Player Matchup

Apollo
Apollo
Kratos19798
Apollo
Level 156
God Stats
3W - 5L
1,383 SR
Queue Stats
65W - 67L
1,555 Elo+
Party 2
Mercury
Mercury
MHAM
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
PiggieAxe
Osiris
Level 127
God Stats
9W - 4L
1,981 SR
Queue Stats
104W - 90L
1,596 Elo+
Solo
Sol
Sol
StrklandProPain
Sol
Level 60
God Stats
5W - 5L
1,698 SR
Queue Stats
509W - 479L
1,416 Elo+
Solo
Khepri
Khepri
xXSUSANTIDADXx
Khepri
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
82W - 85L
1,514 Elo+
Party 2
Team Averages
Level 124
1,613 SR
1,516 Elo+

VS

Team Averages
Level 121
1,487 SR
1,640 Elo+
Sun Wukong
Sun Wukong
Cheeseheadboy
Sun Wukong
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 220L
1,592 Elo+
Solo
Mercury
Mercury
Genesis2648
Mercury
Level 98
God Stats
5W - 6L
1,497 SR
Queue Stats
79W - 60L
1,673 Elo+
Party 1
Artio
Artio
Havoc2357
Artio
Level 141
God Stats
1W - 5L
1,380 SR
Queue Stats
175W - 132L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
KillerofBee
Hou Yi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 227L
1,664 Elo+
Party 1
Janus
Janus
Pruv
Janus
Level 122
God Stats
31W - 32L
1,557 SR
Queue Stats
71W - 60L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 4 / 6
8,707
512
6,470
8,579
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MHAM
Mercury
18
5 / 0 / 7
11,029
649
7,286
10,600
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
PiggieAxe
Osiris
17
6 / 1 / 3
10,186
599
15,712
15,414
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 1
9,333
549
12,039
9,785
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 6
9,652
568
7,279
14,263
13,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheeseheadboy
Sun Wukong
14
2 / 5 / 1
8,804
518
10,547
16,784
9,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Genesis2648
Mercury
12
1 / 3 / 2
7,534
443
3,451
9,979
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Havoc2357
Artio
13
4 / 5 / 1
8,272
487
7,149
20,288
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
15
1 / 3 / 1
8,280
487
8,837
10,714
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Pruv
Janus
14
1 / 4 / 3
8,610
506
5,769
9,040
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
9
9
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cheeseheadboy
Sun Wukong
2
5
1
0.5
L
Mercury
Genesis2648
Mercury
1
3
2
0.67
L
Artio
Havoc2357
Artio
4
5
1
0.9
L
Hou Yi
1
3
1
0.5
W
Apollo
0
4
6
0.75
W
Mercury
MHAM
Mercury
5
0
7
8.5
W
Osiris
PiggieAxe
Osiris
6
1
3
7.5
L
Janus
Pruv
Janus
1
4
3
0.63
W
4
3
1
1.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,786
Damage
35,753
58,641
Taken
66,805
36,925
Mitigated
34,289
20,435
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cheeseheadboy
Sun Wukong
10,547
2,678
0
3,548
16,784
9,665
260
1,929
14,771
0
52,102
L
Mercury
Genesis2648
Mercury
3,451
1,348
0
601
9,979
3,808
0
1,623
8,252
0
48,533
L
Artio
Havoc2357
Artio
7,149
1,321
321
5,440
20,288
13,635
0
7,950
12,164
20,222
0
L
Hou Yi
8,837
5,182
0
2,854
10,714
3,819
682
2,877
7,809
0
61,427
W
Apollo
6,470
4,153
0
250
8,579
4,267
1,184
1,846
6,733
0
57,782
W
Mercury
MHAM
Mercury
7,286
3,850
0
913
10,600
4,959
0
2,107
8,453
0
91,707
W
Osiris
PiggieAxe
Osiris
15,712
6,222
0
9,924
15,414
10,866
742
741
14,673
0
64,292
L
Janus
Pruv
Janus
5,769
211
0
750
9,040
3,362
0
4,285
4,491
56,872
0
W
12,039
4,467
0
4,944
9,785
3,597
909
3,524
6,047
63,933
0
W
7,279
868
0
4,404
14,263
13,236
54
4,366
9,817
30,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
41,500
540
Minions Killed
451
0
Camps Cleared
0
1,783,140
Distance Traveled
1,686,639
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,804
518
102
6
0
300,820
3
L
Mercury
7,534
443
87
5
0
391,424
3
L
Artio
8,272
487
12
1
0
335,187
5
L
Hou Yi
8,280
487
114
7
0
327,836
7
W
Apollo
8,707
512
115
7
0
315,061
1
W
Mercury
11,029
649
156
9
0
432,619
4
W
Osiris
10,186
599
116
7
0
380,674
2
L
Janus
8,610
506
136
8
0
331,372
6
W
Sol
9,333
549
110
6
0
308,134
4
W
Khepri
9,652
568
43
3
0
346,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role