Player Matchup

Tsukuyomi
Tsukuyomi
LZCyo
Tsukuyomi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,674 Elo+
Party 2
Nox
Nox
TheLocalBM
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 67L
1,611 Elo+
Party 2
Chaac
Chaac
Yes Bead
Chaac
Level 19
God Stats
2W - 3L
1,459 SR
Queue Stats
19W - 11L
1,646 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,644 Elo+

VS

Team Averages
Level 75
1,512 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ke941vin
Nike
Level 18
God Stats
7W - 5L
1,536 SR
Queue Stats
35W - 32L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LZCyo
Tsukuyomi
10
1 / 4 / 2
7,185
653
10,463
6,893
2,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 6 / 1
7,564
688
1,859
7,074
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Yes Bead
Chaac
11
0 / 2 / 4
7,120
647
5,650
9,278
6,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
6 / 0 / 3
8,404
764
9,944
8,825
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
 
Fenrir
10
5 / 1 / 4
8,008
728
5,432
7,900
2,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
10
1 / 3 / 6
7,726
702
1,765
7,586
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
3
7.5
W
Fenrir
 
Fenrir
5
1
4
7
L
Tsukuyomi
LZCyo
Tsukuyomi
1
4
2
0.5
L
3
6
1
0.58
L
Chaac
Yes Bead
Chaac
0
2
4
1
W
Nike
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,972
Damage
17,141
23,245
Taken
24,311
11,067
Mitigated
10,289
5,930
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,944
3,342
0
2,401
8,825
4,062
590
271
8,378
40,378
2,723
W
Fenrir
 
Fenrir
5,432
1,159
0
1,596
7,900
2,838
0
974
6,776
0
17,061
L
Tsukuyomi
LZCyo
Tsukuyomi
10,463
3,071
0
1,380
6,893
2,336
0
2,292
4,601
0
37,299
L
1,859
92
171
717
7,074
2,484
164
2,623
4,451
14,167
0
L
Chaac
Yes Bead
Chaac
5,650
723
0
3,662
9,278
6,247
57
4,688
4,590
0
22,993
W
Nike
1,765
426
0
929
7,586
3,389
137
710
6,751
0
9,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
24,138
116
Minions Killed
104
0
Camps Cleared
0
652,480
Distance Traveled
608,572
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,404
764
75
7
0
210,849
4
W
Fenrir
8,008
728
15
1
0
223,816
3
L
Tsukuyomi
7,185
653
47
4
0
230,758
3
L
Nox
7,564
688
30
3
0
195,267
2
L
Chaac
7,120
647
39
4
0
226,455
0
W
Nike
7,726
702
14
1
0
173,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role