Player Matchup

Cthulhu
Cthulhu
ApocalipsaCZE
Cthulhu
Level 7
God Stats
4W - 8L
1,199 SR
Queue Stats
14W - 22L
1,517 Elo+
Solo
Jing Wei
Jing Wei
Narkz
Jing Wei
Level 29
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 4L
1,540 Elo+
Solo
Olorun
Olorun
Rorck34rus
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,392 Elo+
Solo
Ymir
Ymir
TGHM1997
Ymir
Level 22
God Stats
1W - 1L
1,636 SR
Queue Stats
25W - 17L
1,578 Elo+
Solo
Ra
Ra
Zalmoxia
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,431 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,492 Elo+

VS

Team Averages
Level 26
1,505 SR
1,741 Elo+
Bellona
Bellona
Epe262
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 36L
1,935 Elo+
Party 2
Discordia
Discordia
Scraffy17
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,510 Elo+
Solo
Merlin
Merlin
anon9
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,728 Elo+
Party 1
Bakasura
Bakasura
ramu93
Bakasura
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 43L
1,802 Elo+
Party 2
Danzaburou
Danzaburou
raznochvetniy
Danzaburou
Level 16
God Stats
3W - 1L
1,526 SR
Queue Stats
17W - 13L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 8 / 4
9,067
907
13,487
22,141
21,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Narkz
Jing Wei
15
4 / 5 / 3
10,614
1,061
7,386
14,413
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Rorck34rus
Olorun
14
1 / 9 / 2
8,747
875
4,273
15,486
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
15
0 / 9 / 3
8,858
886
2,583
19,487
19,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 9 / 3
8,904
890
6,550
15,865
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Epe262
Bellona
18
5 / 2 / 24
10,992
1,099
13,205
10,859
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Scraffy17
Discordia
17
5 / 1 / 15
10,591
1,059
16,062
5,916
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
anon9
Merlin
17
6 / 2 / 22
10,856
1,086
22,022
8,151
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ramu93
Bakasura
19
22 / 1 / 10
14,260
1,426
21,179
12,299
6,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
raznochvetniy
Danzaburou
17
2 / 1 / 21
10,155
1,016
11,166
6,355
2,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
7
Kills
40
40
Deaths
7
15
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
8
4
0.38
W
Bellona
Epe262
Bellona
5
2
24
8.5
L
Jing Wei
Narkz
Jing Wei
4
5
3
1.1
L
Olorun
Rorck34rus
Olorun
1
9
2
0.22
W
Discordia
Scraffy17
Discordia
5
1
15
12.5
L
Ymir
0
9
3
0.17
L
1
9
3
0.28
W
Merlin
anon9
Merlin
6
2
22
8.5
W
Bakasura
ramu93
Bakasura
22
1
10
27
W
Danzaburou
raznochvetniy
Danzaburou
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
83,634
87,392
Taken
43,580
60,520
Mitigated
26,066
8,145
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,487
856
0
548
22,141
21,940
0
8,379
12,700
28,801
0
W
Bellona
Epe262
Bellona
13,205
3,131
0
656
10,859
11,309
0
7,324
3,285
0
24,582
L
Jing Wei
Narkz
Jing Wei
7,386
6,103
0
1,866
14,413
6,259
0
5,807
8,302
0
27,898
L
Olorun
Rorck34rus
Olorun
4,273
1,709
1,366
2,555
15,486
6,639
0
8,811
6,435
11,591
0
W
Discordia
Scraffy17
Discordia
16,062
1,315
0
0
5,916
2,562
0
3,778
2,038
33,637
0
L
Ymir
2,583
342
0
0
19,487
19,130
0
7,130
11,373
20,652
0
L
6,550
1,067
887
923
15,865
6,552
0
7,957
7,458
20,949
0
W
Merlin
anon9
Merlin
22,022
949
0
424
8,151
3,320
0
5,483
2,543
37,975
0
W
Bakasura
ramu93
Bakasura
21,179
14,598
0
3,454
12,299
6,184
0
5,183
6,186
0
35,722
W
Danzaburou
raznochvetniy
Danzaburou
11,166
6,517
0
1,584
6,355
2,691
0
4,375
1,905
0
26,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
56,854
171
Minions Killed
182
3
Camps Cleared
14
872,827
Distance Traveled
956,611
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,067
907
23
2
0
194,710
2
W
Bellona
10,992
1,099
26
3
1
196,118
1
L
Jing Wei
10,614
1,061
36
4
1
192,247
1
L
Olorun
8,747
875
19
2
0
138,341
2
W
Discordia
10,591
1,059
41
4
0
184,494
0
L
Ymir
8,858
886
43
4
2
166,823
0
L
Ra
8,904
890
50
5
0
180,706
0
W
Merlin
10,856
1,086
29
3
1
186,990
0
W
Bakasura
14,260
1,426
49
5
11
228,682
0
W
Danzaburou
10,155
1,016
37
4
1
160,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role