Player Matchup

Sylvanus
Sylvanus
CDiddyChurch
Sylvanus
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
121W - 114L
1,507 Elo+
Party 2
King Arthur
King Arthur
Michael_McB
King Arthur
Level 24
God Stats
21W - 19L
1,645 SR
Queue Stats
34W - 34L
1,418 Elo+
Party 2
Horus
Horus
TheHepBee
Horus
Level 66
God Stats
11W - 8L
1,453 SR
Queue Stats
105W - 87L
1,431 Elo+
Party 2
Discordia
Discordia
d214of500
Discordia
Level 78
God Stats
30W - 21L
1,504 SR
Queue Stats
167W - 144L
1,431 Elo+
Party 2
Serqet
Serqet
dizzlacus
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 224L
1,447 Elo+
Party 2
Team Averages
Level 63
1,520 SR
1,447 Elo+

VS

Team Averages
Level 74
1,442 SR
1,436 Elo+
Anubis
Anubis
Sanma_8
Anubis
Level 101
God Stats
9W - 3L
1,207 SR
Queue Stats
24W - 23L
1,374 Elo+
Party 1
Neith
Neith
Sterile_Coffee
Neith
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,447 Elo+
Party 3
Tiamat
Tiamat
Wolf_Of_Olympos
Tiamat
Level 93
God Stats
1W - 5L
1,365 SR
Queue Stats
102W - 98L
1,441 Elo+
Party 3
Ymir
Ymir
krakero22
Ymir
Level 26
God Stats
3W - 1L
1,285 SR
Queue Stats
17W - 15L
1,484 Elo+
Party 1
Set
Set
muzzaboy67
Set
Level 33
God Stats
3W - 2L
1,852 SR
Queue Stats
46W - 65L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CDiddyChurch
Sylvanus
11
1 / 2 / 4
6,455
430
4,250
9,242
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Michael_McB
King Arthur
8
1 / 10 / 0
5,486
366
1,494
14,356
4,345
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
TheHepBee
Horus
11
3 / 4 / 1
7,035
469
5,291
12,095
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
d214of500
Discordia
12
5 / 7 / 3
7,711
514
8,903
8,291
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
dizzlacus
Serqet
8
1 / 6 / 3
6,091
406
3,215
8,071
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sanma_8
Anubis
16
10 / 1 / 6
9,878
659
14,713
10,102
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 1 / 4
8,472
565
10,808
8,042
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 3 / 6
8,321
555
4,667
6,302
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
1 / 2 / 7
6,879
459
3,203
7,666
4,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 5 / 3
8,166
544
4,447
10,430
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
29
29
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CDiddyChurch
Sylvanus
1
2
4
1.5
L
King Arthur
Michael_McB
King Arthur
1
10
0
0.1
W
Anubis
Sanma_8
Anubis
10
1
6
13
W
6
1
4
8
L
Horus
TheHepBee
Horus
3
4
1
0.88
W
7
3
6
3.33
L
Discordia
d214of500
Discordia
5
7
3
0.93
L
Serqet
dizzlacus
Serqet
1
6
3
0.42
W
Ymir
1
2
7
2.25
W
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
37,838
52,055
Taken
42,542
19,290
Mitigated
18,584
11,038
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CDiddyChurch
Sylvanus
4,250
1,980
884
4,232
9,242
3,526
0
2,345
6,809
28,011
0
L
King Arthur
Michael_McB
King Arthur
1,494
338
0
231
14,356
4,345
0
9,220
5,052
0
12,581
W
Anubis
Sanma_8
Anubis
14,713
566
0
6,761
10,102
4,689
1,936
2,027
7,633
69,096
0
W
10,808
5,385
0
4,297
8,042
2,181
1,086
2,722
5,024
0
52,384
L
Horus
TheHepBee
Horus
5,291
2,936
1,177
4,019
12,095
5,515
0
3,570
8,525
0
30,050
W
4,667
801
0
1,388
6,302
3,455
298
3,750
2,218
28,066
0
L
Discordia
d214of500
Discordia
8,903
547
0
385
8,291
2,445
0
3,600
4,499
39,404
0
L
Serqet
dizzlacus
Serqet
3,215
455
0
110
8,071
3,459
0
3,374
4,587
0
20,350
W
Ymir
3,203
552
375
454
7,666
4,103
0
1,808
5,858
20,062
0
W
4,447
2,084
0
609
10,430
4,156
0
2,094
8,206
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
41,716
237
Minions Killed
429
0
Camps Cleared
0
1,177,313
Distance Traveled
1,322,867
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,455
430
55
4
0
207,185
3
L
King Arthur
5,486
366
27
2
0
214,350
0
W
Anubis
9,878
659
131
9
0
258,785
4
W
Neith
8,472
565
106
7
0
250,681
3
L
Horus
7,035
469
41
3
0
272,106
1
W
Tiamat
8,321
555
62
4
0
266,993
2
L
Discordia
7,711
514
76
5
0
227,940
2
L
Serqet
6,091
406
38
3
0
255,732
2
W
Ymir
6,879
459
36
2
0
287,281
0
W
Set
8,166
544
94
6
0
259,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role