Player Matchup

Cerberus
Cerberus
LEO_MAHONEY
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,710 Elo+
Solo
Xing Tian
Xing Tian
LFernandoSR
Xing Tian
Level 17
God Stats
7W - 4L
1,745 SR
Queue Stats
69W - 51L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
Linkinator1041
Nu Wa
Level 18
God Stats
10W - 5L
1,875 SR
Queue Stats
97W - 95L
1,732 Elo+
Solo
Anhur
Anhur
NamedKinng
Anhur
Level 24
God Stats
3W - 1L
1,279 SR
Queue Stats
92W - 72L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
Sonny_Bunni
Ratatoskr
Level 22
God Stats
48W - 38L
1,642 SR
Queue Stats
271W - 250L
1,691 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,678 Elo+

VS

Team Averages
Level 11
1,500 SR
1,594 Elo+
Olorun
Olorun
Fernandocreed16
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Solosoti
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tiemeusiu
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Vortexpro369
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Ra
Ra
k2traloki
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LEO_MAHONEY
Cerberus
9
2 / 6 / 3
6,809
486
2,735
10,966
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
LFernandoSR
Xing Tian
11
3 / 1 / 7
8,124
580
3,696
8,911
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 6
8,741
624
9,648
3,092
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
13
6 / 3 / 3
8,215
587
4,180
9,344
2,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Sonny_Bunni
Ratatoskr
14
5 / 1 / 5
8,482
606
5,449
8,122
3,167
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
6,610
472
1,800
7,693
2,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Solosoti
Danzaburou
12
1 / 3 / 4
7,647
546
4,764
8,737
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tiemeusiu
Bellona
13
10 / 3 / 0
8,390
599
12,634
11,151
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Vortexpro369
Arachne
4
0 / 5 / 0
4,714
337
805
4,671
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
1 / 8 / 1
5,860
419
551
7,975
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
12
12
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Cerberus
LEO_MAHONEY
Cerberus
2
6
3
0.58
W
Xing Tian
LFernandoSR
Xing Tian
3
1
7
6.5
W
6
1
6
9
W
Anhur
6
3
3
2.5
L
Danzaburou
Solosoti
Danzaburou
1
3
4
1
W
Ratatoskr
Sonny_Bunni
Ratatoskr
5
1
5
7.5
L
Bellona
Tiemeusiu
Bellona
10
3
0
3.33
L
Arachne
Vortexpro369
Arachne
0
5
0
0
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
20,554
40,435
Taken
40,227
18,048
Mitigated
15,505
11,816
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,800
739
0
2,032
7,693
2,195
206
3,296
4,212
25,984
0
W
Cerberus
LEO_MAHONEY
Cerberus
2,735
752
40
3,254
10,966
4,176
77
1,032
9,934
21,896
0
W
Xing Tian
LFernandoSR
Xing Tian
3,696
269
0
1,667
8,911
6,705
925
588
8,323
16,407
0
W
9,648
1,588
0
266
3,092
1,040
457
116
2,976
52,883
0
W
Anhur
4,180
2,255
0
2,875
9,344
2,960
697
124
9,195
0
49,411
L
Danzaburou
Solosoti
Danzaburou
4,764
853
0
1,750
8,737
2,734
1,360
2,196
6,359
0
44,412
W
Ratatoskr
Sonny_Bunni
Ratatoskr
5,449
768
0
3,714
8,122
3,167
1,679
682
7,440
0
47,822
L
Bellona
Tiemeusiu
Bellona
12,634
6,568
0
3,891
11,151
6,170
0
4,705
6,272
249
47,976
L
Arachne
Vortexpro369
Arachne
805
605
0
468
4,671
961
0
2,226
2,315
0
5,087
L
551
34
97
686
7,975
3,445
42
2,679
4,990
21,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
33,221
370
Minions Killed
267
0
Camps Cleared
0
1,303,604
Distance Traveled
1,079,608
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,610
472
62
4
0
233,256
5
W
Cerberus
6,809
486
52
4
0
200,958
2
W
Xing Tian
8,124
580
22
2
0
283,199
3
W
Nu Wa
8,741
624
116
8
0
268,861
3
W
Anhur
8,215
587
78
6
0
232,399
1
L
Danzaburou
7,647
546
82
6
0
242,863
5
W
Ratatoskr
8,482
606
102
7
0
318,187
3
L
Bellona
8,390
599
76
5
0
274,591
1
L
Arachne
4,714
337
11
1
0
132,830
1
L
Ra
5,860
419
36
3
0
196,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role