Player Matchup

Sun Wukong
Sun Wukong
CreepeDJ
Sun Wukong
Level 117
God Stats
2W - 3L
1,627 SR
Queue Stats
124W - 121L
1,602 Elo+
Party 2
Artemis
Artemis
ShobyDobi
Artemis
Level 78
God Stats
79W - 37L
1,546 SR
Queue Stats
300W - 271L
1,570 Elo+
Solo
Tiamat
Tiamat
WSGSaschaPro
Tiamat
Level 154
God Stats
13W - 9L
1,396 SR
Queue Stats
143W - 123L
1,648 Elo+
Party 2
Team Averages
Level 116
1,523 SR
1,607 Elo+

VS

Team Averages
Level 104
1,617 SR
1,579 Elo+
Tiamat
Tiamat
MaBraChe
Tiamat
Level 80
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
The3l3phent1
Hades
Level 148
God Stats
10W - 5L
1,709 SR
Queue Stats
98W - 90L
1,612 Elo+
Party 1
Odin
Odin
lionking1122
Odin
Level 84
God Stats
5W - 6L
1,638 SR
Queue Stats
31W - 27L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreepeDJ
Sun Wukong
11
2 / 0 / 5
8,033
669
3,815
7,488
4,239
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ShobyDobi
Artemis
13
2 / 0 / 8
8,753
729
9,671
7,242
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
6 / 0 / 4
9,332
778
11,357
7,762
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MaBraChe
Tiamat
10
0 / 3 / 0
7,098
592
4,637
7,808
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
7,333
611
5,143
11,324
4,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
6,907
576
4,693
10,075
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CreepeDJ
Sun Wukong
2
0
5
4.5
L
Tiamat
MaBraChe
Tiamat
0
3
0
0
W
Artemis
ShobyDobi
Artemis
2
0
8
6
L
0
4
0
0
W
Tiamat
6
0
4
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,843
Damage
14,473
22,492
Taken
29,207
15,128
Mitigated
17,117
10,541
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CreepeDJ
Sun Wukong
3,815
829
440
1,428
7,488
4,239
912
2,614
4,559
0
18,786
L
Tiamat
MaBraChe
Tiamat
4,637
550
0
2,444
7,808
5,844
0
3,198
4,400
19,454
0
W
Artemis
ShobyDobi
Artemis
9,671
4,256
0
4,620
7,242
2,259
1,183
3,541
3,441
0
47,810
L
5,143
586
485
5,507
11,324
4,791
0
3,464
7,587
42,620
0
W
Tiamat
11,357
1,733
241
3,812
7,762
8,630
1,076
3,087
4,337
41,319
0
L
4,693
643
0
545
10,075
6,482
0
4,129
5,796
0
11,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
21,338
201
Minions Killed
155
0
Camps Cleared
0
664,543
Distance Traveled
634,007
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,033
669
31
3
0
245,687
0
L
Tiamat
7,098
592
43
4
0
209,099
2
W
Artemis
8,753
729
88
7
0
205,829
3
L
Hades
7,333
611
92
8
0
202,345
4
W
Tiamat
9,332
778
82
7
0
213,027
1
L
Odin
6,907
576
20
2
0
222,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role