Player Matchup

Medusa
Medusa
AshyCACTUS
Medusa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 196L
1,265 Elo+
Party 2
Olorun
Olorun
E_DeadEye_Z
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,466 Elo+
Party 3
Erlang Shen
Erlang Shen
InfamousAssasin9
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,419 Elo+
Party 3
Bacchus
Bacchus
XQC_IS_MY_PAPI
Bacchus
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
122W - 143L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
Xx_LilMafia
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,484 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,383 Elo+

VS

Team Averages
Level 48
1,441 SR
1,440 Elo+
Jing Wei
Jing Wei
AssasinHenrique
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,501 Elo+
Party 1
Thanatos
Thanatos
FallingInGame
Thanatos
Level 81
God Stats
3W - 5L
1,390 SR
Queue Stats
92W - 84L
1,370 Elo+
Party 1
Scylla
Scylla
JP Baier 10
Scylla
Level 29
God Stats
3W - 2L
1,725 SR
Queue Stats
51W - 53L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
SONBARDACK
Guan Yu
Level 29
God Stats
1W - 2L
1,244 SR
Queue Stats
30W - 34L
1,397 Elo+
Party 1
Tyr
Tyr
wili007pro
Tyr
Level 35
God Stats
1W - 3L
1,346 SR
Queue Stats
33W - 32L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AshyCACTUS
Medusa
10
0 / 6 / 3
6,224
445
4,638
9,642
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
13
1 / 3 / 0
7,308
522
3,482
10,659
3,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
InfamousAssasin9
Erlang Shen
10
0 / 2 / 1
6,233
445
1,957
5,221
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 4 / 0
7,372
527
4,144
8,814
4,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Xx_LilMafia
Cthulhu
10
4 / 5 / 0
6,877
491
10,760
9,256
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 2 / 7
7,321
523
4,750
11,940
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Thanatos
FallingInGame
Thanatos
15
9 / 1 / 2
8,986
642
7,275
7,269
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
14
3 / 1 / 3
8,456
604
7,184
6,747
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
SONBARDACK
Guan Yu
12
5 / 1 / 6
7,402
529
6,834
10,989
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 2 / 4
7,221
516
2,710
8,020
4,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
20
20
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
AshyCACTUS
Medusa
0
6
3
0.25
W
Jing Wei
2
2
7
2.75
L
Olorun
1
3
0
0.33
W
Thanatos
FallingInGame
Thanatos
9
1
2
10
L
Erlang Shen
InfamousAssasin9
Erlang Shen
0
2
1
0.25
W
Scylla
3
1
3
4.5
W
Guan Yu
SONBARDACK
Guan Yu
5
1
6
8
L
2
4
0
0.5
L
Cthulhu
Xx_LilMafia
Cthulhu
4
5
0
0.8
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,981
Damage
28,753
43,592
Taken
44,965
21,107
Mitigated
19,391
11,311
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AshyCACTUS
Medusa
4,638
1,901
417
2,573
9,642
2,332
720
425
8,992
0
30,621
W
Jing Wei
4,750
3,307
597
5,245
11,940
3,475
1,467
4,819
7,121
0
33,890
L
Olorun
3,482
944
0
2,685
10,659
3,530
1,109
6,550
4,109
35,409
0
W
Thanatos
FallingInGame
Thanatos
7,275
2,562
0
7,397
7,269
2,592
1,266
2,485
4,784
0
56,911
L
Erlang Shen
InfamousAssasin9
Erlang Shen
1,957
1,118
0
1,511
5,221
3,128
480
0
5,221
0
22,556
W
Scylla
7,184
720
0
1,928
6,747
2,272
2,120
2,694
4,053
49,955
0
W
Guan Yu
SONBARDACK
Guan Yu
6,834
1,328
2,765
6,135
10,989
6,108
556
4,288
6,701
0
19,621
L
4,144
1,077
0
2,789
8,814
4,913
40
0
8,814
38,059
0
L
Cthulhu
Xx_LilMafia
Cthulhu
10,760
752
29
1,307
9,256
7,204
44
209
8,737
24,176
0
W
2,710
1,180
0
2,657
8,020
4,944
534
4,100
3,920
0
15,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
39,386
276
Minions Killed
303
0
Camps Cleared
0
1,142,641
Distance Traveled
1,328,011
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,224
445
57
4
0
210,530
0
W
Jing Wei
7,321
523
63
5
0
234,668
0
L
Olorun
7,308
522
65
5
0
211,877
1
W
Thanatos
8,986
642
90
6
0
298,398
5
L
Erlang Shen
6,233
445
49
4
0
233,554
1
W
Scylla
8,456
604
88
6
0
241,056
0
W
Guan Yu
7,402
529
31
2
0
270,891
2
L
Bacchus
7,372
527
76
5
0
261,733
0
L
Cthulhu
6,877
491
29
2
0
224,947
3
W
Tyr
7,221
516
31
2
0
282,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role