Player Matchup

Janus
Janus
CaptainLarge175
Janus
Level 46
God Stats
24W - 36L
1,421 SR
Queue Stats
434W - 474L
1,340 Elo+
Party 3
Arachne
Arachne
Judysimp132
Arachne
Level 42
God Stats
9W - 14L
1,518 SR
Queue Stats
367W - 392L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
PettyTexas12174
Cthulhu
Level 42
God Stats
7W - 10L
1,227 SR
Queue Stats
629W - 705L
1,304 Elo+
Party 3
Hachiman
Hachiman
RotaryPython95
Hachiman
Level 27
God Stats
30W - 32L
1,504 SR
Queue Stats
311W - 366L
1,347 Elo+
Party 3
King Arthur
King Arthur
Surevarth
King Arthur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 143L
1,423 Elo+
Solo
Team Averages
Level 47
1,434 SR
1,356 Elo+

VS

Team Averages
Level 50
1,461 SR
1,347 Elo+
Janus
Janus
EWZGray
Janus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 348L
1,432 Elo+
Party 1
Izanami
Izanami
KillerQueen2405
Izanami
Level 35
God Stats
49W - 48L
1,511 SR
Queue Stats
106W - 126L
1,417 Elo+
Party 1
Thor
Thor
OCBFame
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,132 Elo+
Party 2
Neith
Neith
SombreNebula200
Neith
Level 44
God Stats
6W - 14L
1,353 SR
Queue Stats
19W - 30L
1,380 Elo+
Solo
Tiamat
Tiamat
TwiiX_qUicKScOpE
Tiamat
Level 47
God Stats
3W - 7L
1,443 SR
Queue Stats
99W - 117L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,804
680
4,217
3,983
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Judysimp132
Arachne
11
8 / 0 / 2
6,717
672
7,188
5,055
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 2 / 3
5,972
597
4,280
8,254
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
10
4 / 2 / 4
6,138
614
4,274
6,163
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Surevarth
King Arthur
11
3 / 2 / 0
6,205
621
2,125
6,077
3,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EWZGray
Janus
9
1 / 7 / 0
5,028
503
2,119
6,916
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 5 / 0
5,001
500
2,308
7,051
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
OCBFame
Thor
7
0 / 3 / 1
4,261
426
1,753
5,146
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
5,713
571
2,947
5,668
1,714
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 4 / 1
5,024
502
4,453
5,969
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
23
Kills
5
7
Deaths
23
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Janus
EWZGray
Janus
1
7
0
0.14
W
Arachne
Judysimp132
Arachne
8
0
2
9
L
1
5
0
0.2
L
Thor
OCBFame
Thor
0
3
1
0.17
W
4
2
3
2.75
W
Hachiman
4
2
4
3
L
1
4
1
0.38
W
King Arthur
Surevarth
King Arthur
3
2
0
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,084
Damage
13,580
29,532
Taken
30,750
11,053
Mitigated
10,992
6,895
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,217
116
0
530
3,983
1,199
739
1,417
2,364
33,310
0
L
Janus
EWZGray
Janus
2,119
305
0
500
6,916
1,996
0
2,628
4,058
23,439
0
W
Arachne
Judysimp132
Arachne
7,188
4,687
0
1,670
5,055
1,583
55
784
4,139
0
28,672
L
2,308
1,379
0
500
7,051
2,269
0
2,327
4,598
0
26,894
L
Thor
OCBFame
Thor
1,753
293
0
579
5,146
1,346
0
1,142
4,004
0
9,090
W
4,280
69
465
2,164
8,254
2,817
0
2,257
5,760
25,059
0
W
Hachiman
4,274
1,379
0
1,866
6,163
1,503
720
1,397
4,620
0
22,159
L
2,947
1,774
0
1,164
5,668
1,714
319
0
5,473
0
29,787
W
King Arthur
Surevarth
King Arthur
2,125
324
0
200
6,077
3,951
550
0
6,077
0
26,484
L
4,453
705
210
1,819
5,969
3,667
0
2,044
3,925
14,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,836
Gold Earned
25,027
257
Minions Killed
217
0
Camps Cleared
0
1,041,507
Distance Traveled
880,244
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,804
680
72
7
0
205,810
0
L
Janus
5,028
503
41
4
0
167,194
1
W
Arachne
6,717
672
41
4
0
211,549
0
L
Izanami
5,001
500
55
6
0
181,944
0
L
Thor
4,261
426
20
2
0
198,001
4
W
Cthulhu
5,972
597
44
4
0
210,052
0
W
Hachiman
6,138
614
49
5
0
197,883
0
L
Neith
5,713
571
66
7
0
152,778
1
W
King Arthur
6,205
621
51
5
0
216,213
0
L
Tiamat
5,024
502
35
4
0
180,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role