Player Matchup

Tsukuyomi
Tsukuyomi
Didigue53
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
531W - 490L
1,542 Elo+
Party 3
Agni
Agni
Didios00
Agni
Level 28
God Stats
6W - 8L
1,317 SR
Queue Stats
469W - 462L
1,522 Elo+
Party 3
Horus
Horus
shotoe-axe
Horus
Level 28
God Stats
7W - 8L
1,657 SR
Queue Stats
152W - 158L
1,509 Elo+
Party 1
King Arthur
King Arthur
thomtrumpet
King Arthur
Level 12
God Stats
0W - 2L
1,319 SR
Queue Stats
30W - 26L
1,493 Elo+
Solo
Apollo
Apollo
xDarkHawkZz-Ice
Apollo
Level 26
God Stats
13W - 10L
1,652 SR
Queue Stats
173W - 181L
1,534 Elo+
Party 1
Team Averages
Level 24
1,489 SR
1,520 Elo+

VS

Team Averages
Level 19
1,301 SR
1,418 Elo+
Guan Yu
Guan Yu
Balotellii93
Guan Yu
Level 10
God Stats
3W - 3L
1,383 SR
Queue Stats
14W - 15L
1,405 Elo+
Party 2
Ra
Ra
MikeY 27922
Ra
Level 24
God Stats
11W - 10L
1,303 SR
Queue Stats
501W - 529L
1,459 Elo+
Solo
Cerberus
Cerberus
Papaours937_YTB
Cerberus
Level 9
God Stats
4W - 5L
1,396 SR
Queue Stats
19W - 19L
1,385 Elo+
Party 2
Skadi
Skadi
ZoOuGaTaga93
Skadi
Level 21
God Stats
135W - 128L
1,449 SR
Queue Stats
207W - 216L
1,424 Elo+
Party 2
Arachne
Arachne
mohamedsossa
Arachne
Level 32
God Stats
4W - 11L
972 SR
Queue Stats
79W - 86L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Didigue53
Tsukuyomi
4
1 / 1 / 0
6,685
304
449
966
242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
15
1 / 4 / 3
9,834
447
9,476
10,565
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
15
2 / 3 / 6
10,155
462
8,857
17,564
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
thomtrumpet
King Arthur
13
0 / 3 / 0
8,894
404
1,156
10,111
6,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 2 / 3
11,807
537
12,915
14,836
8,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Balotellii93
Guan Yu
17
1 / 0 / 3
10,178
463
2,965
7,931
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 1 / 0
13,788
627
15,081
15,492
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
1 / 3 / 4
10,314
469
4,835
11,281
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 2
8,675
394
4,949
8,275
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
mohamedsossa
Arachne
16
3 / 2 / 2
10,629
483
6,958
13,072
5,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
13
13
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Balotellii93
Guan Yu
1
0
3
2.5
L
Tsukuyomi
Didigue53
Tsukuyomi
1
1
0
1
L
Agni
1
4
3
0.63
W
8
1
0
8
W
Cerberus
1
3
4
1
W
0
5
2
0.2
W
Arachne
mohamedsossa
Arachne
3
2
2
2
L
Horus
2
3
6
1.67
L
King Arthur
thomtrumpet
King Arthur
0
3
0
0
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
34,788
54,042
Taken
56,051
33,193
Mitigated
30,682
13,616
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Balotellii93
Guan Yu
2,965
718
775
1,644
7,931
7,835
1,736
894
6,793
0
35,605
L
Tsukuyomi
Didigue53
Tsukuyomi
449
347
99
232
966
242
0
420
496
0
2,025
L
Agni
9,476
864
0
3,546
10,565
3,800
0
6,129
4,134
62,191
0
W
15,081
1,466
976
7,987
15,492
7,343
2,726
5,418
9,638
118,977
0
W
Cerberus
4,835
387
0
3,250
11,281
7,567
1,167
1,858
9,321
24,950
0
W
4,949
2,767
0
1,197
8,275
2,244
2,323
1,953
6,256
0
36,705
W
Arachne
mohamedsossa
Arachne
6,958
4,962
0
3,187
13,072
5,693
2,583
928
12,019
0
61,120
L
Horus
8,857
2,705
605
4,618
17,564
14,058
169
7,370
9,942
10,037
29,188
L
King Arthur
thomtrumpet
King Arthur
1,156
200
0
1,904
10,111
6,689
375
222
9,615
0
29,330
L
12,915
7,830
0
2,612
14,836
8,404
738
5,053
9,621
0
92,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
53,584
396
Minions Killed
494
0
Camps Cleared
0
1,523,463
Distance Traveled
2,159,861
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,178
463
76
3
0
455,732
2
L
Tsukuyomi
6,685
304
6
0
0
35,273
0
L
Agni
9,834
447
119
5
0
322,865
3
W
Ra
13,788
627
209
10
0
464,930
3
W
Cerberus
10,314
469
64
3
0
421,116
7
W
Skadi
8,675
394
56
3
0
337,688
3
W
Arachne
10,629
483
89
4
0
480,395
3
L
Horus
10,155
462
53
2
0
432,003
5
L
King Arthur
8,894
404
60
3
0
270,703
0
L
Apollo
11,807
537
158
7
0
462,619
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role