Player Matchup

Ares
Ares
BabyRank1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Solo
Ra
Ra
BoBoBeep
Ra
Level 22
God Stats
9W - 8L
1,693 SR
Queue Stats
32W - 28L
1,548 Elo+
Solo
Arachne
Arachne
GamerI4
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 264L
1,617 Elo+
Party 1
Odin
Odin
newnamqq
Odin
Level 8
God Stats
4W - 3L
1,551 SR
Queue Stats
10W - 3L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
ss201711
Heimdallr
Level 29
God Stats
2W - 10L
1,057 SR
Queue Stats
89W - 94L
1,599 Elo+
Solo
Team Averages
Level 37
1,460 SR
1,540 Elo+

VS

Team Averages
Level 19
1,498 SR
1,434 Elo+
Thoth
Thoth
Cris2703
Thoth
Level 27
God Stats
4W - 1L
1,223 SR
Queue Stats
38W - 29L
1,633 Elo+
Party 2
Neith
Neith
Dhudhu
Neith
Level 16
God Stats
3W - 3L
1,766 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Horus
Horus
G0l3m1
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 2
Guan Yu
Guan Yu
Magmolacha
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
PepeElErótico
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 2 / 0
4,460
297
84
1,326
465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 4 / 1
7,900
527
6,692
8,190
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
GamerI4
Arachne
13
2 / 3 / 5
7,972
531
3,447
12,827
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
12
2 / 5 / 1
7,342
489
2,988
10,056
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ss201711
Heimdallr
13
2 / 1 / 3
7,965
531
4,689
6,018
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cris2703
Thoth
14
7 / 4 / 3
8,819
588
8,772
7,043
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Dhudhu
Neith
16
3 / 2 / 0
9,328
622
4,936
5,185
2,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
G0l3m1
Horus
10
0 / 0 / 4
6,739
449
1,778
6,129
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Magmolacha
Guan Yu
10
1 / 3 / 2
6,452
430
1,327
6,282
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 4
8,242
549
6,596
9,089
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
10
Kills
14
15
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
0
0
L
4
4
1
1.13
W
Thoth
Cris2703
Thoth
7
4
3
2.13
W
Neith
Dhudhu
Neith
3
2
0
1.5
W
Horus
G0l3m1
Horus
0
0
4
2
L
Arachne
GamerI4
Arachne
2
3
5
1.5
W
Guan Yu
Magmolacha
Guan Yu
1
3
2
0.67
W
3
1
4
5
L
Odin
2
5
1
0.5
L
Heimdallr
ss201711
Heimdallr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,900
Damage
23,409
38,417
Taken
33,728
12,914
Mitigated
15,270
15,089
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
84
0
0
0
1,326
465
21
0
1,326
84
0
L
6,692
598
461
3,138
8,190
2,694
0
2,553
5,377
46,185
0
W
Thoth
Cris2703
Thoth
8,772
184
0
1,738
7,043
2,389
256
2,821
4,222
46,090
0
W
Neith
Dhudhu
Neith
4,936
2,021
0
1,448
5,185
2,123
2,148
1,264
3,921
0
54,138
W
Horus
G0l3m1
Horus
1,778
830
424
1,930
6,129
2,997
16
239
5,890
0
18,708
L
Arachne
GamerI4
Arachne
3,447
2,207
0
5,618
12,827
3,899
0
3,164
9,506
0
41,179
W
Guan Yu
Magmolacha
Guan Yu
1,327
138
50
1,275
6,282
4,275
182
452
5,830
0
21,427
W
6,596
2,797
0
3,428
9,089
3,486
510
2,000
7,089
0
48,869
L
Odin
2,988
351
111
2,668
10,056
3,912
1,180
1,396
8,486
0
26,250
L
Heimdallr
ss201711
Heimdallr
4,689
2,152
0
3,093
6,018
1,944
443
1,105
4,775
0
43,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
39,580
292
Minions Killed
376
0
Camps Cleared
0
1,125,615
Distance Traveled
1,482,818
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,460
297
0
0
0
31,774
0
L
Ra
7,900
527
87
6
0
269,161
7
W
Thoth
8,819
588
94
6
0
313,022
2
W
Neith
9,328
622
123
8
0
208,050
2
W
Horus
6,739
449
32
2
0
309,669
2
L
Arachne
7,972
531
82
5
0
322,026
1
W
Guan Yu
6,452
430
40
3
0
306,114
0
W
Nemesis
8,242
549
87
6
0
345,963
2
L
Odin
7,342
489
42
3
0
274,791
2
L
Heimdallr
7,965
531
81
5
0
227,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role