Player Matchup

Hera
Hera
BossJewels
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,138 Elo+
Solo
Janus
Janus
Spin3Apples
Janus
Level 28
God Stats
6W - 6L
1,626 SR
Queue Stats
63W - 93L
1,331 Elo+
Solo
Cthulhu
Cthulhu
firey-divide5
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,000 Elo+
Party 2
Kali
Kali
luckygamer20075
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,242 Elo+
Solo
Cerberus
Cerberus
nejo2006
Cerberus
Level 4
God Stats
0W - 3L
1,105 SR
Queue Stats
0W - 5L
1,020 Elo+
Party 2
Team Averages
Level 11
1,446 SR
1,146 Elo+

VS

Team Averages
Level 15
1,433 SR
1,264 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdriannSaucin
Ah Muzen Cab
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,193 Elo+
Party 1
Awilix
Awilix
Picasso5740
Awilix
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 28L
1,336 Elo+
Solo
Chronos
Chronos
Sergeant-gomez
Chronos
Level 6
God Stats
2W - 3L
1,305 SR
Queue Stats
4W - 8L
1,193 Elo+
Party 1
Medusa
Medusa
Vro Angel
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,272 Elo+
Solo
Janus
Janus
chrunklebunkle
Janus
Level 23
God Stats
46W - 57L
1,360 SR
Queue Stats
235W - 207L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,344
834
346
1,458
370
15
2 / 15 / 2
10,075
1,008
20,451
18,482
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
0 / 14 / 4
9,255
926
10,193
27,619
23,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 2
9,730
973
8,198
16,252
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nejo2006
Cerberus
16
3 / 14 / 3
10,198
1,020
9,708
24,986
15,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdriannSaucin
Ah Muzen Cab
18
9 / 0 / 29
11,535
1,154
14,590
7,228
2,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Awilix
18
5 / 3 / 31
11,389
1,139
10,866
12,333
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 31
12,062
1,206
13,892
13,639
4,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Vro Angel
Medusa
18
12 / 0 / 26
11,869
1,187
20,147
10,256
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
18 / 0 / 25
12,752
1,275
18,221
10,069
3,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
194
7
Kills
52
52
Deaths
7
13
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AdriannSaucin
Ah Muzen Cab
9
0
29
23.5
L
0
2
2
0.5
W
Awilix
5
3
31
6.83
W
8
4
31
5.88
L
2
15
2
0.2
W
Medusa
Vro Angel
Medusa
12
0
26
25
W
18
0
25
30.5
L
Cthulhu
0
14
4
0.14
L
2
7
2
0.43
L
Cerberus
nejo2006
Cerberus
3
14
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,896
Damage
77,716
88,797
Taken
53,525
50,689
Mitigated
23,519
6,194
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AdriannSaucin
Ah Muzen Cab
14,590
11,581
0
1,877
7,228
2,748
0
5,645
1,483
0
23,735
L
346
115
0
0
1,458
370
0
304
1,154
1,319
0
W
Awilix
10,866
7,180
0
1,972
12,333
8,682
0
9,652
2,474
0
18,507
W
13,892
6,822
0
3,581
13,639
4,617
0
10,669
2,843
33,018
0
L
20,451
3,182
0
0
18,482
5,351
0
7,058
11,424
43,919
0
W
Medusa
Vro Angel
Medusa
20,147
12,952
1,231
2,739
10,256
3,650
0
8,009
2,095
0
29,084
W
18,221
1,312
0
0
10,069
3,822
0
6,069
3,850
22,321
0
L
Cthulhu
10,193
1,064
406
516
27,619
23,472
0
8,972
18,379
20,469
0
L
8,198
4,598
0
2,740
16,252
6,250
0
6,270
9,982
0
25,062
L
Cerberus
nejo2006
Cerberus
9,708
1,297
0
2,532
24,986
15,246
0
9,509
15,477
18,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,602
Gold Earned
59,607
151
Minions Killed
147
4
Camps Cleared
0
675,213
Distance Traveled
863,110
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,535
1,154
20
2
0
175,212
0
L
Hera
8,344
834
4
0
0
33,502
0
W
Awilix
11,389
1,139
24
2
0
144,349
0
W
Chronos
12,062
1,206
64
6
0
128,939
1
L
Janus
10,075
1,008
67
7
4
158,516
0
W
Medusa
11,869
1,187
24
2
0
180,038
0
W
Janus
12,752
1,275
15
2
0
234,572
0
L
Cthulhu
9,255
926
33
3
0
170,660
0
L
Kali
9,730
973
25
3
0
161,272
2
L
Cerberus
10,198
1,020
22
2
0
151,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role