Player Matchup

Nemesis
Nemesis
ILikeTurtles146
Nemesis
Level 6
God Stats
4W - 1L
1,811 SR
Queue Stats
19W - 9L
1,537 Elo+
Party 3
Bakasura
Bakasura
NiRoG
Bakasura
Level 26
God Stats
37W - 34L
1,490 SR
Queue Stats
39W - 44L
1,400 Elo+
Party 4
Guan Yu
Guan Yu
SevoBoss
Guan Yu
Level 23
God Stats
23W - 21L
1,472 SR
Queue Stats
33W - 40L
1,379 Elo+
Party 4
Skadi
Skadi
Shifty-298
Skadi
Level 23
God Stats
21W - 24L
1,523 SR
Queue Stats
38W - 54L
1,414 Elo+
Party 4
Yemoja
Yemoja
thothunter67
Yemoja
Level 2
God Stats
3W - 1L
1,750 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 16
1,609 SR
1,446 Elo+

VS

Team Averages
Level 24
1,344 SR
1,363 Elo+
Kukulkan
Kukulkan
GeorgeOswick95
Kukulkan
Level 17
God Stats
3W - 3L
1,173 SR
Queue Stats
7W - 15L
1,325 Elo+
Party 1
Ao Kuang
Ao Kuang
Gievz_
Ao Kuang
Level 28
God Stats
0W - 6L
1,150 SR
Queue Stats
40W - 64L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
RUNE9034
Kuzenbo
Level 29
God Stats
3W - 4L
1,728 SR
Queue Stats
43W - 57L
1,409 Elo+
Party 2
Cupid
Cupid
rowanlara
Cupid
Level 29
God Stats
11W - 14L
1,504 SR
Queue Stats
65W - 82L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
victoriacrew
Cabrakan
Level 16
God Stats
7W - 8L
1,162 SR
Queue Stats
452W - 452L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 9
13,312
579
32,444
13,889
7,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
NiRoG
Bakasura
20
10 / 1 / 8
13,309
579
13,042
14,188
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SevoBoss
Guan Yu
18
6 / 2 / 9
11,799
513
8,849
13,669
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
17
5 / 6 / 10
11,217
488
13,637
14,692
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
17
2 / 0 / 17
11,598
504
5,908
10,649
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 8 / 1
9,406
409
2,559
11,605
4,427
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Gievz_
Ao Kuang
14
4 / 6 / 1
10,973
477
6,170
18,261
6,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
RUNE9034
Kuzenbo
13
0 / 8 / 5
9,130
397
9,815
24,789
16,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
rowanlara
Cupid
14
4 / 14 / 2
9,736
423
9,027
21,841
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
victoriacrew
Cabrakan
15
1 / 10 / 0
9,755
424
5,990
17,921
14,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
18
46
Kills
9
10
Deaths
46
53
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
1
0.06
L
Ao Kuang
Gievz_
Ao Kuang
4
6
1
0.75
W
23
1
9
27.5
W
Bakasura
NiRoG
Bakasura
10
1
8
14
L
Kuzenbo
RUNE9034
Kuzenbo
0
8
5
0.31
W
Guan Yu
SevoBoss
Guan Yu
6
2
9
5.25
W
Skadi
5
6
10
1.67
L
Cupid
rowanlara
Cupid
4
14
2
0.36
W
Yemoja
2
0
17
10.5
L
Cabrakan
victoriacrew
Cabrakan
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,880
Damage
33,561
67,087
Taken
94,417
42,975
Mitigated
48,588
20,271
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,559
133
0
290
11,605
4,427
2,661
871
10,533
41,079
0
L
Ao Kuang
Gievz_
Ao Kuang
6,170
1,937
294
1,674
18,261
6,865
0
565
16,751
31,057
0
W
32,444
21,735
0
943
13,889
7,607
771
4,216
9,673
0
80,796
W
Bakasura
NiRoG
Bakasura
13,042
9,267
0
7,119
14,188
7,411
507
2,580
11,608
0
80,547
L
Kuzenbo
RUNE9034
Kuzenbo
9,815
2,763
0
3,325
24,789
16,557
23
1,043
22,906
29,649
0
W
Guan Yu
SevoBoss
Guan Yu
8,849
1,270
716
5,417
13,669
13,873
1,960
5,126
8,445
0
61,205
W
Skadi
13,637
7,025
0
3,558
14,692
5,414
9,307
6,441
8,251
0
72,621
L
Cupid
rowanlara
Cupid
9,027
3,991
261
2,943
21,841
6,390
0
365
21,019
0
37,582
W
Yemoja
5,908
2,208
1,768
750
10,649
8,670
1,261
6,073
4,576
46,120
0
L
Cabrakan
victoriacrew
Cabrakan
5,990
1,093
0
1,850
17,921
14,349
1,175
3,064
14,488
50,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,235
Gold Earned
49,000
562
Minions Killed
322
0
Camps Cleared
0
2,286,189
Distance Traveled
1,848,520
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,406
409
71
3
0
351,761
1
L
Ao Kuang
10,973
477
46
2
0
436,127
2
W
Nemesis
13,312
579
88
4
0
533,851
3
W
Bakasura
13,309
579
186
8
0
503,937
0
L
Kuzenbo
9,130
397
35
2
0
389,051
9
W
Guan Yu
11,799
513
83
4
0
464,681
0
W
Skadi
11,217
488
130
6
0
345,056
1
L
Cupid
9,736
423
56
2
0
310,653
4
W
Yemoja
11,598
504
75
3
0
438,664
0
L
Cabrakan
9,755
424
114
5
0
360,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role