Player Matchup

Arachne
Arachne
Esoterek
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Meatspunk
Sun Wukong
Level 15
God Stats
2W - 5L
1,567 SR
Queue Stats
29W - 30L
1,537 Elo+
Party 1
Cupid
Cupid
Rochlay
Cupid
Level 28
God Stats
4W - 3L
1,681 SR
Queue Stats
34W - 20L
1,732 Elo+
Solo
Discordia
Discordia
TicklePirate
Discordia
Level 7
God Stats
2W - 0L
1,717 SR
Queue Stats
9W - 7L
1,607 Elo+
Party 1
Ra
Ra
bugezin
Ra
Level 21
God Stats
10W - 9L
1,524 SR
Queue Stats
151W - 142L
1,560 Elo+
Solo
Team Averages
Level 16
1,598 SR
1,597 Elo+

VS

Team Averages
Level 18
1,514 SR
1,540 Elo+
Cabrakan
Cabrakan
Acuron7
Cabrakan
Level 30
God Stats
18W - 16L
1,648 SR
Queue Stats
557W - 558L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
F3arLessGoat
Sun Wukong
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
39W - 36L
1,607 Elo+
Solo
Kukulkan
Kukulkan
KINGRAZOII
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Solo
Arachne
Arachne
Kraze16
Arachne
Level 15
God Stats
3W - 2L
1,718 SR
Queue Stats
31W - 24L
1,560 Elo+
Solo
Danzaburou
Danzaburou
shinybby
Danzaburou
Level 16
God Stats
2W - 5L
1,421 SR
Queue Stats
122W - 96L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Esoterek
Arachne
19
9 / 3 / 4
13,059
568
8,110
14,136
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Meatspunk
Sun Wukong
20
3 / 2 / 8
12,128
527
13,683
20,366
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Rochlay
Cupid
20
12 / 1 / 6
13,767
599
21,961
12,679
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
TicklePirate
Discordia
16
4 / 9 / 13
11,240
489
13,158
14,414
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 18
12,139
528
14,539
19,758
19,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Acuron7
Cabrakan
14
3 / 5 / 1
9,557
416
7,286
19,216
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
F3arLessGoat
Sun Wukong
17
1 / 2 / 2
10,700
465
11,973
18,558
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
KINGRAZOII
Kukulkan
14
1 / 9 / 4
9,721
423
5,632
13,822
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Kraze16
Arachne
19
13 / 7 / 3
12,707
552
19,059
24,846
11,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
shinybby
Danzaburou
16
1 / 6 / 2
10,760
468
7,655
17,163
6,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
29
Kills
19
20
Deaths
29
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Acuron7
Cabrakan
3
5
1
0.7
W
Arachne
Esoterek
Arachne
9
3
4
3.67
L
Sun Wukong
F3arLessGoat
Sun Wukong
1
2
2
1
L
Kukulkan
KINGRAZOII
Kukulkan
1
9
4
0.33
L
Arachne
Kraze16
Arachne
13
7
3
2.07
W
Sun Wukong
Meatspunk
Sun Wukong
3
2
8
3.5
W
Cupid
Rochlay
Cupid
12
1
6
15
W
Discordia
TicklePirate
Discordia
4
9
13
1.17
W
1
5
18
2
L
Danzaburou
shinybby
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,451
Damage
51,605
81,353
Taken
93,605
53,583
Mitigated
60,441
36,079
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Acuron7
Cabrakan
7,286
545
0
1,467
19,216
20,113
0
5,684
13,458
33,789
0
W
Arachne
Esoterek
Arachne
8,110
4,827
0
7,442
14,136
7,168
811
1,741
12,370
0
67,163
L
Sun Wukong
F3arLessGoat
Sun Wukong
11,973
2,961
0
3,604
18,558
16,349
34
5,004
13,004
0
72,453
L
Kukulkan
KINGRAZOII
Kukulkan
5,632
1,084
0
280
13,822
5,792
1,537
8,216
5,581
49,817
0
L
Arachne
Kraze16
Arachne
19,059
12,711
0
7,622
24,846
11,191
0
4,550
20,171
0
93,848
W
Sun Wukong
Meatspunk
Sun Wukong
13,683
2,454
0
8,452
20,366
15,562
917
886
18,905
0
80,700
W
Cupid
Rochlay
Cupid
21,961
13,914
1,728
8,115
12,679
6,072
5,304
2,099
10,530
0
114,050
W
Discordia
TicklePirate
Discordia
13,158
1,636
0
0
14,414
5,298
788
3,387
10,977
48,621
0
W
14,539
1,622
3,201
7,141
19,758
19,483
1,015
4,805
14,903
77,022
0
L
Danzaburou
shinybby
Danzaburou
7,655
3,763
0
4,570
17,163
6,996
0
4,243
12,895
0
76,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
53,445
612
Minions Killed
573
0
Camps Cleared
0
2,104,501
Distance Traveled
1,969,560
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,557
416
57
2
0
411,516
8
W
Arachne
13,059
568
100
4
0
409,136
4
L
Sun Wukong
10,700
465
146
6
0
453,784
3
L
Kukulkan
9,721
423
99
4
0
310,244
0
L
Arachne
12,707
552
130
6
0
418,776
4
W
Sun Wukong
12,128
527
139
6
0
442,883
2
W
Cupid
13,767
599
182
8
0
430,572
7
W
Discordia
11,240
489
69
3
0
387,004
2
W
Ra
12,139
528
122
5
0
434,906
3
L
Danzaburou
10,760
468
141
6
0
375,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role