Player Matchup

Guan Yu
Guan Yu
DevilChildz
Guan Yu
Level 7
God Stats
6W - 7L
1,254 SR
Queue Stats
71W - 90L
945 Elo+
Party 1
Ares
Ares
HanzoHasashi88
Ares
Level 6
God Stats
3W - 5L
1,694 SR
Queue Stats
27W - 38L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Mycoph0bia
Nu Wa
Level 17
God Stats
11W - 14L
1,385 SR
Queue Stats
23W - 34L
1,302 Elo+
Solo
Loki
Loki
NONaGOD1
Loki
Level 4
God Stats
2W - 3L
1,255 SR
Queue Stats
3W - 4L
1,120 Elo+
Solo
Izanami
Izanami
lambdex
Izanami
Level 24
God Stats
74W - 77L
1,356 SR
Queue Stats
99W - 118L
1,273 Elo+
Party 1
Team Averages
Level 12
1,389 SR
1,205 Elo+

VS

Team Averages
Level 6
1,600 SR
1,250 Elo+
Neith
Neith
AraXreme
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
Arni35
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,071 Elo+
Solo
Ares
Ares
LeagueOfAutism
Ares
Level 4
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 2
Guan Yu
Guan Yu
Zippson
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Discordia
Discordia
eSubaKlaus
Discordia
Level 4
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DevilChildz
Guan Yu
18
11 / 2 / 8
12,203
531
13,152
15,769
20,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 11
10,603
461
5,909
11,087
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
20
6 / 3 / 9
12,799
556
19,676
15,285
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
19
9 / 1 / 7
12,132
527
12,369
18,140
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
lambdex
Izanami
16
5 / 3 / 9
10,770
468
10,697
13,921
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AraXreme
Neith
15
4 / 7 / 1
9,718
423
19,349
16,545
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Arni35
Anhur
9
0 / 3 / 0
7,431
323
107
9,636
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 4
9,743
424
5,920
19,070
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Zippson
Guan Yu
15
2 / 11 / 0
9,516
414
5,891
20,966
23,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
eSubaKlaus
Discordia
16
3 / 7 / 0
9,793
426
12,926
13,384
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
34
Kills
10
11
Deaths
34
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
AraXreme
Neith
4
7
1
0.64
L
Anhur
Arni35
Anhur
0
3
0
0
W
Guan Yu
DevilChildz
Guan Yu
11
2
8
7.5
W
3
2
11
4.25
L
1
6
4
0.5
W
Nu Wa
6
3
9
3.5
W
Loki
9
1
7
12.5
L
Guan Yu
Zippson
Guan Yu
2
11
0
0.18
L
Discordia
eSubaKlaus
Discordia
3
7
0
0.43
W
Izanami
lambdex
Izanami
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,803
Damage
44,193
74,202
Taken
79,601
49,731
Mitigated
53,641
22,314
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AraXreme
Neith
19,349
9,520
0
4,906
16,545
6,037
0
4,762
11,435
0
79,030
L
Anhur
Arni35
Anhur
107
45
0
250
9,636
2,101
132
2,836
6,497
0
25,054
W
Guan Yu
DevilChildz
Guan Yu
13,152
2,516
1,333
3,929
15,769
20,560
1,145
2,411
13,108
0
52,337
W
5,909
520
0
907
11,087
9,221
423
2,514
8,573
13,776
0
L
5,920
387
0
1,695
19,070
17,786
0
5,391
13,320
29,261
0
W
Nu Wa
19,676
3,847
0
3,722
15,285
6,804
2,818
6,885
8,375
93,200
0
W
Loki
12,369
4,014
0
8,099
18,140
7,935
599
2,830
15,285
0
97,245
L
Guan Yu
Zippson
Guan Yu
5,891
1,433
0
3,458
20,966
23,207
750
3,896
16,355
0
45,125
L
Discordia
eSubaKlaus
Discordia
12,926
1,057
0
1,429
13,384
4,510
100
7,302
5,684
69,092
0
W
Izanami
lambdex
Izanami
10,697
7,125
0
4,324
13,921
5,211
2,869
4,206
9,640
0
57,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,507
Gold Earned
46,201
467
Minions Killed
421
0
Camps Cleared
0
2,178,469
Distance Traveled
1,707,763
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,718
423
134
6
0
375,949
5
L
Anhur
7,431
323
53
2
0
209,973
0
W
Guan Yu
12,203
531
83
4
0
472,929
0
W
Ares
10,603
461
13
1
0
460,737
5
L
Ares
9,743
424
32
1
0
395,641
4
W
Nu Wa
12,799
556
136
6
0
388,198
8
W
Loki
12,132
527
125
5
0
444,071
2
L
Guan Yu
9,516
414
81
4
0
336,719
0
L
Discordia
9,793
426
121
5
0
389,481
1
W
Izanami
10,770
468
110
5
0
412,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role