatos
Level 50
God Stats
8W - 9L
1,317 SR
Queue Stats
352W - 369L
1,375 Elo+
Party 1
Sobek
Sobek
NGuPHawkz
Sobek
Level 38
God Stats
0W - 2L
1,475 SR
Queue Stats
356W - 369L
1,432 Elo+
Party 1
Chronos
Chronos
yodawgitsglenn
Chronos
Level 143
God Stats
3W - 2L
1,602 SR
Queue Stats
123W - 122L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amaryliso
Cernunnos
15
4 / 0 / 6
9,342
519
12,736
16,340
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
GodZ246
Tiamat
16
7 / 4 / 3
10,365
576
14,338
9,337
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
MosquitoAids
Kuzenbo
14
5 / 2 / 5
8,838
491
5,540
13,734
9,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
9,135
508
3,612
11,897
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
akkas4405
Yemoja
14
0 / 1 / 0
8,679
482
5,734
10,201
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BILETUS
Amaterasu
16
2 / 0 / 1
9,145
508
7,288
16,007
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 2 / 2
5,902
328
659
2,747
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
NGuP Bennzzy
Thanatos
16
7 / 3 / 2
9,776
543
12,710
14,074
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
NGuPHawkz
Sobek
11
0 / 6 / 2
7,330
407
5,914
14,681
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 2
7,180
399
8,816
16,729
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
10
11
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amaryliso
Cernunnos
4
0
6
7
L
Amaterasu
BILETUS
Amaterasu
2
0
1
2.5
W
Tiamat
GodZ246
Tiamat
7
4
3
2.13
L
0
2
2
0.5
W
Kuzenbo
MosquitoAids
Kuzenbo
5
2
5
3.75
W
0
4
3
0.38
L
Thanatos
NGuP Bennzzy
Thanatos
7
3
2
2.67
L
Sobek
NGuPHawkz
Sobek
0
6
2
0.17
W
Yemoja
akkas4405
Yemoja
0
1
0
0
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,960
Damage
35,387
61,509
Taken
64,238
34,636
Mitigated
30,562
20,354
Healing
33,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amaryliso
Cernunnos
12,736
6,328
0
11,359
16,340
5,554
2,425
7,963
8,377
0
63,960
L
Amaterasu
BILETUS
Amaterasu
7,288
2,407
0
11,125
16,007
6,987
405
6,316
9,345
0
45,646
W
Tiamat
GodZ246
Tiamat
14,338
1,490
0
3,234
9,337
4,792
190
2,521
6,721
68,023
0
L
659
139
14
681
2,747
715
0
1,432
1,085
10,904
0
W
Kuzenbo
MosquitoAids
Kuzenbo
5,540
2,345
0
735
13,734
9,756
0
4,627
9,107
22,595
0
W
3,612
1,373
0
3,980
11,897
7,966
2,155
183
11,714
0
55,711
L
Thanatos
NGuP Bennzzy
Thanatos
12,710
3,673
0
12,312
14,074
5,787
0
3,809
10,090
0
62,338
L
Sobek
NGuPHawkz
Sobek
5,914
901
0
4,040
14,681
11,680
0
5,648
8,833
29,659
0
W
Yemoja
akkas4405
Yemoja
5,734
1,180
505
541
10,201
6,568
420
0
10,201
43,744
0
L
8,816
2,868
0
5,381
16,729
5,393
108
7,579
8,900
40,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
39,333
463
Minions Killed
327
0
Camps Cleared
0
1,607,616
Distance Traveled
1,412,720
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,342
519
106
6
0
320,581
5
L
Amaterasu
9,145
508
88
5
0
338,461
5
W
Tiamat
10,365
576
132
7
0
324,166
2
L
Ra
5,902
328
28
2
0
90,840
0
W
Kuzenbo
8,838
491
28
2
0
351,036
3
W
Vamana
9,135
508
110
6
0
323,957
6
L
Thanatos
9,776
543
103
6
0
351,686
4
L
Sobek
7,330
407
34
2
0
329,348
0
W
Yemoja
8,679
482
87
5
0
287,876
0
L
Chronos
7,180
399
74
4
0
302,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role