Player Matchup

Vamana
Vamana
Silver II
EpicAnjo
Vamana
Silver II
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
JamesBlunt
Chiron
Silver I
Level 137
God Stats
39W - 32L
1,683 SR
Queue Stats
384W - 395L
1,066 MMR
Solo
Ra
Ra
Silver III
Nikopiko
Ra
Silver III
Level 96
God Stats
1W - 3L
1,408 SR
Queue Stats
25W - 38L
994 MMR
Solo
Cthulhu
Cthulhu
Silver II
Salahath
Cthulhu
Silver II
Level 145
God Stats
3W - 1L
1,846 SR
Queue Stats
228W - 231L
985 MMR
Solo
Nemesis
Nemesis
Silver III
SoTalented
Nemesis
Silver III
Level 39
God Stats
10W - 9L
1,670 SR
Queue Stats
159W - 148L
1,070 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,621 SR
1,123 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,582 SR
1,127 MMR
Skadi
Skadi
Silver II
ActuallySam
Skadi
Silver II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
Coopelite05
Khepri
Silver III
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
250W - 274L
1,006 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
JustNip
Tsukuyomi
Silver II
Level 86
God Stats
4W - 1L
1,555 SR
Queue Stats
67W - 83L
1,089 MMR
Solo
Cabrakan
Cabrakan
Silver II
OneofaKindji
Cabrakan
Silver II
Level 116
God Stats
10W - 4L
1,669 SR
Queue Stats
69W - 83L
965 MMR
Solo
Poseidon
Poseidon
Silver II
X4r0nt3
Poseidon
Silver II
Level 62
God Stats
24W - 21L
1,685 SR
Queue Stats
80W - 94L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EpicAnjo
Vamana
8
0 / 10 / 2
6,971
410
3,999
12,998
3,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
JamesBlunt
Chiron
14
0 / 3 / 5
8,484
499
6,487
11,306
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 3
8,603
506
6,066
10,641
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Salahath
Cthulhu
14
2 / 3 / 3
8,907
524
11,169
13,998
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
SoTalented
Nemesis
15
10 / 2 / 0
9,845
579
11,138
13,969
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouScyllaSetNu WaApollo

VS

Bans
Cu ChulainnYemojaTyrJanusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 7
9,707
571
14,922
13,178
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
14
5 / 2 / 12
9,606
565
5,546
8,218
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
JustNip
Tsukuyomi
16
7 / 2 / 3
9,981
587
10,049
10,531
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
OneofaKindji
Cabrakan
15
0 / 3 / 3
8,756
515
9,536
13,452
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
X4r0nt3
Poseidon
16
3 / 3 / 4
9,754
574
6,488
10,165
4,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
13
Kills
23
23
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Khepri
5
2
12
5.5
L
Vamana
EpicAnjo
Vamana
0
10
2
0.1
L
Chiron
JamesBlunt
Chiron
0
3
5
0.83
W
Tsukuyomi
JustNip
Tsukuyomi
7
2
3
4.25
L
1
5
3
0.5
W
Cabrakan
OneofaKindji
Cabrakan
0
3
3
0.5
L
Cthulhu
Salahath
Cthulhu
2
3
3
1.17
L
Nemesis
SoTalented
Nemesis
10
2
0
5
W
Poseidon
X4r0nt3
Poseidon
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
46,541
62,912
Taken
55,544
24,267
Mitigated
32,949
13,034
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,922
7,101
0
3,803
13,178
5,121
658
798
12,372
0
64,875
W
Khepri
5,546
1,423
0
1,619
8,218
7,399
0
821
7,317
24,231
0
L
Vamana
EpicAnjo
Vamana
3,999
2,310
0
1,906
12,998
3,781
0
3,402
9,596
0
24,293
L
Chiron
JamesBlunt
Chiron
6,487
1,399
468
3,462
11,306
3,514
0
1,048
10,257
0
51,685
W
Tsukuyomi
JustNip
Tsukuyomi
10,049
2,365
0
5,793
10,531
4,961
0
2,942
7,489
0
63,402
L
6,066
1,135
324
2,135
10,641
4,416
0
3,557
7,084
60,339
0
W
Cabrakan
OneofaKindji
Cabrakan
9,536
1,673
0
3,775
13,452
11,124
150
7,574
5,300
49,752
0
L
Cthulhu
Salahath
Cthulhu
11,169
1,290
127
1,000
13,998
6,789
0
8,414
5,160
49,653
0
L
Nemesis
SoTalented
Nemesis
11,138
6,177
0
3,612
13,969
5,767
0
4,675
9,244
0
53,052
W
Poseidon
X4r0nt3
Poseidon
6,488
788
195
4,173
10,165
4,344
318
4,261
5,831
70,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
47,804
468
Minions Killed
471
0
Camps Cleared
0
1,601,529
Distance Traveled
1,716,588
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,707
571
96
6
0
337,415
5
W
Khepri
9,606
565
24
1
0
369,200
5
L
Vamana
6,971
410
40
2
0
261,242
0
L
Chiron
8,484
499
105
6
0
327,710
4
W
Tsukuyomi
9,981
587
104
6
0
413,510
2
L
Ra
8,603
506
120
7
0
321,305
5
W
Cabrakan
8,756
515
107
6
0
281,103
0
L
Cthulhu
8,907
524
121
7
0
291,941
4
L
Nemesis
9,845
579
82
5
0
399,331
4
W
Poseidon
9,754
574
140
8
0
315,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role