Player Matchup

King Arthur
King Arthur
DerSchwabe2012
King Arthur
Level 136
God Stats
8W - 9L
1,621 SR
Queue Stats
471W - 448L
1,574 Elo+
Party 1
Loki
Loki
GamerBarbar
Loki
Level 107
God Stats
19W - 14L
1,469 SR
Queue Stats
485W - 477L
1,537 Elo+
Party 1
Bacchus
Bacchus
RubenSC4
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,484 Elo+
Party 2
Tiamat
Tiamat
SechsyBatman
Tiamat
Level 124
God Stats
10W - 7L
1,528 SR
Queue Stats
333W - 320L
1,633 Elo+
Party 1
Skadi
Skadi
Xx_Cristian94_xX
Skadi
Level 106
God Stats
6W - 0L
1,550 SR
Queue Stats
106W - 107L
1,495 Elo+
Party 2
Team Averages
Level 108
1,534 SR
1,545 Elo+

VS

Team Averages
Level 114
1,506 SR
1,532 Elo+
Fafnir
Fafnir
Dk2_91
Fafnir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,469 Elo+
Solo
Izanami
Izanami
NorthHelm
Izanami
Level 128
God Stats
13W - 11L
1,258 SR
Queue Stats
356W - 357L
1,542 Elo+
Solo
Anubis
Anubis
alirezaanoosh
Anubis
Level 94
God Stats
901W - 889L
1,613 SR
Queue Stats
902W - 897L
1,566 Elo+
Party 3
Tiamat
Tiamat
atrin_edd
Tiamat
Level 104
God Stats
42W - 32L
1,660 SR
Queue Stats
637W - 597L
1,557 Elo+
Party 3
Tsukuyomi
Tsukuyomi
reza_hs94
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerSchwabe2012
King Arthur
17
3 / 2 / 2
10,582
504
7,275
16,539
11,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 3 / 5
12,128
578
12,795
15,566
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
RubenSC4
Bacchus
14
1 / 3 / 11
9,341
445
6,309
14,019
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
20
5 / 2 / 9
12,299
586
15,470
8,868
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 4
12,656
603
11,399
10,982
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dk2_91
Fafnir
14
2 / 2 / 3
9,553
455
5,071
14,879
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
NorthHelm
Izanami
17
3 / 5 / 2
10,413
496
7,998
15,859
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 1
10,015
477
8,919
17,105
8,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
atrin_edd
Tiamat
17
2 / 4 / 2
10,469
499
12,470
17,473
17,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
reza_hs94
Tsukuyomi
15
1 / 5 / 2
9,231
440
6,763
13,696
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
24
Kills
12
12
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DerSchwabe2012
King Arthur
3
2
2
2
L
Fafnir
Dk2_91
Fafnir
2
2
3
1.75
W
8
3
5
3.5
L
Izanami
NorthHelm
Izanami
3
5
2
0.8
W
Bacchus
RubenSC4
Bacchus
1
3
11
2.17
W
Tiamat
5
2
9
4.75
W
7
2
4
4.5
L
4
8
1
0.56
L
Tiamat
atrin_edd
Tiamat
2
4
2
0.75
L
Tsukuyomi
reza_hs94
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
41,221
65,974
Taken
79,012
40,897
Mitigated
54,331
22,584
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DerSchwabe2012
King Arthur
7,275
902
0
5,813
16,539
11,549
29
9,272
7,267
0
57,193
L
Fafnir
Dk2_91
Fafnir
5,071
1,568
0
3,869
14,879
16,926
110
3,698
11,017
25,008
0
W
12,795
4,836
0
5,534
15,566
5,441
788
5,811
9,755
0
81,095
L
Izanami
NorthHelm
Izanami
7,998
5,573
0
5,571
15,859
6,280
393
2,743
13,026
0
93,376
W
Bacchus
RubenSC4
Bacchus
6,309
790
0
3,996
14,019
13,508
375
4,090
9,929
25,902
0
W
Tiamat
15,470
2,258
0
3,968
8,868
6,953
718
4,174
4,694
90,301
0
W
11,399
5,597
0
3,273
10,982
3,446
5,647
3,113
7,869
0
89,886
L
8,919
98
669
6,736
17,105
8,657
0
7,517
9,236
68,379
0
L
Tiamat
atrin_edd
Tiamat
12,470
1,522
0
6,727
17,473
17,086
138
2,740
14,673
64,517
0
L
Tsukuyomi
reza_hs94
Tsukuyomi
6,763
837
0
3,895
13,696
5,382
0
4,183
9,089
0
50,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,006
Gold Earned
49,681
654
Minions Killed
578
0
Camps Cleared
0
2,008,907
Distance Traveled
1,749,715
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,582
504
130
6
0
370,532
1
L
Fafnir
9,553
455
46
2
0
385,449
7
W
Loki
12,128
578
135
6
0
451,510
6
L
Izanami
10,413
496
164
8
0
310,600
2
W
Bacchus
9,341
445
29
1
0
397,222
1
W
Tiamat
12,299
586
189
9
0
403,231
5
W
Skadi
12,656
603
171
8
0
386,412
3
L
Anubis
10,015
477
145
7
0
319,449
4
L
Tiamat
10,469
499
124
6
0
336,830
1
L
Tsukuyomi
9,231
440
99
5
0
397,387
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role