Player Matchup

Mercury
Mercury
Mordrakgod
Mercury
Level 118
God Stats
17W - 18L
1,763 SR
Queue Stats
243W - 266L
1,496 Elo+
Solo
Ra
Ra
RENEG4DO
Ra
Level 55
God Stats
27W - 27L
1,599 SR
Queue Stats
206W - 206L
1,466 Elo+
Solo
Hercules
Hercules
Scrazzy666
Hercules
Level 87
God Stats
16W - 15L
1,705 SR
Queue Stats
217W - 255L
1,441 Elo+
Solo
Hou Yi
Hou Yi
fakanga
Hou Yi
Level 47
God Stats
2W - 12L
1,500 SR
Queue Stats
235W - 266L
1,501 Elo+
Solo
Ymir
Ymir
uinopelo
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Team Averages
Level 75
1,613 SR
1,481 Elo+

VS

Team Averages
Level 108
1,536 SR
1,441 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CuteMiniMuffin
Neith
Level 160
God Stats
3W - 0L
1,542 SR
Queue Stats
30W - 30L
1,513 Elo+
Party 1
Bellona
Bellona
DemontaroS
Bellona
Level 127
God Stats
1W - 1L
1,210 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 1
Erlang Shen
Erlang Shen
Evve013
Erlang Shen
Level 66
God Stats
12W - 8L
1,637 SR
Queue Stats
464W - 473L
1,486 Elo+
Solo
Chang'e
Chang'e
LordDarkos
Chang'e
Level 120
God Stats
11W - 12L
1,789 SR
Queue Stats
511W - 537L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mordrakgod
Mercury
13
3 / 0 / 2
6,837
526
5,085
7,951
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,866
451
2,384
3,965
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Scrazzy666
Hercules
10
0 / 0 / 0
5,672
436
3,705
6,519
2,635
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
fakanga
Hou Yi
10
1 / 1 / 1
5,759
443
5,103
7,475
2,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 1 / 2
5,947
457
4,004
7,860
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 2
6,210
478
4,636
9,502
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 1
6,456
497
4,998
3,899
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
DemontaroS
Bellona
12
0 / 1 / 0
7,079
545
4,690
10,145
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Evve013
Erlang Shen
11
0 / 2 / 1
6,257
481
3,428
9,827
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
LordDarkos
Chang'e
12
2 / 1 / 0
7,113
547
3,514
6,144
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
3
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
W
1
0
1
1.5
W
Bellona
DemontaroS
Bellona
0
1
0
0
W
Erlang Shen
Evve013
Erlang Shen
0
2
1
0.25
W
Chang'e
LordDarkos
Chang'e
2
1
0
2
L
Mercury
Mordrakgod
Mercury
3
0
2
4
L
0
1
0
0
L
Hercules
Scrazzy666
Hercules
0
0
0
0
L
Hou Yi
fakanga
Hou Yi
1
1
1
1.5
L
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,281
Damage
21,266
33,770
Taken
39,517
14,873
Mitigated
20,576
12,162
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,636
194
0
3,530
9,502
4,062
43
1,465
8,037
21,932
0
W
4,998
1,558
0
1,461
3,899
1,857
602
1,521
2,378
0
42,778
W
Bellona
DemontaroS
Bellona
4,690
1,397
0
4,444
10,145
9,123
793
0
10,145
0
41,303
W
Erlang Shen
Evve013
Erlang Shen
3,428
1,658
0
4,206
9,827
3,725
0
1,188
8,613
0
35,641
W
Chang'e
LordDarkos
Chang'e
3,514
216
407
3,034
6,144
1,809
0
1,938
3,956
42,478
0
L
Mercury
Mordrakgod
Mercury
5,085
1,632
0
3,548
7,951
2,689
0
892
7,059
0
42,508
L
2,384
0
252
1,343
3,965
1,414
0
2,073
1,892
33,590
0
L
Hercules
Scrazzy666
Hercules
3,705
982
0
2,564
6,519
2,635
0
0
6,519
0
28,427
L
Hou Yi
fakanga
Hou Yi
5,103
2,879
0
3,250
7,475
2,441
0
2,287
5,188
0
30,120
L
Ymir
4,004
377
0
1,205
7,860
5,694
0
2,898
4,962
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
33,115
282
Minions Killed
350
0
Camps Cleared
0
1,167,553
Distance Traveled
1,179,203
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,210
478
26
2
0
263,822
0
W
Neith
6,456
497
74
6
0
196,614
5
W
Bellona
7,079
545
89
7
0
221,948
3
W
Erlang Shen
6,257
481
72
6
0
249,620
3
W
Chang'e
7,113
547
89
7
0
247,199
2
L
Mercury
6,837
526
79
6
0
300,580
3
L
Ra
5,866
451
60
5
0
220,309
4
L
Hercules
5,672
436
58
4
0
208,098
0
L
Hou Yi
5,759
443
43
3
0
202,491
2
L
Ymir
5,947
457
42
3
0
236,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role