Player Matchup

Odin
Odin
Ezio514
Odin
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
150W - 60L
1,735 Elo+
Party 1
Medusa
Medusa
Gosurouven
Medusa
Level 128
God Stats
5W - 0L
1,960 SR
Queue Stats
96W - 66L
1,674 Elo+
Party 1
Tiamat
Tiamat
Haybales
Tiamat
Level 157
God Stats
53W - 29L
1,742 SR
Queue Stats
472W - 311L
1,686 Elo+
Party 1
Set
Set
Theadrine
Set
Level 124
God Stats
8W - 5L
1,511 SR
Queue Stats
367W - 316L
1,652 Elo+
Party 1
Geb
Geb
UncleHotSauce
Geb
Level 109
God Stats
1W - 1L
1,263 SR
Queue Stats
153W - 152L
1,610 Elo+
Party 1
Team Averages
Level 108
1,595 SR
1,671 Elo+

VS

Team Averages
Level 69
1,581 SR
1,568 Elo+
Anubis
Anubis
Illusioneer
Anubis
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 196L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Lezerchil
Cthulhu
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
127W - 151L
1,463 Elo+
Party 2
Cabrakan
Cabrakan
MitsukiAkai
Cabrakan
Level 141
God Stats
0W - 1L
1,669 SR
Queue Stats
7W - 9L
1,691 Elo+
Party 2
Odin
Odin
RaZoRbo0m
Odin
Level 19
God Stats
1W - 1L
1,737 SR
Queue Stats
18W - 17L
1,620 Elo+
Party 3
Danzaburou
Danzaburou
SHIBAMKOVRI
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ezio514
Odin
10
1 / 0 / 7
5,841
584
882
4,145
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Gosurouven
Medusa
11
9 / 0 / 6
7,017
702
9,837
4,861
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Haybales
Tiamat
12
7 / 1 / 5
7,200
720
9,473
3,385
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 5
6,744
674
4,406
5,130
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 5
6,164
616
2,807
4,696
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 7 / 1
4,125
413
2,743
7,107
3,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Lezerchil
Cthulhu
6
0 / 5 / 2
4,390
439
2,759
7,106
3,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
MitsukiAkai
Cabrakan
8
0 / 3 / 0
4,652
465
1,325
7,111
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
8
2 / 4 / 0
5,191
519
2,957
6,056
3,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SHIBAMKOVRI
Danzaburou
7
0 / 6 / 1
4,409
441
2,430
6,619
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
25
Kills
2
2
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Ezio514
Odin
1
0
7
4.5
W
Medusa
Gosurouven
Medusa
9
0
6
12
W
Tiamat
Haybales
Tiamat
7
1
5
9.5
L
Anubis
0
7
1
0.07
L
Cthulhu
Lezerchil
Cthulhu
0
5
2
0.2
L
Cabrakan
MitsukiAkai
Cabrakan
0
3
0
0
L
Odin
2
4
0
0.5
L
Danzaburou
SHIBAMKOVRI
Danzaburou
0
6
1
0.08
W
4
0
5
6.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
12,214
22,217
Taken
33,999
12,020
Mitigated
14,842
9,596
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Ezio514
Odin
882
499
0
2,268
4,145
1,344
0
895
3,250
0
20,975
W
Medusa
Gosurouven
Medusa
9,837
5,329
0
2,595
4,861
1,504
1,158
1,323
3,488
0
42,945
W
Tiamat
Haybales
Tiamat
9,473
1,005
0
828
3,385
3,625
170
1,436
1,924
38,185
0
L
Anubis
2,743
92
0
904
7,107
3,022
0
4,202
2,905
15,471
0
L
Cthulhu
Lezerchil
Cthulhu
2,759
467
246
1,000
7,106
3,146
0
1,225
5,881
10,331
0
L
Cabrakan
MitsukiAkai
Cabrakan
1,325
159
0
2,418
7,111
3,760
0
3,606
3,505
21,578
0
L
Odin
2,957
1,158
0
100
6,056
3,252
0
1,731
4,325
0
11,378
L
Danzaburou
SHIBAMKOVRI
Danzaburou
2,430
1,582
0
765
6,619
1,662
0
1,516
5,103
0
13,978
W
4,406
1,961
0
2,854
5,130
2,988
885
1,533
3,509
0
39,277
W
2,807
597
0
1,051
4,696
2,559
363
1,640
3,037
9,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
22,767
280
Minions Killed
140
0
Camps Cleared
0
926,244
Distance Traveled
862,289
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,841
584
44
4
0
174,495
1
W
Medusa
7,017
702
74
7
0
162,940
4
W
Tiamat
7,200
720
69
7
0
202,827
4
L
Anubis
4,125
413
26
3
0
163,796
1
L
Cthulhu
4,390
439
13
1
0
174,409
4
L
Cabrakan
4,652
465
54
5
0
180,025
4
L
Odin
5,191
519
18
2
0
179,242
1
L
Danzaburou
4,409
441
29
3
0
164,817
0
W
Set
6,744
674
79
8
0
200,102
0
W
Geb
6,164
616
14
1
0
185,880
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role