Player Matchup

Heimdallr
Heimdallr
Deadpool1128
Heimdallr
Level 63
God Stats
0W - 2L
1,135 SR
Queue Stats
70W - 90L
1,449 Elo+
Party 1
Tiamat
Tiamat
Grimrefer3153
Tiamat
Level 118
God Stats
1W - 5L
1,373 SR
Queue Stats
115W - 166L
1,410 Elo+
Party 1
Bacchus
Bacchus
RellTheCyclops
Bacchus
Level 89
God Stats
1W - 2L
1,525 SR
Queue Stats
3W - 9L
1,279 Elo+
Party 1
Team Averages
Level 90
1,344 SR
1,379 Elo+

VS

Team Averages
Level 57
1,475 SR
1,392 Elo+
Awilix
Awilix
Emulation2002
Awilix
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 235L
1,568 Elo+
Solo
Ymir
Ymir
mattycswag
Ymir
Level 64
God Stats
15W - 17L
1,458 SR
Queue Stats
62W - 89L
1,233 Elo+
Solo
Nu Wa
Nu Wa
moononite89
Nu Wa
Level 68
God Stats
3W - 7L
1,467 SR
Queue Stats
8W - 19L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadpool1128
Heimdallr
13
6 / 8 / 4
11,307
665
14,602
16,707
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 10 / 6
10,038
590
9,044
17,647
8,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 8 / 3
10,211
601
9,249
18,576
12,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 11
13,068
769
12,181
15,751
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

17
8 / 3 / 16
13,740
808
11,244
19,029
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 14
12,242
720
20,029
10,255
5,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
26
26
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Deadpool1128
Heimdallr
6
8
4
1
W
11
6
11
2.75
L
2
10
6
0.5
L
3
8
3
0.56
W
8
3
16
5.33
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,895
Damage
43,454
52,930
Taken
45,035
27,053
Mitigated
35,946
8,482
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Deadpool1128
Heimdallr
14,602
7,995
0
3,615
16,707
5,498
10
7,284
9,423
0
52,927
W
12,181
6,881
510
2,195
15,751
8,617
175
4,489
11,262
0
46,270
L
9,044
1,374
489
3,020
17,647
8,967
0
12,078
5,569
26,283
0
L
9,249
519
368
990
18,576
12,588
0
12,037
6,539
38,400
0
W
11,244
2,125
0
3,008
19,029
22,089
422
7,747
11,282
40,373
0
W
20,029
8,513
1,206
2,657
10,255
5,240
1,638
6,135
4,120
60,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
39,050
148
Minions Killed
171
0
Camps Cleared
0
748,547
Distance Traveled
1,034,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,307
665
61
4
0
251,590
2
W
Awilix
13,068
769
58
3
0
343,832
0
L
Tiamat
10,038
590
34
2
0
233,283
0
L
Bacchus
10,211
601
53
3
0
263,674
1
W
Ymir
13,740
808
54
3
0
371,233
2
W
Nu Wa
12,242
720
59
3
0
319,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role