Player Matchup

Pele
Pele
Bankbuster07
Pele
Level 29
God Stats
1W - 0L
1,727 SR
Queue Stats
66W - 82L
1,425 Elo+
Party 1
Tiamat
Tiamat
BigJiquez
Tiamat
Level 13
God Stats
7W - 3L
1,902 SR
Queue Stats
70W - 67L
1,515 Elo+
Solo
Ares
Ares
Lucian9752
Ares
Level 28
God Stats
2W - 7L
1,368 SR
Queue Stats
203W - 238L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Millanomics
Cthulhu
Level 18
God Stats
23W - 21L
1,551 SR
Queue Stats
288W - 316L
1,488 Elo+
Solo
Danzaburou
Danzaburou
syco Pickle8756
Danzaburou
Level 26
God Stats
22W - 16L
1,875 SR
Queue Stats
64W - 74L
1,410 Elo+
Party 1
Team Averages
Level 23
1,684 SR
1,455 Elo+

VS

Team Averages
Level 20
1,649 SR
1,526 Elo+
Danzaburou
Danzaburou
bloodcenturion
Danzaburou
Level 9
God Stats
2W - 1L
1,832 SR
Queue Stats
15W - 12L
1,569 Elo+
Solo
Kukulkan
Kukulkan
cneaton5
Kukulkan
Level 29
God Stats
12W - 6L
1,515 SR
Queue Stats
39W - 34L
1,546 Elo+
Solo
Set
Set
roman20135
Set
Level 26
God Stats
12W - 7L
1,620 SR
Queue Stats
28W - 21L
1,530 Elo+
Solo
Olorun
Olorun
teoion3
Olorun
Level 28
God Stats
39W - 38L
1,531 SR
Queue Stats
127W - 156L
1,483 Elo+
Solo
Achilles
Achilles
xWILDxBOYx98
Achilles
Level 8
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
10,824
541
9,138
16,696
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
BigJiquez
Tiamat
15
1 / 6 / 1
9,715
486
8,914
16,048
9,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 5
10,084
504
7,003
16,405
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Millanomics
Cthulhu
17
9 / 6 / 5
11,394
570
11,005
17,462
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
syco Pickle8756
Danzaburou
18
13 / 3 / 3
12,153
608
15,713
11,946
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
bloodcenturion
Danzaburou
13
3 / 11 / 5
8,508
425
6,691
19,176
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
cneaton5
Kukulkan
17
6 / 3 / 2
10,750
538
14,057
9,560
3,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 5 / 3
11,525
576
19,183
17,785
11,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
teoion3
Olorun
16
2 / 7 / 4
9,745
487
9,177
16,828
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
xWILDxBOYx98
Achilles
8
1 / 2 / 2
6,672
334
2,700
6,387
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
28
Kills
23
23
Deaths
28
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Tiamat
BigJiquez
Tiamat
1
6
1
0.25
W
2
4
5
1.13
W
Cthulhu
Millanomics
Cthulhu
9
6
5
1.92
L
Danzaburou
bloodcenturion
Danzaburou
3
11
5
0.5
L
Kukulkan
cneaton5
Kukulkan
6
3
2
2.33
L
11
5
3
2.5
W
Danzaburou
syco Pickle8756
Danzaburou
13
3
3
4.83
L
Olorun
teoion3
Olorun
2
7
4
0.57
L
Achilles
xWILDxBOYx98
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
51,808
78,557
Taken
69,736
51,321
Mitigated
31,113
20,759
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,138
3,590
0
6,745
16,696
7,275
0
4,654
12,017
0
86,774
W
Tiamat
BigJiquez
Tiamat
8,914
1,057
104
7,106
16,048
9,744
1,352
4,857
11,106
54,964
0
W
7,003
1,387
1,131
1,711
16,405
19,580
1,571
3,206
13,099
45,162
0
W
Cthulhu
Millanomics
Cthulhu
11,005
1,011
144
2,275
17,462
10,070
609
5,730
11,732
39,711
0
L
Danzaburou
bloodcenturion
Danzaburou
6,691
2,281
0
4,400
19,176
6,251
52
6,842
12,334
0
29,262
L
Kukulkan
cneaton5
Kukulkan
14,057
722
0
500
9,560
3,700
272
5,144
4,416
58,504
0
L
19,183
10,334
0
5,249
17,785
11,026
0
6,078
11,707
0
88,442
W
Danzaburou
syco Pickle8756
Danzaburou
15,713
6,302
0
1,543
11,946
4,652
570
4,787
7,159
0
65,572
L
Olorun
teoion3
Olorun
9,177
5,233
0
6,588
16,828
6,056
1,657
6,770
10,058
65,142
0
L
Achilles
xWILDxBOYx98
Achilles
2,700
1,021
0
238
6,387
4,080
102
2,088
4,299
0
11,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
47,200
496
Minions Killed
432
0
Camps Cleared
0
1,807,709
Distance Traveled
1,551,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,824
541
168
8
0
359,753
2
W
Tiamat
9,715
486
107
5
0
361,380
0
W
Ares
10,084
504
54
3
0
374,179
1
W
Cthulhu
11,394
570
64
3
0
339,245
0
L
Danzaburou
8,508
425
40
2
0
327,379
3
L
Kukulkan
10,750
538
108
5
0
380,997
0
L
Set
11,525
576
146
7
0
361,623
1
W
Danzaburou
12,153
608
103
5
0
373,152
0
L
Olorun
9,745
487
122
6
0
302,390
0
L
Achilles
6,672
334
16
1
0
179,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role