Player Matchup

Awilix
Awilix
Giyusan
Awilix
Level 122
God Stats
4W - 6L
1,315 SR
Queue Stats
230W - 249L
1,515 Elo+
Party 2
Chaac
Chaac
JAKE2FRESH
Chaac
Level 123
God Stats
6W - 5L
1,843 SR
Queue Stats
284W - 319L
1,483 Elo+
Party 2
Izanami
Izanami
KingAryous02
Izanami
Level 66
God Stats
2W - 0L
1,719 SR
Queue Stats
120W - 167L
1,473 Elo+
Party 2
Athena
Athena
Nova elixir
Athena
Level 24
God Stats
13W - 10L
1,583 SR
Queue Stats
295W - 326L
1,405 Elo+
Party 2
Tiamat
Tiamat
xXKwMXx ZOMBIE
Tiamat
Level 109
God Stats
45W - 45L
1,227 SR
Queue Stats
109W - 100L
1,199 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,415 Elo+

VS

Team Averages
Level 49
1,488 SR
1,446 Elo+
Agni
Agni
AssasinHenrique
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,525 Elo+
Party 1
Mercury
Mercury
FallingInGame
Mercury
Level 81
God Stats
0W - 1L
1,680 SR
Queue Stats
92W - 84L
1,381 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JP Baier 10
Kumbhakarna
Level 29
God Stats
2W - 4L
1,487 SR
Queue Stats
51W - 53L
1,415 Elo+
Party 1
Neith
Neith
KR0N0Xx978
Neith
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 110L
1,500 Elo+
Solo
Bellona
Bellona
SONBARDACK
Bellona
Level 29
God Stats
1W - 5L
1,273 SR
Queue Stats
30W - 34L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Giyusan
Awilix
10
3 / 1 / 0
5,862
586
706
5,072
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
11
1 / 0 / 1
6,179
618
6,339
6,232
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
KingAryous02
Izanami
9
2 / 1 / 0
5,104
510
3,827
4,211
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
9
0 / 1 / 2
5,276
528
2,286
4,363
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 2
6,376
638
3,251
5,136
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,378
538
2,469
4,046
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
8
1 / 2 / 1
5,053
505
2,483
6,981
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
JP Baier 10
Kumbhakarna
7
1 / 0 / 1
5,008
501
1,650
5,715
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
5
0 / 2 / 0
4,037
404
880
2,788
603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SONBARDACK
Bellona
10
0 / 1 / 0
5,118
512
4,076
8,246
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Mercury
1
2
1
0.75
W
Awilix
Giyusan
Awilix
3
1
0
3
W
Chaac
1
0
1
1.5
L
Kumbhakarna
JP Baier 10
Kumbhakarna
1
0
1
1.5
L
Neith
0
2
0
0
W
Izanami
KingAryous02
Izanami
2
1
0
2
W
Athena
0
1
2
1
L
Bellona
SONBARDACK
Bellona
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
11,558
25,014
Taken
27,776
12,889
Mitigated
10,307
12,507
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,469
123
0
1,000
4,046
1,181
0
1,717
2,107
25,071
0
L
Mercury
2,483
1,047
0
2,196
6,981
1,901
142
1,486
5,389
0
23,171
W
Awilix
Giyusan
Awilix
706
83
0
3,219
5,072
1,358
0
0
5,072
0
26,472
W
Chaac
6,339
1,695
0
3,863
6,232
5,696
790
0
6,232
0
35,018
L
Kumbhakarna
JP Baier 10
Kumbhakarna
1,650
181
0
1,767
5,715
2,301
72
1,204
4,511
11,048
0
L
Neith
880
171
0
475
2,788
603
204
852
1,936
0
9,460
W
Izanami
KingAryous02
Izanami
3,827
2,899
0
1,858
4,211
1,120
673
663
3,548
0
28,507
W
Athena
2,286
795
0
1,376
4,363
1,752
323
987
3,376
10,901
0
L
Bellona
SONBARDACK
Bellona
4,076
2,113
0
4,261
8,246
4,321
214
0
7,796
0
24,194
W
3,251
388
0
2,191
5,136
2,963
562
2,469
2,667
32,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
24,594
303
Minions Killed
185
0
Camps Cleared
0
928,159
Distance Traveled
900,794
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,378
538
48
5
0
185,597
0
L
Mercury
5,053
505
44
4
0
215,302
2
W
Awilix
5,862
586
70
7
0
201,532
0
W
Chaac
6,179
618
77
8
0
173,335
0
L
Kumbhakarna
5,008
501
25
3
0
186,069
0
L
Neith
4,037
404
13
1
0
140,226
0
W
Izanami
5,104
510
53
5
0
168,496
1
W
Athena
5,276
528
25
3
0
210,470
1
L
Bellona
5,118
512
55
6
0
173,600
1
W
Tiamat
6,376
638
78
8
0
174,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role