Player Matchup

Chang'e
Chang'e
Gold IV
DarkSavageGod
Chang'e
Gold IV
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
517W - 558L
1,283 MMR
Solo
Set
Set
Silver III
UhhhhPerhaps
Set
Silver III
Level 149
God Stats
1W - 1L
1,760 SR
Queue Stats
108W - 118L
1,282 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
kyFowdaSquaaa
Xing Tian
Bronze IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 102L
1,113 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,587 SR
1,226 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,539 SR
1,218 MMR
Jormungandr
Jormungandr
Silver II
BiigBeasty313
Jormungandr
Silver II
Level 106
God Stats
1W - 1L
1,554 SR
Queue Stats
84W - 93L
1,286 MMR
Solo
Ra
Ra
Gold IV
HONORABL3 Z3US
Ra
Gold IV
Level 129
God Stats
28W - 36L
1,568 SR
Queue Stats
779W - 965L
1,257 MMR
Solo
Cernunnos
Cernunnos
Silver II
SpiteCult1995
Cernunnos
Silver II
Level 73
God Stats
20W - 20L
1,496 SR
Queue Stats
33W - 37L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 4 / 3
7,803
600
7,147
11,470
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 2
8,292
638
10,000
12,191
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
kyFowdaSquaaa
Xing Tian
11
1 / 3 / 4
8,629
664
5,110
13,525
11,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeYmirCthulhuDanzaburouCu Chulainn

VS

Bans
VulcanAchillesChaacHerculesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiigBeasty313
Jormungandr
11
2 / 2 / 6
8,506
654
7,985
10,570
9,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 0 / 6
9,011
693
8,911
7,483
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SpiteCult1995
Cernunnos
12
4 / 3 / 5
9,035
695
12,819
10,516
3,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
9
9
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BiigBeasty313
Jormungandr
2
2
6
2.5
L
Chang'e
1
4
3
0.63
W
3
0
6
6
W
Cernunnos
SpiteCult1995
Cernunnos
4
3
5
2.17
L
3
2
2
2
L
Xing Tian
kyFowdaSquaaa
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
29,715
37,186
Taken
28,569
20,865
Mitigated
15,148
13,652
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BiigBeasty313
Jormungandr
7,985
1,759
0
1,092
10,570
9,244
293
4,782
5,788
19,885
0
L
Chang'e
7,147
1,092
5,030
5,123
11,470
3,733
0
6,091
5,379
31,415
0
W
8,911
604
4,772
3,886
7,483
2,363
586
2,190
5,293
55,973
0
W
Cernunnos
SpiteCult1995
Cernunnos
12,819
7,529
270
2,634
10,516
3,541
1,516
5,328
5,188
0
29,305
L
10,000
3,139
0
1,567
12,191
6,110
0
6,802
5,389
0
36,295
L
Xing Tian
kyFowdaSquaaa
Xing Tian
5,110
199
0
1,932
13,525
11,022
46
4,035
9,490
18,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
26,552
130
Minions Killed
137
0
Camps Cleared
0
719,709
Distance Traveled
671,839
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,506
654
22
2
0
197,921
1
L
Chang'e
7,803
600
56
4
0
230,226
1
W
Ra
9,011
693
85
7
0
262,504
6
W
Cernunnos
9,035
695
30
2
0
211,414
0
L
Set
8,292
638
50
4
0
250,120
3
L
Xing Tian
8,629
664
24
2
0
239,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role