Player Matchup

Scylla
Scylla
CarnageTR
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ErvaNiwaTR
Odin
Level 97
God Stats
5W - 2L
1,778 SR
Queue Stats
56W - 44L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Lorska
Danzaburou
Level 158
God Stats
1W - 0L
1,790 SR
Queue Stats
22W - 17L
1,653 Elo+
Party 1
Ganesha
Ganesha
Loryk
Ganesha
Level 160
God Stats
2W - 2L
1,534 SR
Queue Stats
75W - 71L
1,645 Elo+
Party 1
Vulcan
Vulcan
Nightdrifter
Vulcan
Level 124
God Stats
1W - 0L
1,708 SR
Queue Stats
18W - 15L
1,600 Elo+
Party 1
Team Averages
Level 136
1,662 SR
1,580 Elo+

VS

Team Averages
Level 60
1,456 SR
1,481 Elo+
Nu Wa
Nu Wa
BetsyBraddock
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Onimalo
Anhur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
Ryldaun
Yemoja
Level 64
God Stats
0W - 3L
1,278 SR
Queue Stats
52W - 61L
1,512 Elo+
Solo
Olorun
Olorun
lDreyk
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,505 Elo+
Solo
Heimdallr
Heimdallr
xhanssx
Heimdallr
Level 40
God Stats
31W - 18L
1,500 SR
Queue Stats
121W - 102L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarnageTR
Scylla
19
9 / 0 / 30
11,878
1,188
26,078
5,217
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
13 / 0 / 22
11,853
1,185
14,744
9,119
7,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Lorska
Danzaburou
19
17 / 1 / 15
12,432
1,243
15,809
6,763
2,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Loryk
Ganesha
18
0 / 0 / 34
12,044
1,204
16,374
6,906
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
1 / 0 / 21
10,104
1,010
9,684
3,973
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,417
942
7,242
8,692
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Onimalo
Anhur
14
0 / 5 / 0
8,657
866
4,217
14,315
3,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Ryldaun
Yemoja
15
0 / 9 / 1
9,578
958
7,267
19,069
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
lDreyk
Olorun
14
0 / 12 / 0
8,766
877
3,678
23,557
4,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
xhanssx
Heimdallr
15
0 / 11 / 1
8,955
896
4,356
19,206
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
3
40
Kills
1
1
Deaths
40
122
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Scylla
CarnageTR
Scylla
9
0
30
24
W
13
0
22
24
W
Danzaburou
Lorska
Danzaburou
17
1
15
24.5
W
Ganesha
Loryk
Ganesha
0
0
34
17
W
Vulcan
1
0
21
11.5
L
Anhur
Onimalo
Anhur
0
5
0
0
L
Yemoja
Ryldaun
Yemoja
0
9
1
0.06
L
Olorun
lDreyk
Olorun
0
12
0
0
L
Heimdallr
xhanssx
Heimdallr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,689
Damage
26,760
31,978
Taken
84,839
18,304
Mitigated
28,163
4,139
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,242
1,317
0
29
8,692
2,096
0
4,743
3,692
25,587
0
W
Scylla
CarnageTR
Scylla
26,078
2,265
0
1,192
5,217
2,105
0
2,867
2,268
47,702
0
W
14,744
2,679
0
0
9,119
7,054
0
4,192
4,771
0
28,786
W
Danzaburou
Lorska
Danzaburou
15,809
4,833
0
718
6,763
2,613
0
4,134
2,404
0
36,194
W
Ganesha
Loryk
Ganesha
16,374
394
0
1,844
6,906
4,943
0
3,849
2,943
29,537
0
W
Vulcan
9,684
2,357
0
385
3,973
1,589
0
2,416
1,405
46,267
0
L
Anhur
Onimalo
Anhur
4,217
1,362
0
294
14,315
3,030
0
9,754
4,298
0
23,955
L
Yemoja
Ryldaun
Yemoja
7,267
1,230
906
883
19,069
13,321
0
9,564
8,984
23,786
0
L
Olorun
lDreyk
Olorun
3,678
2,444
86
1,102
23,557
4,833
0
14,818
8,365
21,269
0
L
Heimdallr
xhanssx
Heimdallr
4,356
1,194
0
1,060
19,206
4,883
0
11,474
7,364
0
25,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,311
Gold Earned
45,373
261
Minions Killed
189
11
Camps Cleared
4
1,130,448
Distance Traveled
787,565
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,417
942
36
4
1
181,221
0
W
Scylla
11,878
1,188
56
6
4
207,678
0
W
Odin
11,853
1,185
37
4
3
272,712
1
W
Danzaburou
12,432
1,243
63
6
2
195,793
0
W
Ganesha
12,044
1,204
2
0
2
230,178
1
W
Vulcan
10,104
1,010
103
10
0
224,087
1
L
Anhur
8,657
866
39
4
0
147,753
1
L
Yemoja
9,578
958
41
4
0
124,966
0
L
Olorun
8,766
877
31
3
3
148,191
0
L
Heimdallr
8,955
896
42
4
0
185,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role