Player Matchup

Neith
Neith
AMRJ Momma
Neith
Level 16
God Stats
85W - 90L
1,417 SR
Queue Stats
90W - 109L
1,318 Elo+
Solo
Bellona
Bellona
Maurito2590
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 32L
1,481 Elo+
Solo
Ymir
Ymir
Nikolasam
Ymir
Level 5
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 10L
1,248 Elo+
Solo
Guan Yu
Guan Yu
Novak0001
Guan Yu
Level 22
God Stats
5W - 2L
1,925 SR
Queue Stats
538W - 558L
1,460 Elo+
Solo
Cthulhu
Cthulhu
jostinichi
Cthulhu
Level 5
God Stats
7W - 9L
1,509 SR
Queue Stats
91W - 89L
1,408 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,383 Elo+

VS

Team Averages
Level 21
1,503 SR
1,467 Elo+
Hun Batz
Hun Batz
ImG-eo
Hun Batz
Level 26
God Stats
9W - 7L
1,613 SR
Queue Stats
18W - 11L
1,568 Elo+
Solo
Rama
Rama
Mewy11
Rama
Level 29
God Stats
3W - 3L
1,172 SR
Queue Stats
195W - 224L
1,399 Elo+
Solo
Fenrir
Fenrir
Spino341
Fenrir
Level 18
God Stats
3W - 3L
1,658 SR
Queue Stats
7W - 9L
1,323 Elo+
Solo
Set
Set
TheHallowWolf
Set
Level 25
God Stats
10W - 6L
1,574 SR
Queue Stats
133W - 115L
1,546 Elo+
Solo
Ra
Ra
lions_den7785
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 8 / 17
14,511
1,037
20,099
19,556
11,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Maurito2590
Bellona
20
14 / 8 / 19
16,466
1,176
28,674
25,861
23,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
20
2 / 11 / 20
14,323
1,023
8,264
24,446
22,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Novak0001
Guan Yu
20
12 / 9 / 14
15,354
1,097
18,202
24,100
13,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
jostinichi
Cthulhu
20
6 / 9 / 23
15,019
1,073
23,610
21,712
28,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImG-eo
Hun Batz
20
11 / 7 / 16
16,269
1,162
22,990
20,266
9,168
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Mewy11
Rama
20
15 / 5 / 18
16,823
1,202
35,893
18,870
7,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Spino341
Fenrir
20
5 / 7 / 22
14,367
1,026
14,120
19,075
13,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 10 / 19
16,893
1,207
32,584
29,034
14,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 14 / 17
12,224
873
3,872
21,921
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
137
42
Kills
45
45
Deaths
43
93
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
8
8
17
2.06
L
Hun Batz
ImG-eo
Hun Batz
11
7
16
2.71
W
Bellona
Maurito2590
Bellona
14
8
19
2.94
L
Rama
Mewy11
Rama
15
5
18
4.8
W
Ymir
2
11
20
1.09
W
Guan Yu
Novak0001
Guan Yu
12
9
14
2.11
L
Fenrir
Spino341
Fenrir
5
7
22
2.29
L
14
10
19
2.35
W
Cthulhu
jostinichi
Cthulhu
6
9
23
1.94
L
0
14
17
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,849
Damage
109,459
115,675
Taken
109,166
99,896
Mitigated
55,057
11,902
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,099
10,549
0
2,219
19,556
11,124
0
1,524
18,032
367
69,849
L
Hun Batz
ImG-eo
Hun Batz
22,990
8,258
0
242
20,266
9,168
0
6,246
14,020
0
55,144
W
Bellona
Maurito2590
Bellona
28,674
7,772
0
686
25,861
23,406
0
460
25,401
0
38,266
L
Rama
Mewy11
Rama
35,893
25,163
0
4,017
18,870
7,902
0
7,644
11,226
0
66,473
W
Ymir
8,264
1,207
0
1,344
24,446
22,890
0
281
24,165
20,103
0
W
Guan Yu
Novak0001
Guan Yu
18,202
11,524
3,608
2,394
24,100
13,952
0
1,331
22,769
0
39,524
L
Fenrir
Spino341
Fenrir
14,120
4,042
0
366
19,075
13,829
0
5,745
13,330
181
20,082
L
32,584
22,898
0
3,525
29,034
14,818
0
7,556
21,478
0
53,825
W
Cthulhu
jostinichi
Cthulhu
23,610
3,876
1,252
399
21,712
28,524
0
457
21,255
39,619
0
L
3,872
1,860
102
177
21,921
9,340
0
5,050
16,871
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,673
Gold Earned
76,576
222
Minions Killed
218
6
Camps Cleared
10
1,091,283
Distance Traveled
1,184,623
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,511
1,037
103
7
0
209,838
1
L
Hun Batz
16,269
1,162
71
5
7
255,597
0
W
Bellona
16,466
1,176
25
2
1
221,215
3
L
Rama
16,823
1,202
63
5
2
207,760
0
W
Ymir
14,323
1,023
19
1
0
203,555
1
W
Guan Yu
15,354
1,097
38
3
4
248,896
2
L
Fenrir
14,367
1,026
16
1
0
250,392
0
L
Set
16,893
1,207
49
4
1
254,887
2
W
Cthulhu
15,019
1,073
37
3
1
207,779
0
L
Ra
12,224
873
19
1
0
215,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role