Player Matchup

Danzaburou
Danzaburou
BLUESHADOW222
Danzaburou
Level 57
God Stats
5W - 6L
1,500 SR
Queue Stats
184W - 210L
1,484 Elo+
Solo
Tiamat
Tiamat
LAM_Danicra_214
Tiamat
Level 65
God Stats
9W - 9L
1,475 SR
Queue Stats
59W - 72L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
LAM_ProEric
Sun Wukong
Level 89
God Stats
4W - 3L
1,598 SR
Queue Stats
168W - 164L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
LAM_Skyzzy
Aphrodite
Level 67
God Stats
3W - 0L
1,891 SR
Queue Stats
193W - 210L
1,502 Elo+
Party 1
Loki
Loki
littleblade0
Loki
Level 65
God Stats
34W - 36L
1,453 SR
Queue Stats
566W - 598L
1,404 Elo+
Solo
Team Averages
Level 69
1,584 SR
1,465 Elo+

VS

Team Averages
Level 80
1,486 SR
1,387 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HydroH3nny
Sobek
Level 51
God Stats
2W - 4L
1,450 SR
Queue Stats
474W - 519L
1,318 Elo+
Solo
Arachne
Arachne
TRISTYN_
Arachne
Level 85
God Stats
8W - 6L
1,660 SR
Queue Stats
681W - 704L
1,492 Elo+
Solo
Bellona
Bellona
hustleisreal
Bellona
Level 65
God Stats
2W - 4L
1,155 SR
Queue Stats
16W - 23L
1,178 Elo+
Solo
Sol
Sol
xMarija_insomnia
Sol
Level 71
God Stats
5W - 7L
1,666 SR
Queue Stats
550W - 659L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLUESHADOW222
Danzaburou
8
1 / 0 / 1
5,000
500
3,584
4,363
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 0 / 2
5,816
582
5,928
4,542
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
LAM_ProEric
Sun Wukong
11
3 / 0 / 0
6,450
645
5,138
5,103
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
LAM_Skyzzy
Aphrodite
8
1 / 1 / 1
5,409
541
3,135
5,879
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 0
5,764
576
1,249
5,893
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 1
4,476
448
3,942
3,019
743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
7
0 / 2 / 1
4,575
458
1,182
8,576
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
TRISTYN_
Arachne
9
1 / 2 / 0
5,028
503
2,316
6,404
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
hustleisreal
Bellona
10
0 / 2 / 0
5,374
537
2,669
7,129
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,494
449
1,840
5,984
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
1
1
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
1
0.5
W
Danzaburou
BLUESHADOW222
Danzaburou
1
0
1
1.5
L
Sobek
0
2
1
0.25
W
2
0
2
3
W
Sun Wukong
LAM_ProEric
Sun Wukong
3
0
0
3
W
Aphrodite
LAM_Skyzzy
Aphrodite
1
1
1
1.5
L
Arachne
TRISTYN_
Arachne
1
2
0
0.5
L
Bellona
hustleisreal
Bellona
0
2
0
0
W
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
11,949
25,780
Taken
31,112
10,615
Mitigated
11,653
14,438
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,942
1,245
246
956
3,019
743
0
724
2,295
0
20,139
W
Danzaburou
BLUESHADOW222
Danzaburou
3,584
1,572
0
1,859
4,363
1,278
110
544
3,819
0
16,676
L
Sobek
1,182
119
0
3,321
8,576
3,970
0
2,300
6,276
9,450
0
W
5,928
450
0
1,553
4,542
2,669
446
1,729
2,813
25,981
0
W
Sun Wukong
LAM_ProEric
Sun Wukong
5,138
1,690
0
2,006
5,103
2,971
0
0
5,103
0
38,788
W
Aphrodite
LAM_Skyzzy
Aphrodite
3,135
1,313
1,564
3,433
5,879
2,200
148
579
5,300
23,030
0
L
Arachne
TRISTYN_
Arachne
2,316
1,448
0
1,363
6,404
1,823
0
1,455
4,763
0
26,951
L
Bellona
hustleisreal
Bellona
2,669
1,624
0
2,802
7,129
3,387
0
0
6,779
0
27,723
W
1,249
200
0
4,023
5,893
1,497
0
170
5,723
0
31,054
L
1,840
344
159
2,783
5,984
1,730
293
4,056
1,486
17,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
23,947
274
Minions Killed
219
0
Camps Cleared
0
905,815
Distance Traveled
920,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,476
448
49
5
0
187,019
0
W
Danzaburou
5,000
500
22
2
0
160,883
3
L
Sobek
4,575
458
9
1
0
175,620
1
W
Tiamat
5,816
582
57
6
0
190,661
0
W
Sun Wukong
6,450
645
74
7
0
202,236
2
W
Aphrodite
5,409
541
48
5
0
182,093
1
L
Arachne
5,028
503
59
6
0
219,249
3
L
Bellona
5,374
537
75
8
0
187,581
0
W
Loki
5,764
576
73
7
0
169,942
1
L
Sol
4,494
449
27
3
0
150,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role