Player Matchup

Neith
Neith
Jenner25
Neith
Level 13
God Stats
2W - 0L
1,536 SR
Queue Stats
26W - 22L
1,445 Elo+
Party 3
Fenrir
Fenrir
KjærILoveYou
Fenrir
Level 24
God Stats
2W - 1L
1,272 SR
Queue Stats
8W - 4L
1,487 Elo+
Party 3
Thoth
Thoth
Sp3gg3li
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Ybivca228
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
fabzen
Tsukuyomi
Level 9
God Stats
5W - 3L
1,543 SR
Queue Stats
24W - 20L
1,472 Elo+
Solo
Team Averages
Level 19
1,470 SR
1,498 Elo+

VS

Team Averages
Level 14
1,415 SR
1,340 Elo+
Merlin
Merlin
Dreidens
Merlin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1
King Arthur
King Arthur
RandomVillain13
King Arthur
Level 6
God Stats
3W - 7L
1,230 SR
Queue Stats
277W - 295L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
Ryuzuki
Amaterasu
Level 26
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 1
Bacchus
Bacchus
ariendx
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,345 Elo+
Party 2
Ra
Ra
h0llykid
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jenner25
Neith
11
6 / 2 / 3
6,719
611
8,761
6,469
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 3
6,960
633
3,182
3,232
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Sp3gg3li
Thoth
11
1 / 1 / 0
6,272
570
3,231
4,100
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Ybivca228
Sobek
8
3 / 1 / 4
5,761
524
1,729
6,355
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
fabzen
Tsukuyomi
11
4 / 0 / 3
6,341
576
2,240
4,717
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dreidens
Merlin
6
0 / 6 / 1
4,337
394
2,960
5,166
1,328
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RandomVillain13
King Arthur
6
0 / 6 / 0
4,471
406
669
8,268
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Ryuzuki
Amaterasu
9
3 / 2 / 0
5,679
516
3,984
7,014
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ariendx
Bacchus
7
0 / 3 / 0
4,529
412
521
4,650
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,282
571
1,352
5,070
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
18
Kills
4
4
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dreidens
Merlin
0
6
1
0.08
W
Neith
Jenner25
Neith
6
2
3
3.75
W
4
0
3
5.5
L
King Arthur
RandomVillain13
King Arthur
0
6
0
0
L
Amaterasu
Ryuzuki
Amaterasu
3
2
0
1.5
W
Thoth
Sp3gg3li
Thoth
1
1
0
1
W
Sobek
Ybivca228
Sobek
3
1
4
5
L
Bacchus
ariendx
Bacchus
0
3
0
0
W
Tsukuyomi
fabzen
Tsukuyomi
4
0
3
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,143
Damage
9,486
24,873
Taken
30,168
9,516
Mitigated
14,148
9,048
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dreidens
Merlin
2,960
563
0
390
5,166
1,328
243
928
4,238
16,180
0
W
Neith
Jenner25
Neith
8,761
4,573
0
2,789
6,469
2,118
1,709
1,613
4,856
0
41,316
W
3,182
894
0
618
3,232
1,441
1,389
444
2,688
0
25,909
L
King Arthur
RandomVillain13
King Arthur
669
184
0
201
8,268
4,012
0
27
8,241
0
19,471
L
Amaterasu
Ryuzuki
Amaterasu
3,984
2,340
0
508
7,014
4,891
72
801
6,213
0
11,555
W
Thoth
Sp3gg3li
Thoth
3,231
198
0
1,329
4,100
1,134
160
1,352
2,748
34,380
0
W
Sobek
Ybivca228
Sobek
1,729
113
0
1,599
6,355
3,558
623
1,424
4,931
8,691
0
L
Bacchus
ariendx
Bacchus
521
0
0
365
4,650
2,518
0
0
4,650
10,258
0
W
Tsukuyomi
fabzen
Tsukuyomi
2,240
601
0
2,713
4,717
1,265
0
0
4,717
0
31,229
L
1,352
152
0
1,224
5,070
1,399
711
2,974
1,866
42,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
25,298
303
Minions Killed
170
0
Camps Cleared
0
1,091,609
Distance Traveled
1,071,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,337
394
20
2
0
180,966
0
W
Neith
6,719
611
74
7
0
190,109
0
W
Fenrir
6,960
633
63
6
0
222,629
2
L
King Arthur
4,471
406
30
3
0
210,716
1
L
Amaterasu
5,679
516
20
2
0
230,862
2
W
Thoth
6,272
570
79
7
0
196,639
1
W
Sobek
5,761
524
11
1
0
239,444
1
L
Bacchus
4,529
412
15
1
0
224,635
1
W
Tsukuyomi
6,341
576
76
7
0
242,788
1
L
Ra
6,282
571
85
8
0
223,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role