Player Matchup

Kali
Kali
CookieCrip123
Kali
Level 14
God Stats
2W - 1L
1,811 SR
Queue Stats
78W - 85L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
RevengerKO
Danzaburou
Level 68
God Stats
11W - 8L
1,494 SR
Queue Stats
510W - 486L
1,504 Elo+
Party 1
Tyr
Tyr
ShinFujin
Tyr
Level 59
God Stats
9W - 11L
1,500 SR
Queue Stats
186W - 232L
1,295 Elo+
Party 1
Team Averages
Level 47
1,602 SR
1,400 Elo+

VS

Team Averages
Level 40
1,475 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Aetherwick
Baron Samedi
Level 84
God Stats
19W - 22L
1,424 SR
Queue Stats
116W - 128L
1,329 Elo+
Solo
Agni
Agni
SimpoBaggins
Agni
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 2
Medusa
Medusa
llucidityy
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 11 / 15
16,336
628
11,111
23,023
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RevengerKO
Danzaburou
20
15 / 10 / 4
19,380
745
33,947
35,070
15,968
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 11 / 11
17,923
689
15,200
29,516
35,433
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aetherwick
Baron Samedi
20
13 / 5 / 13
19,351
744
29,852
23,998
13,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 7 / 17
18,720
720
18,543
21,476
7,977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
llucidityy
Medusa
20
10 / 12 / 14
17,999
692
24,974
25,594
9,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
23
Kills
32
32
Deaths
24
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aetherwick
Baron Samedi
13
5
13
3.9
L
1
11
15
0.77
L
Danzaburou
RevengerKO
Danzaburou
15
10
4
1.7
L
7
11
11
1.14
W
9
7
17
2.5
W
Medusa
llucidityy
Medusa
10
12
14
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,258
Damage
73,369
87,609
Taken
71,068
64,221
Mitigated
30,910
20,344
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aetherwick
Baron Samedi
29,852
2,760
1,752
9,029
23,998
13,185
551
33
23,724
115,749
0
L
11,111
3,840
0
3,846
23,023
12,820
171
12,800
9,986
0
61,018
L
Danzaburou
RevengerKO
Danzaburou
33,947
11,760
0
15,219
35,070
15,968
2,373
20,327
14,289
0
112,005
L
15,200
548
0
1,279
29,516
35,433
0
14,144
14,865
0
42,465
W
18,543
1,799
0
2,693
21,476
7,977
604
4
21,372
92,370
0
W
Medusa
llucidityy
Medusa
24,974
14,878
0
4,100
25,594
9,748
2,855
16
25,403
0
73,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
56,070
240
Minions Killed
308
0
Camps Cleared
0
1,172,262
Distance Traveled
1,152,145
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,351
744
114
4
0
403,658
3
L
Kali
16,336
628
72
3
0
364,212
0
L
Danzaburou
19,380
745
133
5
0
399,941
1
L
Tyr
17,923
689
35
1
0
408,109
0
W
Agni
18,720
720
104
4
0
404,713
3
W
Medusa
17,999
692
90
3
0
343,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role