Player Matchup

Cthulhu
Cthulhu
DarkArbiterr
Cthulhu
Level 24
God Stats
1W - 1L
1,771 SR
Queue Stats
6W - 1L
1,922 Elo+
Party 1
Hel
Hel
HereticJuice
Hel
Level 25
God Stats
4W - 0L
1,507 SR
Queue Stats
11W - 4L
1,654 Elo+
Party 1
Anubis
Anubis
Hornetz
Anubis
Level 28
God Stats
57W - 30L
1,684 SR
Queue Stats
169W - 151L
1,547 Elo+
Solo
Artemis
Artemis
SAVAGEGEEK
Artemis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,793 Elo+
Party 1
Pele
Pele
StrongD41
Pele
Level 24
God Stats
2W - 0L
1,507 SR
Queue Stats
7W - 3L
1,710 Elo+
Party 1
Team Averages
Level 33
1,594 SR
1,725 Elo+

VS

Team Averages
Level 14
1,566 SR
1,525 Elo+
Danzaburou
Danzaburou
HugeFatGuyBig
Danzaburou
Level 17
God Stats
5W - 5L
1,742 SR
Queue Stats
85W - 79L
1,539 Elo+
Solo
Ra
Ra
IIDeveloperII
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SNiik
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
THCannabiis
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Tiddleyjordan
Sol
Level 7
God Stats
28W - 24L
1,588 SR
Queue Stats
28W - 24L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkArbiterr
Cthulhu
14
1 / 0 / 13
8,351
1,044
7,930
9,296
7,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
0 / 0 / 13
8,584
1,073
5,274
4,274
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Hornetz
Anubis
15
3 / 3 / 12
9,102
1,138
10,985
7,180
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SAVAGEGEEK
Artemis
16
11 / 1 / 12
10,169
1,271
29,493
12,920
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
16
14 / 0 / 5
11,641
1,455
10,171
6,671
2,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

372

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HugeFatGuyBig
Danzaburou
13
3 / 4 / 0
8,195
1,024
11,314
21,290
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 8 / 2
7,717
965
4,851
13,582
4,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SNiik
Neith
13
1 / 8 / 2
7,670
959
10,075
13,748
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
0 / 8 / 2
7,558
945
2,150
11,577
3,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 1
7,231
904
2,624
7,857
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
29
Kills
4
4
Deaths
29
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkArbiterr
Cthulhu
1
0
13
7.5
W
0
0
13
6.5
W
Anubis
Hornetz
Anubis
3
3
12
3
L
Danzaburou
HugeFatGuyBig
Danzaburou
3
4
0
0.75
L
0
8
2
0.13
W
Artemis
SAVAGEGEEK
Artemis
11
1
12
17
L
Neith
SNiik
Neith
1
8
2
0.25
W
Pele
14
0
5
16.5
L
Olorun
0
8
2
0.13
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,853
Damage
31,014
40,341
Taken
68,054
21,969
Mitigated
22,194
23,240
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkArbiterr
Cthulhu
7,930
206
617
684
9,296
7,373
0
2,752
6,544
20,813
0
W
5,274
295
11,992
3,501
4,274
1,755
0
1,919
2,355
16,726
0
W
Anubis
Hornetz
Anubis
10,985
286
0
1,881
7,180
3,959
0
327
6,853
24,227
0
L
Danzaburou
HugeFatGuyBig
Danzaburou
11,314
6,236
0
728
21,290
6,793
0
7,653
13,612
0
18,056
L
4,851
809
300
2,306
13,582
4,910
0
4,441
9,041
17,649
0
W
Artemis
SAVAGEGEEK
Artemis
29,493
18,102
0
3,918
12,920
6,025
0
3,285
9,635
0
36,983
L
Neith
SNiik
Neith
10,075
6,335
0
956
13,748
4,639
0
2,767
10,906
0
12,052
W
Pele
10,171
2,815
0
647
6,671
2,857
0
1,342
5,329
0
32,274
L
Olorun
2,150
885
116
1,169
11,577
3,418
0
5,445
6,032
15,440
0
L
2,624
1,242
0
686
7,857
2,434
0
3,533
4,274
7,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
38,371
168
Minions Killed
92
4
Camps Cleared
1
840,833
Distance Traveled
544,379
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,351
1,044
33
4
0
170,847
0
W
Hel
8,584
1,073
35
4
1
176,247
0
W
Anubis
9,102
1,138
24
3
1
153,173
0
L
Danzaburou
8,195
1,024
9
1
1
122,967
0
L
Ra
7,717
965
38
5
0
104,978
1
W
Artemis
10,169
1,271
21
3
1
149,566
0
L
Neith
7,670
959
4
1
0
135,795
0
W
Pele
11,641
1,455
55
7
1
191,000
0
L
Olorun
7,558
945
25
3
0
97,884
1
L
Sol
7,231
904
16
2
0
82,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role