Player Matchup

Hercules
Hercules
AeroNick_Shark
Hercules
Level 13
God Stats
4W - 2L
1,524 SR
Queue Stats
14W - 14L
1,309 Elo+
Party 1
Rama
Rama
KlionCalkuta
Rama
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
417W - 417L
1,382 Elo+
Party 1
Tiamat
Tiamat
barfan0
Tiamat
Level 69
God Stats
86W - 80L
1,443 SR
Queue Stats
316W - 307L
1,424 Elo+
Party 1
Ymir
Ymir
tropical_disco8
Ymir
Level 25
God Stats
8W - 5L
1,465 SR
Queue Stats
21W - 23L
1,364 Elo+
Solo
Loki
Loki
yashalukoshko
Loki
Level 9
God Stats
3W - 3L
1,151 SR
Queue Stats
12W - 14L
1,367 Elo+
Party 1
Team Averages
Level 42
1,417 SR
1,369 Elo+

VS

Team Averages
Level 19
1,427 SR
1,331 Elo+
Apollo
Apollo
GenralJay
Apollo
Level 26
God Stats
7W - 11L
1,144 SR
Queue Stats
118W - 147L
1,341 Elo+
Solo
Loki
Loki
Jahulu
Loki
Level 29
God Stats
21W - 17L
1,439 SR
Queue Stats
78W - 84L
1,375 Elo+
Solo
Ra
Ra
Jhosepa13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Bellona
Bellona
Noizack
Bellona
Level 23
God Stats
25W - 26L
1,554 SR
Queue Stats
116W - 108L
1,408 Elo+
Solo
Zeus
Zeus
lordmonra
Zeus
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 47L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 4 / 4
9,132
481
4,792
11,387
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 1 / 10
11,220
591
14,140
15,458
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
barfan0
Tiamat
17
5 / 2 / 2
10,393
547
10,044
9,303
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 11
10,023
528
9,295
13,071
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 3
10,223
538
4,551
10,964
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GenralJay
Apollo
11
0 / 10 / 2
6,985
368
9,529
16,432
5,330
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
Jahulu
Loki
14
6 / 6 / 0
9,115
480
10,614
16,139
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 3 / 0
5,372
283
815
1,865
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Noizack
Bellona
18
3 / 3 / 2
10,654
561
9,492
14,408
12,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
15
1 / 6 / 3
8,715
459
7,630
11,174
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
28
Kills
10
10
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
4
4
1.25
L
Apollo
GenralJay
Apollo
0
10
2
0.1
L
Loki
Jahulu
Loki
6
6
0
1
L
0
3
0
0
W
11
1
10
16
L
Bellona
Noizack
Bellona
3
3
2
1.33
W
Tiamat
barfan0
Tiamat
5
2
2
3
L
Zeus
1
6
3
0.42
W
5
2
11
5.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
38,080
60,183
Taken
60,018
32,789
Mitigated
28,263
22,690
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,792
408
0
821
11,387
6,148
718
716
10,671
0
35,782
L
Apollo
GenralJay
Apollo
9,529
6,472
0
3,629
16,432
5,330
102
5,141
11,291
0
29,768
L
Loki
Jahulu
Loki
10,614
2,183
975
2,622
16,139
6,068
0
6,040
10,024
0
50,849
L
815
168
16
41
1,865
423
0
642
1,223
4,835
0
W
14,140
9,756
0
9,178
15,458
5,679
4,475
1,611
13,847
0
63,087
L
Bellona
Noizack
Bellona
9,492
3,667
0
3,576
14,408
12,375
134
3,659
10,507
132
89,851
W
Tiamat
barfan0
Tiamat
10,044
1,549
1,078
5,253
9,303
5,729
4,324
2,262
7,041
60,020
0
L
Zeus
7,630
783
0
1,678
11,174
4,067
189
3,857
7,294
45,762
0
W
9,295
792
0
2,763
13,071
11,214
308
3,289
9,782
31,342
0
W
4,551
1,189
0
3,597
10,964
4,019
162
666
10,298
0
61,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,991
Gold Earned
40,841
473
Minions Killed
401
0
Camps Cleared
0
1,649,348
Distance Traveled
1,386,877
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,132
481
80
4
0
335,187
0
L
Apollo
6,985
368
43
2
0
314,653
2
L
Loki
9,115
480
90
5
0
337,602
0
L
Ra
5,372
283
3
0
0
107,869
1
W
Rama
11,220
591
113
6
0
293,574
3
L
Bellona
10,654
561
172
9
0
341,889
0
W
Tiamat
10,393
547
119
6
0
346,242
0
L
Zeus
8,715
459
93
5
0
284,864
0
W
Ymir
10,023
528
41
2
0
303,082
7
W
Loki
10,223
538
120
6
0
371,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role