Player Matchup

Nemesis
Nemesis
Elweith
Nemesis
Level 16
God Stats
3W - 1L
1,607 SR
Queue Stats
23W - 25L
1,346 Elo+
Party 1
Bakasura
Bakasura
OpeningGambit
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 32L
1,347 Elo+
Solo
Ares
Ares
R3V0LUTI0N
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,411 Elo+
Party 1
Rama
Rama
Tempest160
Rama
Level 6
God Stats
2W - 2L
1,568 SR
Queue Stats
118W - 175L
1,670 Elo+
Solo
Anubis
Anubis
WhyAmIAways1v5
Anubis
Level 25
God Stats
10W - 5L
1,691 SR
Queue Stats
62W - 46L
1,638 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,482 Elo+

VS

Team Averages
Level 14
1,479 SR
1,483 Elo+
Vulcan
Vulcan
Saragon666
Vulcan
Level 24
God Stats
1W - 1L
1,675 SR
Queue Stats
9W - 5L
1,600 Elo+
Solo
Bellona
Bellona
ShairzzZ
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,670 Elo+
Solo
Hachiman
Hachiman
Whaexter
Hachiman
Level 19
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 7L
1,102 Elo+
Solo
Discordia
Discordia
ZEEUUSS69
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
claudiacc1
Tsukuyomi
Level 21
God Stats
6W - 6L
1,424 SR
Queue Stats
94W - 87L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elweith
Nemesis
10
1 / 3 / 0
6,549
437
3,121
10,302
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
OpeningGambit
Bakasura
12
3 / 5 / 1
7,756
517
4,843
11,852
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 2 / 5
7,679
512
3,131
9,051
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 5 / 0
6,932
462
5,286
9,896
3,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 1
9,967
664
16,016
11,003
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Saragon666
Vulcan
10
4 / 3 / 2
6,417
428
5,401
6,024
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ShairzzZ
Bellona
13
6 / 3 / 1
7,940
529
8,442
9,789
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Whaexter
Hachiman
8
2 / 3 / 3
5,951
397
4,402
6,007
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ZEEUUSS69
Discordia
9
1 / 9 / 0
5,718
381
3,378
6,791
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
claudiacc1
Tsukuyomi
13
4 / 3 / 1
7,857
524
8,758
14,215
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
21
Kills
17
17
Deaths
21
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Elweith
Nemesis
1
3
0
0.33
W
Bakasura
OpeningGambit
Bakasura
3
5
1
0.7
W
3
2
5
2.75
L
Vulcan
Saragon666
Vulcan
4
3
2
1.67
L
Bellona
ShairzzZ
Bellona
6
3
1
2.17
W
3
5
0
0.6
L
Hachiman
Whaexter
Hachiman
2
3
3
1.17
W
11
2
1
5.75
L
Discordia
ZEEUUSS69
Discordia
1
9
0
0.11
L
Tsukuyomi
claudiacc1
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,397
Damage
30,381
52,104
Taken
42,826
21,987
Mitigated
15,448
19,336
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Elweith
Nemesis
3,121
1,131
0
4,089
10,302
3,561
218
1,181
9,046
0
33,077
W
Bakasura
OpeningGambit
Bakasura
4,843
3,223
0
3,166
11,852
4,321
233
1,051
10,451
0
31,717
W
3,131
144
318
1,800
9,051
5,464
242
1,618
7,358
12,367
0
L
Vulcan
Saragon666
Vulcan
5,401
1,816
0
0
6,024
1,654
302
3,318
2,548
19,545
0
L
Bellona
ShairzzZ
Bellona
8,442
1,819
0
780
9,789
7,021
552
2,041
7,159
3,682
24,130
W
5,286
4,383
0
3,027
9,896
3,227
1,314
2,971
6,925
0
33,413
L
Hachiman
Whaexter
Hachiman
4,402
2,755
381
1,221
6,007
1,240
374
2,007
3,964
0
13,830
W
16,016
876
255
6,681
11,003
5,414
1,526
3,104
7,849
71,163
0
L
Discordia
ZEEUUSS69
Discordia
3,378
672
0
0
6,791
1,506
279
3,542
3,005
13,280
0
L
Tsukuyomi
claudiacc1
Tsukuyomi
8,758
2,334
0
4,433
14,215
4,027
0
7,451
6,428
0
48,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
33,883
349
Minions Killed
206
0
Camps Cleared
0
1,252,645
Distance Traveled
1,250,951
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,549
437
55
4
0
263,324
0
W
Bakasura
7,756
517
79
5
0
208,696
1
W
Ares
7,679
512
21
1
0
319,016
0
L
Vulcan
6,417
428
41
3
0
295,071
3
L
Bellona
7,940
529
45
3
0
322,893
0
W
Rama
6,932
462
58
4
0
222,724
0
L
Hachiman
5,951
397
17
1
0
165,409
2
W
Anubis
9,967
664
136
9
0
238,885
4
L
Discordia
5,718
381
21
1
0
184,731
4
L
Tsukuyomi
7,857
524
82
5
0
282,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role