Player Matchup

Yemoja
Yemoja
Fernando224
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
I-Emble
Ravana
Level 102
God Stats
15W - 10L
1,545 SR
Queue Stats
157W - 118L
1,554 Elo+
Solo
Mulan
Mulan
TwinklyNumber58
Mulan
Level 69
God Stats
14W - 12L
1,602 SR
Queue Stats
159W - 145L
1,559 Elo+
Solo
Tiamat
Tiamat
Voltifina
Tiamat
Level 159
God Stats
8W - 11L
1,298 SR
Queue Stats
207W - 153L
1,749 Elo+
Solo
Medusa
Medusa
flexoffender69
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,487 Elo+
Solo
Team Averages
Level 105
1,489 SR
1,570 Elo+

VS

Team Averages
Level 75
1,480 SR
1,477 Elo+
Poseidon
Poseidon
CapnnKidd
Poseidon
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 112L
1,459 Elo+
Solo
Guan Yu
Guan Yu
H3LLRAIZOR021
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
UchihaCharlies
Amaterasu
Level 81
God Stats
2W - 5L
1,750 SR
Queue Stats
409W - 299L
1,575 Elo+
Solo
Ra
Ra
iriezeig
Ra
Level 58
God Stats
3W - 8L
1,187 SR
Queue Stats
451W - 470L
1,479 Elo+
Party 1
Apollo
Apollo
xDOMINATORx24
Apollo
Level 68
God Stats
3W - 2L
1,464 SR
Queue Stats
17W - 18L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 5
5,959
542
3,335
7,580
3,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
I-Emble
Ravana
11
7 / 2 / 3
6,908
628
6,053
6,357
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 2
7,005
637
6,408
7,529
4,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Voltifina
Tiamat
12
2 / 0 / 2
6,741
613
4,735
4,750
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 3 / 3
5,755
523
6,198
5,596
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CapnnKidd
Poseidon
9
2 / 1 / 0
5,924
539
3,340
4,729
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
9
2 / 3 / 3
5,935
540
4,046
8,349
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
UchihaCharlies
Amaterasu
9
0 / 5 / 1
5,795
527
5,749
9,929
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 1
5,671
516
2,039
7,172
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 4 / 1
5,956
541
5,077
7,951
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
8
8
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CapnnKidd
Poseidon
2
1
0
2
W
Yemoja
1
3
5
1.17
L
Guan Yu
2
3
3
1.17
W
Ravana
I-Emble
Ravana
7
2
3
4.25
W
4
0
2
5
L
Amaterasu
UchihaCharlies
Amaterasu
0
5
1
0.1
W
Tiamat
Voltifina
Tiamat
2
0
2
3
W
3
3
3
1.5
L
0
4
1
0.13
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
20,251
31,812
Taken
38,130
15,644
Mitigated
14,613
12,328
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CapnnKidd
Poseidon
3,340
635
0
1,028
4,729
2,211
0
244
4,405
24,404
4,624
W
Yemoja
3,335
749
768
1,466
7,580
3,165
60
316
7,224
20,040
0
L
Guan Yu
4,046
908
968
2,955
8,349
3,519
188
1,151
7,198
0
16,204
W
Ravana
I-Emble
Ravana
6,053
1,510
0
2,458
6,357
1,864
50
2,126
4,139
0
30,449
W
6,408
2,256
0
4,329
7,529
4,079
0
607
6,922
0
35,771
L
Amaterasu
UchihaCharlies
Amaterasu
5,749
2,588
0
3,466
9,929
4,562
520
409
9,117
0
27,558
W
Tiamat
Voltifina
Tiamat
4,735
512
0
2,268
4,750
3,849
162
1,513
3,049
35,008
0
W
6,198
2,964
0
1,039
5,596
2,687
290
414
5,182
0
30,808
L
2,039
324
0
3,346
7,172
2,261
0
3,709
3,111
32,397
0
L
5,077
3,574
111
1,632
7,951
2,060
418
2,142
5,809
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
29,281
299
Minions Killed
272
0
Camps Cleared
0
1,075,841
Distance Traveled
980,815
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,924
539
53
5
0
209,834
1
W
Yemoja
5,959
542
38
3
0
212,344
2
L
Guan Yu
5,935
540
19
2
0
226,405
0
W
Ravana
6,908
628
44
4
0
245,247
0
W
Mulan
7,005
637
95
9
0
224,843
2
L
Amaterasu
5,795
527
63
6
0
169,959
0
W
Tiamat
6,741
613
74
7
0
218,982
4
W
Medusa
5,755
523
48
4
0
174,425
0
L
Ra
5,671
516
76
7
0
213,981
3
L
Apollo
5,956
541
61
6
0
160,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role