Player Matchup

Amaterasu
Amaterasu
CaligolaSwag
Amaterasu
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
460W - 453L
1,550 Elo+
Party 2
Nemesis
Nemesis
Illusioneer
Nemesis
Level 94
God Stats
17W - 23L
1,230 SR
Queue Stats
186W - 196L
1,463 Elo+
Party 1
Anhur
Anhur
Lavastoviglie
Anhur
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
130W - 132L
1,415 Elo+
Party 2
Geb
Geb
MitsukiAkai
Geb
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
heihachî
Zhong Kui
Level 66
God Stats
31W - 28L
1,541 SR
Queue Stats
476W - 472L
1,532 Elo+
Solo
Team Averages
Level 97
1,454 SR
1,488 Elo+

VS

Team Averages
Level 83
1,472 SR
1,496 Elo+
Ymir
Ymir
SBryson64
Ymir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Zogomos
Cernunnos
Level 141
God Stats
20W - 9L
1,500 SR
Queue Stats
626W - 613L
1,477 Elo+
Solo
Cupid
Cupid
anangryteddy
Cupid
Level 89
God Stats
2W - 2L
1,392 SR
Queue Stats
16W - 12L
1,559 Elo+
Party 4
Osiris
Osiris
jmdgg99
Osiris
Level 76
God Stats
5W - 5L
1,306 SR
Queue Stats
126W - 141L
1,471 Elo+
Party 3
Thoth
Thoth
telminator64
Thoth
Level 66
God Stats
8W - 7L
1,662 SR
Queue Stats
46W - 61L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CaligolaSwag
Amaterasu
13
0 / 4 / 0
7,382
492
4,613
16,404
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Illusioneer
Nemesis
11
3 / 4 / 1
7,002
467
6,883
11,167
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 0
7,172
478
6,896
8,717
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 3
7,282
485
2,875
10,040
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
heihachî
Zhong Kui
7
0 / 0 / 1
5,486
366
486
3,208
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 2 / 3
7,416
494
1,450
8,027
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Zogomos
Cernunnos
15
4 / 0 / 1
8,856
590
6,571
8,247
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 2
7,761
517
4,970
8,102
2,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
jmdgg99
Osiris
16
4 / 0 / 0
9,441
629
10,989
8,717
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 2
8,287
552
5,617
6,066
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
10
10
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CaligolaSwag
Amaterasu
0
4
0
0
L
Nemesis
Illusioneer
Nemesis
3
4
1
0.88
L
1
1
0
1
L
1
1
3
2.5
W
Ymir
0
2
3
0.75
W
Cernunnos
Zogomos
Cernunnos
4
0
1
4.5
W
1
1
2
2
L
Zhong Kui
heihachî
Zhong Kui
0
0
1
0.5
W
Osiris
jmdgg99
Osiris
4
0
0
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,753
Damage
29,597
49,536
Taken
39,159
21,554
Mitigated
19,753
20,118
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CaligolaSwag
Amaterasu
4,613
2,058
0
8,651
16,404
9,063
0
644
15,726
0
43,284
L
Nemesis
Illusioneer
Nemesis
6,883
2,494
0
3,030
11,167
3,333
0
2,779
8,186
0
33,560
L
6,896
2,060
0
5,231
8,717
2,402
0
413
8,276
0
42,945
L
2,875
221
0
2,006
10,040
4,904
0
1,303
8,687
34,852
0
W
Ymir
1,450
319
0
2,183
8,027
5,108
155
1,320
6,707
17,443
0
W
Cernunnos
Zogomos
Cernunnos
6,571
2,809
0
1,767
8,247
2,889
804
0
8,247
0
72,449
W
4,970
2,843
42
5,068
8,102
2,173
2,347
759
7,343
0
51,016
L
Zhong Kui
heihachî
Zhong Kui
486
86
0
1,200
3,208
1,852
0
1,478
1,594
17,055
0
W
Osiris
jmdgg99
Osiris
10,989
4,720
0
2,660
8,717
7,964
258
0
8,717
0
56,750
W
5,617
195
0
794
6,066
1,619
86
1,282
4,784
45,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,324
Gold Earned
41,761
322
Minions Killed
434
0
Camps Cleared
0
1,281,582
Distance Traveled
1,514,612
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,382
492
100
7
0
280,245
3
L
Nemesis
7,002
467
65
4
0
309,054
0
L
Anhur
7,172
478
87
6
0
264,690
6
L
Geb
7,282
485
39
3
0
296,981
6
W
Ymir
7,416
494
27
2
0
264,470
1
W
Cernunnos
8,856
590
98
7
0
296,126
2
W
Cupid
7,761
517
106
7
0
274,429
4
L
Zhong Kui
5,486
366
31
2
0
130,612
3
W
Osiris
9,441
629
102
7
0
334,353
1
W
Thoth
8,287
552
101
7
0
345,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role