Player Matchup

Neith
Neith
Bouchyvole
Neith
Level 10
God Stats
7W - 10L
1,447 SR
Queue Stats
8W - 14L
1,382 Elo+
Solo
Guan Yu
Guan Yu
RumoZadiak
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,030 Elo+
Party 1
Thanatos
Thanatos
TibsDK
Thanatos
Level 29
God Stats
11W - 14L
1,499 SR
Queue Stats
20W - 28L
1,407 Elo+
Party 3
Yemoja
Yemoja
ZetarioN
Yemoja
Level 29
God Stats
15W - 20L
1,358 SR
Queue Stats
90W - 122L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
skawbo89
Kukulkan
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 3
Team Averages
Level 20
1,485 SR
1,312 Elo+

VS

Team Averages
Level 29
1,461 SR
1,398 Elo+
Ymir
Ymir
Blusony
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,494 Elo+
Party 2
Ra
Ra
FIVEusa1
Ra
Level 18
God Stats
8W - 14L
1,476 SR
Queue Stats
42W - 65L
1,337 Elo+
Party 2
Hachiman
Hachiman
Hzex
Hachiman
Level 15
God Stats
1W - 1L
1,221 SR
Queue Stats
35W - 21L
1,305 Elo+
Solo
King Arthur
King Arthur
MiniDarkLink
King Arthur
Level 40
God Stats
25W - 41L
1,520 SR
Queue Stats
87W - 107L
1,421 Elo+
Party 2
Nemesis
Nemesis
Sup3rjag
Nemesis
Level 61
God Stats
21W - 16L
1,589 SR
Queue Stats
69W - 90L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 10 / 9
12,676
409
14,663
23,397
8,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
RumoZadiak
Guan Yu
18
0 / 10 / 5
11,706
378
5,364
23,001
20,023
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
TibsDK
Thanatos
20
6 / 12 / 8
14,518
468
21,040
32,069
19,552
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
ZetarioN
Yemoja
20
3 / 3 / 9
14,606
471
10,732
22,331
26,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
skawbo89
Kukulkan
20
15 / 8 / 2
18,232
588
26,137
17,991
6,581
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blusony
Ymir
17
0 / 5 / 7
12,651
408
5,403
20,773
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 5 / 7
15,771
509
13,398
14,320
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Hzex
Hachiman
20
3 / 8 / 7
14,696
474
14,635
29,953
10,921
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
MiniDarkLink
King Arthur
20
7 / 4 / 8
16,018
517
16,009
33,567
27,916
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Sup3rjag
Nemesis
20
25 / 4 / 1
18,892
609
38,413
21,893
16,851
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
70
26
Kills
40
43
Deaths
26
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blusony
Ymir
0
5
7
0.7
L
Neith
2
10
9
0.65
W
5
5
7
1.7
W
Hachiman
Hzex
Hachiman
3
8
7
0.81
W
King Arthur
MiniDarkLink
King Arthur
7
4
8
2.75
L
Guan Yu
RumoZadiak
Guan Yu
0
10
5
0.25
W
Nemesis
Sup3rjag
Nemesis
25
4
1
6.38
L
Thanatos
TibsDK
Thanatos
6
12
8
0.83
L
Yemoja
ZetarioN
Yemoja
3
3
9
2.5
L
Kukulkan
skawbo89
Kukulkan
15
8
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,936
Damage
87,858
118,789
Taken
120,506
81,748
Mitigated
85,340
35,876
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blusony
Ymir
5,403
958
0
1,205
20,773
22,793
440
6,950
13,823
38,541
0
L
Neith
14,663
6,808
0
6,638
23,397
8,831
1,949
6,780
16,617
0
65,117
W
13,398
1,845
913
2,962
14,320
6,859
1,693
7,134
7,186
109,010
0
W
Hachiman
Hzex
Hachiman
14,635
9,378
0
15,295
29,953
10,921
2,534
8,030
21,923
0
104,988
W
King Arthur
MiniDarkLink
King Arthur
16,009
2,703
0
9,536
33,567
27,916
705
7,908
25,437
271
95,519
L
Guan Yu
RumoZadiak
Guan Yu
5,364
1,628
961
2,884
23,001
20,023
834
2,870
19,971
0
47,639
W
Nemesis
Sup3rjag
Nemesis
38,413
23,262
0
2,766
21,893
16,851
6,260
6,847
15,024
0
162,089
L
Thanatos
TibsDK
Thanatos
21,040
7,894
166
17,941
32,069
19,552
20
2,612
29,283
0
84,151
L
Yemoja
ZetarioN
Yemoja
10,732
1,050
1,467
4,959
22,331
26,761
1,726
4,049
18,282
87,587
0
L
Kukulkan
skawbo89
Kukulkan
26,137
2,688
0
860
17,991
6,581
452
2,761
15,230
126,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,738
Gold Earned
78,028
646
Minions Killed
709
0
Camps Cleared
0
2,447,429
Distance Traveled
2,833,098
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,651
408
52
2
0
514,459
1
L
Neith
12,676
409
106
3
0
442,064
0
W
Ra
15,771
509
174
6
0
581,427
7
W
Hachiman
14,696
474
143
5
0
479,850
0
W
King Arthur
16,018
517
183
6
0
597,583
3
L
Guan Yu
11,706
378
102
3
0
539,670
2
W
Nemesis
18,892
609
157
5
0
659,779
3
L
Thanatos
14,518
468
89
3
0
491,053
4
L
Yemoja
14,606
471
131
4
0
455,485
7
L
Kukulkan
18,232
588
218
7
0
519,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role