Player Matchup

Chaac
Chaac
Lil Cancer Vert
Chaac
Level 29
God Stats
50W - 35L
1,509 SR
Queue Stats
115W - 94L
1,395 Elo+
Party 1
Raijin
Raijin
Lux Akame
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Solo
Da Ji
Da Ji
MisterrMan
Da Ji
Level 66
God Stats
2W - 3L
1,354 SR
Queue Stats
180W - 139L
1,355 Elo+
Party 1
Team Averages
Level 34
1,454 SR
1,465 Elo+

VS

Team Averages
Level 19
1,599 SR
1,561 Elo+
Tiamat
Tiamat
DripSumICE
Tiamat
Level 27
God Stats
29W - 20L
1,642 SR
Queue Stats
62W - 56L
1,728 Elo+
Solo
Cernunnos
Cernunnos
Slum-Dog-37
Cernunnos
Level 24
God Stats
19W - 11L
1,654 SR
Queue Stats
20W - 12L
1,454 Elo+
Solo
Geb
Geb
finnley121
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
11,743
652
7,289
26,748
18,883
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Lux Akame
Raijin
12
2 / 9 / 4
10,614
590
5,448
14,275
4,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
15
4 / 8 / 4
11,932
663
12,398
16,442
6,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DripSumICE
Tiamat
20
18 / 1 / 3
15,160
842
31,404
17,012
21,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Slum-Dog-37
Cernunnos
15
4 / 8 / 9
12,458
692
13,835
16,045
5,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

3
0 / 1 / 0
8,515
473
0
794
220

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
22
22
Deaths
10
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DripSumICE
Tiamat
18
1
3
19.5
L
4
5
3
1.1
L
Raijin
Lux Akame
Raijin
2
9
4
0.44
L
Da Ji
4
8
4
0.75
W
Cernunnos
Slum-Dog-37
Cernunnos
4
8
9
1.06
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
45,239
57,465
Taken
33,851
30,324
Mitigated
27,525
6,201
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DripSumICE
Tiamat
31,404
3,627
323
9,183
17,012
21,724
2,008
4,280
12,732
101,490
0
L
7,289
1,094
0
5,019
26,748
18,883
0
15,440
11,308
0
41,111
L
Raijin
Lux Akame
Raijin
5,448
937
0
1,182
14,275
4,827
109
9,863
4,412
23,215
0
L
Da Ji
12,398
2,255
0
0
16,442
6,614
42
6,253
10,189
0
50,720
W
Cernunnos
Slum-Dog-37
Cernunnos
13,835
8,972
219
1,722
16,045
5,581
260
1,241
14,804
0
45,272
W
0
0
0
0
794
220
0
0
794
540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,289
Gold Earned
36,133
167
Minions Killed
200
0
Camps Cleared
0
789,814
Distance Traveled
649,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,160
842
136
8
0
356,824
2
L
Chaac
11,743
652
55
3
0
291,839
0
L
Raijin
10,614
590
43
2
0
187,650
0
L
Da Ji
11,932
663
69
4
0
310,325
2
W
Cernunnos
12,458
692
64
4
0
274,883
0
W
Geb
8,515
473
0
0
0
18,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role