Player Matchup

Fafnir
Fafnir
Bryy95
Fafnir
Level 27
God Stats
33W - 29L
1,796 SR
Queue Stats
207W - 216L
1,448 Elo+
Solo
Thanatos
Thanatos
JMS2002
Thanatos
Level 26
God Stats
40W - 42L
1,499 SR
Queue Stats
99W - 113L
1,475 Elo+
Solo
Bellona
Bellona
Lachim
Bellona
Level 28
God Stats
5W - 1L
1,702 SR
Queue Stats
10W - 4L
1,519 Elo+
Solo
Scylla
Scylla
MorickejKral
Scylla
Level 10
God Stats
1W - 3L
1,748 SR
Queue Stats
44W - 35L
1,388 Elo+
Solo
Heimdallr
Heimdallr
daloga09
Heimdallr
Level 28
God Stats
4W - 11L
1,348 SR
Queue Stats
275W - 324L
1,422 Elo+
Solo
Team Averages
Level 24
1,618 SR
1,450 Elo+

VS

Team Averages
Level 16
1,496 SR
1,397 Elo+
Guan Yu
Guan Yu
FixiHartman
Guan Yu
Level 16
God Stats
1W - 2L
1,507 SR
Queue Stats
16W - 24L
1,398 Elo+
Party 1
Neith
Neith
MrPablos
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,302 Elo+
Party 1
Fenrir
Fenrir
Plusterpanda
Fenrir
Level 29
God Stats
6W - 6L
1,524 SR
Queue Stats
212W - 233L
1,389 Elo+
Solo
Ymir
Ymir
Tulkkas31
Ymir
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
9W - 21L
1,381 Elo+
Solo
Janus
Janus
zoemain1000lp
Janus
Level 12
God Stats
10W - 4L
1,651 SR
Queue Stats
62W - 52L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bryy95
Fafnir
17
7 / 2 / 13
14,580
561
8,583
19,566
30,406
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
JMS2002
Thanatos
19
6 / 6 / 14
13,776
530
10,749
17,160
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Lachim
Bellona
20
12 / 2 / 12
15,150
583
27,110
21,490
21,946
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
20
10 / 2 / 11
14,770
568
17,160
12,778
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
daloga09
Heimdallr
20
7 / 4 / 9
14,317
551
12,494
21,600
9,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FixiHartman
Guan Yu
18
6 / 8 / 4
11,744
452
9,674
26,785
33,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
MrPablos
Neith
14
2 / 13 / 4
9,484
365
11,533
21,463
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
3 / 9 / 3
11,634
447
7,459
25,714
11,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
14
0 / 8 / 2
8,628
332
2,465
17,970
20,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 3
14,973
576
17,173
11,308
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
32
42
Kills
16
16
Deaths
42
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bryy95
Fafnir
7
2
13
6.75
L
Guan Yu
FixiHartman
Guan Yu
6
8
4
1
W
Thanatos
JMS2002
Thanatos
6
6
14
2.17
W
Bellona
Lachim
Bellona
12
2
12
9
W
Scylla
10
2
11
7.75
L
Neith
MrPablos
Neith
2
13
4
0.31
L
Fenrir
3
9
3
0.5
L
Ymir
0
8
2
0.13
W
Heimdallr
daloga09
Heimdallr
7
4
9
2.88
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,096
Damage
48,304
92,594
Taken
103,240
73,752
Mitigated
75,861
42,626
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bryy95
Fafnir
8,583
2,170
279
5,443
19,566
30,406
1,153
3,339
15,968
30,497
0
L
Guan Yu
FixiHartman
Guan Yu
9,674
1,868
727
6,208
26,785
33,309
0
4,978
21,807
0
57,298
W
Thanatos
JMS2002
Thanatos
10,749
3,511
0
16,393
17,160
7,195
0
2,258
14,666
0
71,324
W
Bellona
Lachim
Bellona
27,110
13,337
0
4,834
21,490
21,946
4,135
6,523
14,596
0
97,057
W
Scylla
17,160
936
0
3,647
12,778
4,995
4,927
4,574
7,940
105,457
0
L
Neith
MrPablos
Neith
11,533
5,604
0
2,416
21,463
7,229
913
6,329
15,131
0
43,605
L
Fenrir
7,459
2,291
159
6,174
25,714
11,026
1,090
4,257
21,457
0
82,864
L
Ymir
2,465
214
0
0
17,970
20,083
0
6,349
11,621
18,792
0
W
Heimdallr
daloga09
Heimdallr
12,494
7,420
0
12,030
21,600
9,210
4,822
5,205
16,167
0
113,825
L
17,173
403
0
410
11,308
4,214
0
3,830
7,478
116,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,593
Gold Earned
56,463
584
Minions Killed
536
0
Camps Cleared
0
2,328,293
Distance Traveled
2,080,383
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,580
561
51
2
0
409,876
2
L
Guan Yu
11,744
452
95
4
0
435,736
3
W
Thanatos
13,776
530
111
4
0
524,766
0
W
Bellona
15,150
583
145
6
0
496,394
5
W
Scylla
14,770
568
155
6
0
500,763
9
L
Neith
9,484
365
62
2
0
444,869
1
L
Fenrir
11,634
447
122
5
0
425,574
1
L
Ymir
8,628
332
27
1
0
327,450
1
W
Heimdallr
14,317
551
122
5
0
396,494
3
L
Janus
14,973
576
230
9
0
446,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role