Player Matchup

Thor
Thor
Artemweil
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
CROWPOWD3R
Khepri
Level 24
God Stats
19W - 21L
1,472 SR
Queue Stats
78W - 83L
1,408 Elo+
Solo
Artemis
Artemis
Dasfier
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,067 Elo+
Solo
Odin
Odin
TypicalLion
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
desjuntor
Ra
Level 23
God Stats
3W - 4L
1,428 SR
Queue Stats
50W - 51L
1,480 Elo+
Solo
Team Averages
Level 15
1,480 SR
1,391 Elo+

VS

Team Averages
Level 24
1,431 SR
1,353 Elo+
Raijin
Raijin
Amzinoji
Raijin
Level 36
God Stats
32W - 21L
1,704 SR
Queue Stats
166W - 174L
1,438 Elo+
Party 1
Fenrir
Fenrir
Commiesqad1012
Fenrir
Level 26
God Stats
1W - 3L
1,306 SR
Queue Stats
96W - 116L
1,339 Elo+
Solo
Chaac
Chaac
DecoTheGeco
Chaac
Level 5
God Stats
2W - 7L
1,301 SR
Queue Stats
5W - 16L
1,150 Elo+
Solo
Loki
Loki
Matchsticks26
Loki
Level 25
God Stats
10W - 12L
1,348 SR
Queue Stats
58W - 72L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
PandyKun
Danzaburou
Level 28
God Stats
2W - 4L
1,495 SR
Queue Stats
19W - 16L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
1
0 / 0 / 0
2,946
368
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
CROWPOWD3R
Khepri
5
1 / 1 / 0
3,716
465
1,276
4,004
1,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Dasfier
Artemis
6
0 / 3 / 0
3,570
446
2,006
3,831
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,923
490
1,383
2,966
1,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 0
4,481
560
544
3,835
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Amzinoji
Raijin
9
2 / 1 / 0
5,186
648
2,700
4,037
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 0
4,295
537
752
3,768
1,359
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 1 / 1
4,499
562
2,640
4,600
2,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 0 / 1
3,823
478
386
2,491
500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
PandyKun
Danzaburou
8
1 / 1 / 2
4,797
600
3,368
4,279
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Amzinoji
Raijin
2
1
0
2
L
Thor
0
0
0
0
L
Khepri
CROWPOWD3R
Khepri
1
1
0
1
W
1
0
0
1
L
Artemis
Dasfier
Artemis
0
3
0
0
W
3
1
1
3.5
W
0
0
1
0.5
W
Danzaburou
PandyKun
Danzaburou
1
1
2
2
L
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,209
Damage
9,846
14,636
Taken
19,175
4,966
Mitigated
6,433
2,642
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Amzinoji
Raijin
2,700
150
0
756
4,037
1,120
0
486
3,493
25,401
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
CROWPOWD3R
Khepri
1,276
35
0
1,491
4,004
1,462
0
0
3,704
7,779
0
W
752
239
0
1,646
3,768
1,359
0
0
3,693
0
10,680
L
Artemis
Dasfier
Artemis
2,006
660
0
568
3,831
786
0
0
3,806
0
10,459
W
2,640
400
0
1,906
4,600
2,279
128
831
3,769
0
10,067
W
386
95
0
784
2,491
500
0
0
2,471
0
8,805
W
Danzaburou
PandyKun
Danzaburou
3,368
1,480
0
1,373
4,279
1,175
366
445
3,834
0
21,998
L
1,383
751
0
75
2,966
1,549
598
0
2,966
0
9,399
L
544
0
0
508
3,835
1,169
0
2,456
1,135
15,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,636
Gold Earned
22,600
84
Minions Killed
157
0
Camps Cleared
0
540,962
Distance Traveled
646,728
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,186
648
51
6
0
135,175
0
L
Thor
2,946
368
0
0
0
0
0
L
Khepri
3,716
465
11
1
0
145,581
4
W
Fenrir
4,295
537
22
3
0
123,843
0
L
Artemis
3,570
446
17
2
0
123,510
0
W
Chaac
4,499
562
14
2
0
132,061
0
W
Loki
3,823
478
20
3
0
131,817
1
W
Danzaburou
4,797
600
50
6
0
123,832
1
L
Odin
3,923
490
20
3
0
138,188
2
L
Ra
4,481
560
36
5
0
133,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role