Player Matchup

Tiamat
Tiamat
CC_JayJay
Tiamat
Level 108
God Stats
12W - 6L
1,946 SR
Queue Stats
393W - 334L
1,608 Elo+
Party 1
Athena
Athena
Dawning Whood
Athena
Level 125
God Stats
12W - 17L
1,535 SR
Queue Stats
91W - 96L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Dragonislp
Danzaburou
Level 104
God Stats
13W - 13L
1,500 SR
Queue Stats
459W - 408L
1,626 Elo+
Party 1
Osiris
Osiris
SmaLLiceTee
Osiris
Level 141
God Stats
24W - 26L
1,564 SR
Queue Stats
135W - 164L
1,526 Elo+
Solo
Set
Set
TrAuMMAtIk
Set
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 171L
1,488 Elo+
Party 3
Team Averages
Level 112
1,609 SR
1,559 Elo+

VS

Team Averages
Level 109
1,665 SR
1,575 Elo+
Izanami
Izanami
Der_Riddler0406
Izanami
Level 82
God Stats
9W - 2L
1,581 SR
Queue Stats
163W - 160L
1,495 Elo+
Solo
Tyr
Tyr
ExOs_xNeKo
Tyr
Level 102
God Stats
23W - 27L
1,666 SR
Queue Stats
740W - 709L
1,556 Elo+
Party 2
Tiamat
Tiamat
MAD0605
Tiamat
Level 121
God Stats
41W - 19L
1,701 SR
Queue Stats
1,222W - 701L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
MettkitBoy
Erlang Shen
Level 146
God Stats
4W - 1L
1,636 SR
Queue Stats
1,124W - 570L
1,612 Elo+
Party 2
Geb
Geb
vExoTiixX
Geb
Level 96
God Stats
54W - 22L
1,741 SR
Queue Stats
875W - 444L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CC_JayJay
Tiamat
11
0 / 5 / 2
6,766
483
3,418
9,021
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 0
6,615
473
3,345
7,822
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dragonislp
Danzaburou
12
0 / 1 / 1
7,097
507
2,147
7,691
2,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
11
0 / 6 / 0
6,579
470
10,303
14,460
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
6,046
432
5,168
7,413
4,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,154
511
3,086
6,249
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
5 / 0 / 2
8,497
607
10,622
13,264
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
MAD0605
Tiamat
16
6 / 1 / 1
8,674
620
7,763
7,984
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MettkitBoy
Erlang Shen
13
2 / 0 / 7
7,773
555
6,346
7,366
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 6
6,795
485
4,974
6,203
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CC_JayJay
Tiamat
0
5
2
0.2
L
1
0
0
1
W
0
1
1
0.5
L
Danzaburou
Dragonislp
Danzaburou
0
1
1
0.5
W
5
0
2
6
W
Tiamat
MAD0605
Tiamat
6
1
1
6.5
W
Erlang Shen
MettkitBoy
Erlang Shen
2
0
7
5.5
L
Osiris
0
6
0
0
L
1
2
0
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
32,791
46,407
Taken
41,066
25,205
Mitigated
19,033
14,040
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CC_JayJay
Tiamat
3,418
326
0
2,351
9,021
5,049
0
3,589
5,324
42,800
0
L
3,345
1,012
0
1,948
7,822
3,486
0
3,765
3,969
27,242
0
W
3,086
1,782
0
2,904
6,249
1,795
0
1,442
4,807
0
53,495
L
Danzaburou
Dragonislp
Danzaburou
2,147
833
0
3,908
7,691
2,492
46
1,133
6,540
0
49,023
W
10,622
1,967
0
7,452
13,264
5,521
282
263
13,001
0
52,038
W
Tiamat
MAD0605
Tiamat
7,763
1,487
0
3,552
7,984
5,548
0
2,510
5,230
61,234
0
W
Erlang Shen
MettkitBoy
Erlang Shen
6,346
2,989
0
2,704
7,366
3,167
0
864
6,446
0
52,391
L
Osiris
10,303
4,311
0
5,396
14,460
10,073
0
1,424
13,010
0
41,961
L
5,168
2,078
0
437
7,413
4,105
0
2,452
4,827
0
31,174
W
4,974
412
0
2,289
6,203
3,002
0
1,338
4,819
14,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
38,893
419
Minions Killed
482
0
Camps Cleared
0
1,261,391
Distance Traveled
1,371,775
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,766
483
120
9
0
258,036
6
L
Athena
6,615
473
58
4
0
301,824
4
W
Izanami
7,154
511
133
10
0
238,732
3
L
Danzaburou
7,097
507
95
7
0
226,095
2
W
Tyr
8,497
607
105
8
0
265,597
5
W
Tiamat
8,674
620
128
9
0
276,519
6
W
Erlang Shen
7,773
555
100
7
0
317,218
3
L
Osiris
6,579
470
93
7
0
224,708
5
L
Set
6,046
432
53
4
0
250,728
1
W
Geb
6,795
485
16
1
0
273,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role