Player Matchup

Loki
Loki
Dantcro
Loki
Level 25
God Stats
371W - 376L
1,426 SR
Queue Stats
552W - 628L
1,345 Elo+
Solo
Jing Wei
Jing Wei
GhostsHiredGun
Jing Wei
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 105L
1,440 Elo+
Party 1
Ra
Ra
Narlems
Ra
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 160L
1,454 Elo+
Solo
King Arthur
King Arthur
SetsLastStand
King Arthur
Level 29
God Stats
5W - 8L
1,309 SR
Queue Stats
37W - 39L
1,497 Elo+
Solo
Cerberus
Cerberus
Wraithhy
Cerberus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,494 Elo+
Party 1
Team Averages
Level 22
1,447 SR
1,446 Elo+

VS

Team Averages
Level 21
1,488 SR
1,504 Elo+
Neith
Neith
GataMaliciosa
Neith
Level 26
God Stats
17W - 23L
1,416 SR
Queue Stats
69W - 74L
1,400 Elo+
Solo
Bakasura
Bakasura
GaviDrummer
Bakasura
Level 28
God Stats
1W - 1L
1,325 SR
Queue Stats
18W - 16L
1,518 Elo+
Solo
Ne Zha
Ne Zha
HUSIDH
Ne Zha
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Ymir
Ymir
KarimKhaneZand
Ymir
Level 28
God Stats
6W - 7L
1,431 SR
Queue Stats
320W - 325L
1,490 Elo+
Solo
Anubis
Anubis
Legxncy
Anubis
Level 22
God Stats
4W - 3L
1,768 SR
Queue Stats
65W - 43L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
12
2 / 5 / 4
7,262
484
2,891
8,908
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
12
3 / 3 / 2
7,359
491
6,999
7,033
2,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
6,407
427
2,155
7,393
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
SetsLastStand
King Arthur
12
2 / 1 / 4
7,415
494
6,703
12,170
6,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Wraithhy
Cerberus
9
2 / 4 / 2
6,418
428
2,184
9,900
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,919
461
6,476
6,536
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
GaviDrummer
Bakasura
16
9 / 1 / 3
9,522
635
8,380
9,749
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
HUSIDH
Ne Zha
12
1 / 4 / 0
7,880
525
2,408
6,980
3,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,819
455
4,854
9,572
7,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Legxncy
Anubis
17
7 / 0 / 4
10,172
678
8,124
11,039
5,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
17
17
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
Dantcro
Loki
2
5
4
0.8
W
0
1
4
2
W
Bakasura
GaviDrummer
Bakasura
9
1
3
10.5
L
Jing Wei
3
3
2
1.33
W
Ne Zha
HUSIDH
Ne Zha
1
4
0
0.25
W
0
3
2
0.33
W
Anubis
Legxncy
Anubis
7
0
4
9
L
0
4
0
0
L
King Arthur
SetsLastStand
King Arthur
2
1
4
4
L
Cerberus
Wraithhy
Cerberus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,932
Damage
30,242
45,404
Taken
43,876
18,229
Mitigated
22,358
13,523
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Dantcro
Loki
2,891
524
0
2,824
8,908
2,668
572
2,022
6,676
0
37,755
W
6,476
3,541
0
4,378
6,536
2,033
128
738
5,798
0
36,472
W
Bakasura
GaviDrummer
Bakasura
8,380
5,558
0
2,432
9,749
3,699
770
522
9,227
0
61,882
L
Jing Wei
6,999
4,792
0
2,091
7,033
2,006
546
2,073
4,725
0
36,909
W
Ne Zha
HUSIDH
Ne Zha
2,408
950
0
975
6,980
3,322
980
0
6,980
0
31,942
W
4,854
1,239
0
2,345
9,572
7,689
0
1,497
8,075
25,346
0
W
Anubis
Legxncy
Anubis
8,124
657
0
9,125
11,039
5,615
382
1,582
9,457
86,916
0
L
2,155
428
92
1,523
7,393
2,295
0
1,796
5,247
36,074
0
L
King Arthur
SetsLastStand
King Arthur
6,703
682
0
4,003
12,170
6,207
177
3,058
8,867
0
34,224
L
Cerberus
Wraithhy
Cerberus
2,184
276
0
2,990
9,900
5,053
196
4,029
5,401
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,861
Gold Earned
41,312
311
Minions Killed
447
0
Camps Cleared
0
1,304,091
Distance Traveled
1,396,015
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,262
484
78
5
0
274,915
4
W
Neith
6,919
461
57
4
0
270,154
1
W
Bakasura
9,522
635
114
8
0
307,785
1
L
Jing Wei
7,359
491
57
4
0
251,353
5
W
Ne Zha
7,880
525
82
5
0
274,889
3
W
Ymir
6,819
455
45
3
0
263,091
4
W
Anubis
10,172
678
149
10
0
280,096
2
L
Ra
6,407
427
78
5
0
212,098
1
L
King Arthur
7,415
494
65
4
0
317,913
2
L
Cerberus
6,418
428
33
2
0
247,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role