Player Matchup

Neith
Neith
Minnatto
Neith
Level 121
God Stats
4W - 2L
1,337 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Fafnir
Fafnir
Zequake
Fafnir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Merlin
Merlin
bruno1000
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,435 Elo+

VS

Team Averages
Level 46
1,426 SR
1,309 Elo+
Cthulhu
Cthulhu
Cardozuu
Cthulhu
Level 42
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 13L
1,406 Elo+
Party 2
Nox
Nox
PhillFoden
Nox
Level 13
God Stats
9W - 2L
1,380 SR
Queue Stats
15W - 13L
1,161 Elo+
Solo
Danzaburou
Danzaburou
panicodrogado
Danzaburou
Level 84
God Stats
2W - 2L
1,195 SR
Queue Stats
5W - 12L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Minnatto
Neith
13
4 / 4 / 1
9,674
691
7,881
9,036
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Zequake
Fafnir
12
1 / 7 / 6
9,474
677
4,359
13,131
10,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Merlin
bruno1000
Merlin
12
1 / 6 / 1
8,749
625
6,235
8,831
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardozuu
Cthulhu
14
3 / 1 / 13
10,302
736
7,054
15,448
13,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 10
10,717
766
4,030
8,200
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
panicodrogado
Danzaburou
14
10 / 3 / 4
11,498
821
15,734
8,432
3,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cardozuu
Cthulhu
3
1
13
9.5
L
Neith
Minnatto
Neith
4
4
1
1.13
W
4
3
10
3
L
Fafnir
Zequake
Fafnir
1
7
6
0.57
L
Merlin
bruno1000
Merlin
1
6
1
0.25
W
Danzaburou
panicodrogado
Danzaburou
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
26,818
30,998
Taken
32,080
16,773
Mitigated
19,787
3,282
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cardozuu
Cthulhu
7,054
954
591
2,132
15,448
13,188
140
4,780
10,668
28,013
0
L
Neith
Minnatto
Neith
7,881
3,056
0
2,051
9,036
3,434
888
3,473
5,433
0
37,464
W
4,030
371
0
585
8,200
3,351
457
2,654
5,546
44,950
0
L
Fafnir
Zequake
Fafnir
4,359
1,175
0
971
13,131
10,338
0
3,868
9,075
14,003
0
L
Merlin
bruno1000
Merlin
6,235
398
0
260
8,831
3,001
344
3,544
5,243
41,047
0
W
Danzaburou
panicodrogado
Danzaburou
15,734
9,172
0
1,680
8,432
3,248
2,251
3,460
4,972
0
53,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
32,517
152
Minions Killed
184
0
Camps Cleared
0
691,318
Distance Traveled
776,984
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,302
736
39
3
0
275,349
0
L
Neith
9,674
691
69
5
0
227,577
4
W
Nox
10,717
766
91
7
0
263,108
5
L
Fafnir
9,474
677
15
1
0
216,845
0
L
Merlin
8,749
625
68
5
0
246,896
1
W
Danzaburou
11,498
821
54
4
0
238,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role